ec-
|
d32fae057e
|
Fixed some strict-aliasing warnings in unzip and net_ip, added range checks for netconfig cvars
|
2021-04-07 19:46:01 +03:00 |
ec-
|
c32cd4ffd8
|
Fixed various compiler warnings
|
2021-04-06 22:22:49 +03:00 |
ec-
|
8cdc5b1b18
|
Vulkan: added shader modules variations for skybox pipeline, code cleanup
|
2021-04-05 21:17:27 +03:00 |
ec-
|
c22cafbfae
|
Vulkan: use correct texture bundle for lighting, use static uniform location to avoid pushing garbage from stack variables
Vulkan: fixed crash with \r_showtris 1 and \r_fastsky 1, fixed environment shader selection
|
2021-04-04 19:22:09 +03:00 |
ec-
|
44650472a8
|
Do not light up shaders whose sort comes after insertion point (SS_FOG)
|
2021-04-04 13:18:25 +03:00 |
ec-
|
2c96f6d586
|
SDL2: potential fix for non-working console key with non-US keyboard layouts
|
2021-03-31 14:29:34 +03:00 |
ec-
|
0308f60025
|
Vulkan: re-enabled explicit subpass dependencies
WASAPI: fixed potential crash in case of device re-creation fail
|
2021-03-30 15:45:48 +03:00 |
ec-
|
9649ef8e30
|
Vulkan: fixed stencil operation with \r_stencilbits 0
|
2021-03-29 22:07:01 +03:00 |
ec-
|
704192c8d1
|
Unified gamma correction between OpenGL and Vulkan renderers
|
2021-03-29 12:06:57 +03:00 |
ec-
|
b357e02bb6
|
Updated changelog
|
2021-03-28 16:38:56 +03:00 |
ec-
|
0ba78cb5c6
|
OpenGL: disable bloom if multitexturing was disabled via \r_ext_multitexture 0
|
2021-03-28 16:02:41 +03:00 |
ec-
|
d975a5f0ed
|
OpenGL: fixed texture generation for environment-mapped shaders in VBO
|
2021-03-28 14:06:14 +03:00 |
ec-
|
fd3ab3bc8b
|
Reverted to original lightmap bundle swap condition
|
2021-03-27 20:59:07 +02:00 |
ec-
|
20f767af69
|
Client: send gamename along with challenge for standalone ioq3 servers
|
2021-03-27 17:02:16 +02:00 |
ec-
|
f4fc1244f7
|
OpenGL: select appropriate texture bundle for lighting
MSVC-2017: disable fast fpmode for win32-debug builds
|
2021-03-27 16:59:03 +02:00 |
ec-
|
f94c0d309d
|
Vulkan: select appropriate texture bundle for lighting, simplified lighting shader layout
MSVC-2017: disable fast fpmode for debug builds
|
2021-03-27 15:17:26 +02:00 |
ec-
|
7456df8026
|
Vulkan: added GLS_DSTBLEND_SRC_ALPHA + GLS_SRCBLEND_DST_COLOR multitexture optimization
|
2021-03-26 21:41:43 +02:00 |
Eugene C
|
b729883cdc
|
Update README.md
|
2021-03-25 12:34:54 +02:00 |
ec-
|
c79568d6fc
|
Vulkan: generate shader modules from templates
MSVC-2017: changed floating point model to "fast" for OpenGL and Vulkan renderers
|
2021-03-24 20:21:42 +02:00 |
ec-
|
745ebc09d9
|
Vulkan: reset context after 48 hours of runtime
|
2021-03-21 13:43:23 +02:00 |
ec-
|
444eb4da01
|
SDL: disable SDL_WINDOW_ALLOW_HIGHDPI flag, code cleanup
|
2021-03-20 12:54:51 +02:00 |
ec-
|
d064a3f3b8
|
Validate loaded md3 models
|
2021-03-19 23:19:16 +02:00 |
ec-
|
6e86b9db3a
|
Added support for MSVC-Clang compiler, fixed some warnings
|
2021-03-17 20:22:40 +02:00 |
ec-
|
8a0dab56f3
|
Validate header of loaded bsp
|
2021-03-17 19:25:22 +02:00 |
Eugene C
|
d9eca24ca5
|
Update README.md
Added inline URLs to external projects
|
2021-03-17 11:36:40 +02:00 |
ec-
|
9fa902327f
|
Renderers: fixed potential out-of-bounds access with tr.fogTable[]
Makefile: compile 32-bit arm binaries as armv7-a
|
2021-03-16 20:45:01 +02:00 |
ec-
|
24989a6555
|
Merge branch 'master' of https://github.com/ec-/Quake3e
|
2021-03-16 20:35:08 +02:00 |
ec-
|
0824b1793f
|
SDL: issue explicit hide/show commands for cursor during mouse activation/deactivation in fullscreen mode
|
2021-03-15 23:42:49 +02:00 |
ec-
|
e982ad6ca8
|
SDL: issue explicit hide/show commands for cursor during mouse activation/deactivation in fullscreen mode
|
2021-03-15 23:16:03 +02:00 |
ec-
|
e890e277cc
|
Win32: fixed \in_minimize in windowed mode
|
2021-03-15 20:23:45 +02:00 |
ec-
|
8a6777cf4c
|
Reworked Info_NextPair()
|
2021-03-15 19:00:27 +02:00 |
ec-
|
28e2d60fb8
|
Client: adjusted name buffers to avoid potential filename truncation at download
|
2021-03-15 16:41:21 +02:00 |
ec-
|
551236a17c
|
Increased max bot routing cache from 4MB to 12MB
|
2021-03-13 19:06:30 +02:00 |
Eugene C
|
4cab2a8fb3
|
Update build.yml
|
2021-03-13 15:23:47 +02:00 |
ec-
|
44673a28e2
|
Print search paths when paks search/validation fails
|
2021-03-13 15:21:30 +02:00 |
ec-
|
7dde84f257
|
Do not allow server-created (systeminfo) cvars override vm-created ones
|
2021-03-13 14:47:08 +02:00 |
Eugene C
|
4262f52266
|
Update build.yml
Github-Acitions: disabled SDL for 32-bit x86 build
|
2021-03-11 21:44:31 +02:00 |
Eugene C
|
bff645899f
|
Update build.yml
Github-Actions: install SDL2 headers on linux x86/x86_64
|
2021-03-11 20:58:20 +02:00 |
Eugene C
|
74f3ed23c1
|
Update build.yml
Github-Actions: enable SDL for linux builds
|
2021-03-11 20:52:46 +02:00 |
ec-
|
d0b5cb24f3
|
Makefile: deleted 'copyfiles' directive as is redundant with existing 'install' one
|
2021-03-10 20:32:34 +02:00 |
ec-
|
553d4a4c09
|
More unified input handling between platforms/backends
|
2021-03-10 14:54:04 +02:00 |
ec-
|
6ecbc29b5c
|
Win32: catch rare DescribePixelFormat() crash, will work only for MSVC builds though
Win32: dynamically allocate memory for pifxeformat descriptors
More unified window creation and input setup between backends
|
2021-03-09 15:57:48 +02:00 |
ec-
|
078c957ad1
|
SDL: slightly reworked window events handling
|
2021-03-08 20:01:44 +02:00 |
ec-
|
4b60ef98a9
|
SDL: added debug event function
|
2021-03-07 21:21:46 +02:00 |
ec-
|
61f42cdb58
|
Win32: set "window minimized" flag as early as possible
|
2021-03-07 17:07:58 +02:00 |
ec-
|
cab52dfee9
|
SDL: show window only after full initialization
Vulkan: added MESA vendor id decoding
|
2021-03-06 22:41:35 +02:00 |
ec-
|
1b82c8949e
|
Vulkan: re-create swapchain with VK_IMAGE_LAYOUT_UNDEFINED
SDL: use native resolution in high-dpi setups via SDL_WINDOW_ALLOW_HIGHDPI flag
|
2021-03-06 20:06:02 +02:00 |
ec-
|
078de6e021
|
Vulkan: reworked swapchain recreation
Client: added support for keeping window at vid_restart, atm effective only for vulkan renderer
SDL: check if window icon was successfully created
|
2021-03-06 16:27:42 +02:00 |
ec-
|
be580c14a7
|
SDL: use icon data for unix builds, fixed crash caused by using uninitialized icon data
|
2021-03-03 12:44:41 +02:00 |
ec-
|
eab6ff1997
|
SDL: center mouse cursor when exiting from fullscreen mode, pump all mouse events not just motions
|
2021-03-02 15:21:54 +02:00 |