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ooot/include/def/z_actor_dlftbls.h
2022-02-14 10:56:16 -05:00

10 lines
226 B
C

#pragma once
struct ActorOverlay;
extern ActorOverlay gActorOverlayTable[ACTOR_ID_MAX];
extern s32 gMaxActorId;
void ActorOverlayTable_Cleanup(void);
void ActorOverlayTable_Init(void);
void ActorOverlayTable_LogPrint(void);