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10 lines
363 B
C
10 lines
363 B
C
#pragma once
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#include "globalctx.h"
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struct Vec3f;
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struct EnItem00;
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struct Actor;
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EnItem00* Item_DropCollectible(GlobalContext* globalCtx, Vec3f* spawnPos, s16 params);
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EnItem00* Item_DropCollectible2(GlobalContext* globalCtx, Vec3f* spawnPos, s16 params);
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void Item_DropCollectibleRandom(GlobalContext* globalCtx, Actor* fromActor, Vec3f* spawnPos, s16 params);
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