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ooot/include/def/z_path.h
2022-04-13 17:00:45 -04:00

10 lines
276 B
C

#pragma once
struct Path;
struct Vec3f;
#include "globalctx.h"
struct Actor;
void Path_CopyLastPoint(Path* path, Vec3f* dest);
Path* Path_GetByIndex(GlobalContext* globalCtx, s16 index, s16 max);
f32 Path_OrientAndGetDistSq(Actor* actor, Path* path, s16 waypoint, s16* yaw);