ec-
362be84ef4
Unified mouse capture behavior between win32/x11/sdl2 backends
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Added detailed mode printout for vulkan renderer
2021-03-02 11:03:05 +02:00
ec-
ef34a15b56
Added \r_dlightSaturation
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because mod-side coloring may look a bit harsh
2021-03-01 18:00:44 +02:00
ec-
25f54fc417
tr_image: fixed image duplication which may happen if you load images with different extensions
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for example: textures/base_wall/c_met5_2 and textures/base_wall/c_met5_2.tga on q3ctf4
2021-02-28 19:19:24 +02:00
ec-
3a297fb75e
Fixed spelling and spacing in other modules
2021-02-28 16:11:03 +02:00
ec-
a7cb70de5a
Fixed spelling and spacing in qvm and vulkan renderer
2021-02-28 15:51:37 +02:00
ec-
864abe26fb
Fixed spelling and spacing in documentation
2021-02-28 15:39:40 +02:00
ec-
501023eac3
vm_armv7l: backported constant caching from vm_aarch64
2021-02-27 22:46:02 +02:00
ec-
3c260b80b2
Backported description and range checks for \r_lodCurveError from @themuffinator/dm-engine
2021-02-27 17:01:45 +02:00
ec-
ce591a8048
Do not apply whiteimage + "filter" texture optimization in vertex lighting mode
2021-02-27 16:24:29 +02:00
ec-
71521b5fee
Unlocked \r_lodCurveError
2021-02-27 15:53:23 +02:00
ec-
33f38b4b6c
Do not render flares in hyperspace
2021-02-27 15:36:55 +02:00
ec-
52a4567fcd
vm_armv7l: sync with vm_aarch64 code
2021-02-27 14:46:57 +02:00
ec-
db258d4901
Allow \reconnect to work after client restart
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Added CVAR_NOTABCOMPLETE flag and use it for some cvars
2021-02-26 22:58:51 +02:00
ec-
4ffcb60e04
Added cvar description for \r_displayRefresh and changed its upper limit to 360
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Fixed compiler warning in TGA loading code, small optimizations
2021-02-26 14:35:52 +02:00
Eugene C
fe51fc0cb0
Merge pull request #96 from BidyBiddle/patch-2
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Added warnings to know why and when a sound isn't played.
2021-02-25 20:21:16 +02:00
Benoit Lery
0e69642bcb
Added warnings to know why and when a sound isn't played.
2021-02-25 18:52:49 +01:00
ec-
6be63e2e0b
botlib: increased routing cache size to 4Mbytes
2021-02-25 14:48:17 +02:00
Eugene C
e6d56ca02f
Merge pull request #95 from BidyBiddle/patch-1
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Update README.md
2021-02-23 20:13:25 +03:00
Benoit Lery
f2dcaab6a8
Update README.md
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correction of a few typos
2021-02-23 17:50:29 +01:00
Eugene C
5fefffa079
Merge pull request #94 from ottob/patch-1
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Update README.md
2021-02-21 00:15:33 +03:00
Otto Bretz
627ecceb52
Update README.md
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add easier way to install macOS MoltenVK dependency
2021-02-20 22:13:16 +01:00
ec-
31e085a67f
Fixed crash in FixRenderCommandList()
2021-02-20 22:51:05 +02:00
ec-
e213c12f40
Allow overriding \sv_master[1..3] from command line
2021-02-20 16:42:43 +02:00
ec-
6cd711f9ad
Win32: fixed accidental focus losses when using high-dpi mice
2021-02-20 13:47:12 +02:00
ec-
a6cf3166d0
Vulkan: fixed compiler warning
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Enforced sv_master2 and sv_master3 cvar defaults
2021-02-20 12:33:36 +02:00
ec-
72ac163e60
Vulkan: decode Apple vendor id
2021-02-15 20:02:48 +02:00
ec-
0f5bb72899
Vulkan: fixed type in BMP screenshots code
2021-02-15 19:19:51 +02:00
ec-
d9658e1f75
Vulkan: combined all spirv shaders into one large file, rearranged tess.colors* arrays
2021-02-13 19:03:17 +02:00
ec-
46919b3b11
Vulkan: disabled SRC_ALPLA-ONE_MINUS_SCR_ALPHA multitexture optimization as it causes unexpected shader batch splits and further performance loss on map qsnrun
2021-02-12 22:40:47 +02:00
ec-
1975d9ed08
Vulkan: fixed order of vertex attributes binds
2021-02-12 22:24:50 +02:00
ec-
6a13627b65
Renderers: dereference $vid_width and $vid_height to actual rendering width/height inside extended shaders
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Renderer2: synced with some features already present in opengl/vulkan renderers
2021-02-12 16:30:36 +02:00
ec-
f03735ff83
Vulkan: added another set of multitexture optimizations
2021-02-12 13:56:24 +02:00
ec-
d7555b51b1
Cleanup
2021-02-11 22:45:11 +02:00
ec-
fd5fb49466
Vulkan: fixed non-working 3x multitexture alpha-based optimizations
2021-02-11 21:38:01 +02:00
ec-
58bf263a81
Vulkan: added more multitexture optimizations
2021-02-11 20:40:54 +02:00
ec-
0ed17a00d1
Fixed error raised by messagemode3/4 called without running cgvm
2021-02-09 22:04:47 +02:00
Eugene C
324692f07a
Updated Discord shield
2021-02-01 11:31:21 +02:00
ec-
177b87f846
Backported recent renderergl2 fixes from ioq3
2021-01-31 14:23:40 +02:00
ec-
b12963087f
Vulkan: use presentation format as input for vk_surface_format_color_depth()
2021-01-31 13:16:53 +02:00
ec-
6b8d7aa782
OpenGL: fixed incorrect image capture with supersampling and renderscale enabled
2021-01-31 00:02:57 +02:00
ec-
80ae52f38f
WASAPI: more correct cleanup
2021-01-30 23:32:44 +02:00
ec-
7433f4561b
Renderers: added possibility to re-create context without destroying game window
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Vulkan: separate surface format into base (rendering) and presentation ones
Vulkan: enable non-8bpp presentation formats only when FBO is enabled because we need full-range alpha bits for shaders with alpha-test functions
Vulkan: renamed \r_30bitColor cvar to \r_presentBits, current effective values are 16, 24 and 30
2021-01-30 15:19:57 +02:00
Eugene C
fca60bc5a0
Merge pull request #85 from cucook/vk-dither
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VK renderer color enhancements
2021-01-30 14:00:43 +03:00
Christopher Cook
cf5d417f82
Revert "Build with Vulkan renderer"
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This reverts commit 6c37f81115
.
2021-01-29 13:03:06 -08:00
Christopher Cook
5546b2425b
Revert "Set quake3e dependency back to original renderer"
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This reverts commit 584e85bee5
.
2021-01-29 13:02:57 -08:00
Christopher Cook
9def8e834a
Merge branch 'master' into vk-dither
2021-01-29 12:38:42 -08:00
Christopher Cook
584e85bee5
Set quake3e dependency back to original renderer
2021-01-29 12:36:52 -08:00
ec-
1974c7ecc6
WASAPI: fixed incorrect handle passed to AvRevertMmThreadCharacteristics() and potential AVRT handle leak in case of error
2021-01-29 22:31:14 +02:00
Christopher Cook
1f70d0fc34
VK_SetLightParams expects postprocess shader gamma when r_fbo 1 and r_ignorehwgamma 1
2021-01-29 12:23:19 -08:00
Eugene C
53bccdd7d8
Merge pull request #84 from JBustos22/escape-map-name
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Escape map name to generate valid URL for downloading.
2021-01-29 22:45:08 +03:00