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ooot/include/def/z_eff_blure.h
2022-02-14 10:56:16 -05:00

13 lines
443 B
C

#pragma once
struct EffectBlure;
struct Vec3f;
struct GraphicsContext;
void EffectBlure_AddSpace(EffectBlure* pthis);
void EffectBlure_AddVertex(EffectBlure* pthis, Vec3f* p1, Vec3f* p2);
void EffectBlure_Destroy(void* pthisx);
void EffectBlure_Draw(void* pthisx, GraphicsContext* gfxCtx);
void EffectBlure_Init1(void* pthisx, void* initParamsx);
void EffectBlure_Init2(void* pthisx, void* initParamsx);
s32 EffectBlure_Update(void* pthisx);