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Commit Graph

2198 Commits

Author SHA1 Message Date
ec- 362be84ef4 Unified mouse capture behavior between win32/x11/sdl2 backends
Added detailed mode printout for vulkan renderer
2021-03-02 11:03:05 +02:00
ec- ef34a15b56 Added \r_dlightSaturation
because mod-side coloring may look a bit harsh
2021-03-01 18:00:44 +02:00
ec- 25f54fc417 tr_image: fixed image duplication which may happen if you load images with different extensions
for example: textures/base_wall/c_met5_2 and textures/base_wall/c_met5_2.tga on q3ctf4
2021-02-28 19:19:24 +02:00
ec- 3a297fb75e Fixed spelling and spacing in other modules 2021-02-28 16:11:03 +02:00
ec- a7cb70de5a Fixed spelling and spacing in qvm and vulkan renderer 2021-02-28 15:51:37 +02:00
ec- 864abe26fb Fixed spelling and spacing in documentation 2021-02-28 15:39:40 +02:00
ec- 501023eac3 vm_armv7l: backported constant caching from vm_aarch64 2021-02-27 22:46:02 +02:00
ec- 3c260b80b2 Backported description and range checks for \r_lodCurveError from @themuffinator/dm-engine 2021-02-27 17:01:45 +02:00
ec- ce591a8048 Do not apply whiteimage + "filter" texture optimization in vertex lighting mode 2021-02-27 16:24:29 +02:00
ec- 71521b5fee Unlocked \r_lodCurveError 2021-02-27 15:53:23 +02:00
ec- 33f38b4b6c Do not render flares in hyperspace 2021-02-27 15:36:55 +02:00
ec- 52a4567fcd vm_armv7l: sync with vm_aarch64 code 2021-02-27 14:46:57 +02:00
ec- db258d4901 Allow \reconnect to work after client restart
Added CVAR_NOTABCOMPLETE flag and use it for some cvars
2021-02-26 22:58:51 +02:00
ec- 4ffcb60e04 Added cvar description for \r_displayRefresh and changed its upper limit to 360
Fixed compiler warning in TGA loading code, small optimizations
2021-02-26 14:35:52 +02:00
Eugene C fe51fc0cb0
Merge pull request #96 from BidyBiddle/patch-2
Added warnings to know why and when a sound isn't played.
2021-02-25 20:21:16 +02:00
Benoit Lery 0e69642bcb
Added warnings to know why and when a sound isn't played. 2021-02-25 18:52:49 +01:00
ec- 6be63e2e0b botlib: increased routing cache size to 4Mbytes 2021-02-25 14:48:17 +02:00
Eugene C e6d56ca02f
Merge pull request #95 from BidyBiddle/patch-1
Update README.md
2021-02-23 20:13:25 +03:00
Benoit Lery f2dcaab6a8
Update README.md
correction of a few typos
2021-02-23 17:50:29 +01:00
Eugene C 5fefffa079
Merge pull request #94 from ottob/patch-1
Update README.md
2021-02-21 00:15:33 +03:00
Otto Bretz 627ecceb52
Update README.md
add easier way to install macOS MoltenVK dependency
2021-02-20 22:13:16 +01:00
ec- 31e085a67f Fixed crash in FixRenderCommandList() 2021-02-20 22:51:05 +02:00
ec- e213c12f40 Allow overriding \sv_master[1..3] from command line 2021-02-20 16:42:43 +02:00
ec- 6cd711f9ad Win32: fixed accidental focus losses when using high-dpi mice 2021-02-20 13:47:12 +02:00
ec- a6cf3166d0 Vulkan: fixed compiler warning
Enforced sv_master2 and sv_master3 cvar defaults
2021-02-20 12:33:36 +02:00
ec- 72ac163e60 Vulkan: decode Apple vendor id 2021-02-15 20:02:48 +02:00
ec- 0f5bb72899 Vulkan: fixed type in BMP screenshots code 2021-02-15 19:19:51 +02:00
ec- d9658e1f75 Vulkan: combined all spirv shaders into one large file, rearranged tess.colors* arrays 2021-02-13 19:03:17 +02:00
ec- 46919b3b11 Vulkan: disabled SRC_ALPLA-ONE_MINUS_SCR_ALPHA multitexture optimization as it causes unexpected shader batch splits and further performance loss on map qsnrun 2021-02-12 22:40:47 +02:00
ec- 1975d9ed08 Vulkan: fixed order of vertex attributes binds 2021-02-12 22:24:50 +02:00
ec- 6a13627b65 Renderers: dereference $vid_width and $vid_height to actual rendering width/height inside extended shaders
Renderer2: synced with some features already present in opengl/vulkan renderers
2021-02-12 16:30:36 +02:00
ec- f03735ff83 Vulkan: added another set of multitexture optimizations 2021-02-12 13:56:24 +02:00
ec- d7555b51b1 Cleanup 2021-02-11 22:45:11 +02:00
ec- fd5fb49466 Vulkan: fixed non-working 3x multitexture alpha-based optimizations 2021-02-11 21:38:01 +02:00
ec- 58bf263a81 Vulkan: added more multitexture optimizations 2021-02-11 20:40:54 +02:00
ec- 0ed17a00d1 Fixed error raised by messagemode3/4 called without running cgvm 2021-02-09 22:04:47 +02:00
Eugene C 324692f07a
Updated Discord shield 2021-02-01 11:31:21 +02:00
ec- 177b87f846 Backported recent renderergl2 fixes from ioq3 2021-01-31 14:23:40 +02:00
ec- b12963087f Vulkan: use presentation format as input for vk_surface_format_color_depth() 2021-01-31 13:16:53 +02:00
ec- 6b8d7aa782 OpenGL: fixed incorrect image capture with supersampling and renderscale enabled 2021-01-31 00:02:57 +02:00
ec- 80ae52f38f WASAPI: more correct cleanup 2021-01-30 23:32:44 +02:00
ec- 7433f4561b Renderers: added possibility to re-create context without destroying game window
Vulkan: separate surface format into base (rendering) and presentation ones
Vulkan: enable non-8bpp presentation formats only when FBO is enabled because we need full-range alpha bits for shaders with alpha-test functions
Vulkan: renamed \r_30bitColor cvar to \r_presentBits, current effective values are 16, 24 and 30
2021-01-30 15:19:57 +02:00
Eugene C fca60bc5a0
Merge pull request #85 from cucook/vk-dither
VK renderer color enhancements
2021-01-30 14:00:43 +03:00
Christopher Cook cf5d417f82 Revert "Build with Vulkan renderer"
This reverts commit 6c37f81115.
2021-01-29 13:03:06 -08:00
Christopher Cook 5546b2425b Revert "Set quake3e dependency back to original renderer"
This reverts commit 584e85bee5.
2021-01-29 13:02:57 -08:00
Christopher Cook 9def8e834a Merge branch 'master' into vk-dither 2021-01-29 12:38:42 -08:00
Christopher Cook 584e85bee5 Set quake3e dependency back to original renderer 2021-01-29 12:36:52 -08:00
ec- 1974c7ecc6 WASAPI: fixed incorrect handle passed to AvRevertMmThreadCharacteristics() and potential AVRT handle leak in case of error 2021-01-29 22:31:14 +02:00
Christopher Cook 1f70d0fc34 VK_SetLightParams expects postprocess shader gamma when r_fbo 1 and r_ignorehwgamma 1 2021-01-29 12:23:19 -08:00
Eugene C 53bccdd7d8
Merge pull request #84 from JBustos22/escape-map-name
Escape map name to generate valid URL for downloading.
2021-01-29 22:45:08 +03:00