1
0
Fork 0

Updated changelog

This commit is contained in:
Eugene 2021-10-14 19:52:49 +03:00
parent da9de34a42
commit 97fbef0dc8
1 changed files with 8 additions and 0 deletions

View File

@ -1,3 +1,11 @@
14-Oct-2021:
* Filesystem: close all handles when switching to other game directory
* Sound: fixed potential division-by-zero in S_GetSoundTime() in case of failed DirectSound initialization, reworked shutdown functions
* Unix: output only printable chars in console
* SDL: removed archive flag for \in_nograb
* QVM: added more optimizations, removed unsafe x86 optimizations with disabled VM_RTCHECK_DATA
* QVM: always force either range checks or data mask operations
20-Jul-2021:
* vm_x86: implemented new bytecode compiler with dynamic register allocation and many optimizations similar to aarch64/armv7l, brings ~2x performance increase
* vm_aarch64, vm_armv7l: added more optimizations, yields another ~40% performance increase