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def
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added VecRot class
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2022-04-13 17:00:37 -04:00 |
libc.bak
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cpp conversion
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2022-02-14 10:56:16 -05:00 |
PR
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port merge 1
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2022-01-31 19:05:17 -05:00 |
tables
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Rework handling of dmadata (#1036)
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2021-12-01 00:29:09 +01:00 |
ultra64
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initial linux commit (does not compile)
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2022-04-03 18:25:31 -04:00 |
actor_common.h
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port merge 1
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2022-01-31 19:05:17 -05:00 |
asset_common.h
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port merge 1
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2022-01-31 19:05:17 -05:00 |
audiomgr.h
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initial linux commit (does not compile)
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2022-04-03 18:25:31 -04:00 |
code_800ACE70.h
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Changed Color_RGBA8_u32 struct (#163)
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2022-02-18 11:02:08 -05:00 |
color.h
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Changed Color_RGBA8_u32 struct (#163)
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2022-02-18 11:02:08 -05:00 |
command_macros_base.h
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cpp conversion
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2022-02-14 10:56:16 -05:00 |
fp.h
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cpp conversion
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2022-02-14 10:56:16 -05:00 |
framerate.h
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added VecRot class
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2022-04-13 17:00:37 -04:00 |
functions.h
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cleaned up vismono
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2022-04-01 16:12:00 -04:00 |
gfx_align.h
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added gfx_ar call
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2022-02-18 20:34:20 -05:00 |
gfx.h
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initial linux commit (does not compile)
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2022-04-03 18:25:31 -04:00 |
gfxapi.h
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fixed sepia filter
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2022-04-01 22:29:36 -04:00 |
gfxprint.h
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added key rebind options gui
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2022-03-31 20:09:01 -04:00 |
global.h
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initial linux commit (does not compile)
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2022-04-03 18:25:31 -04:00 |
hack.h
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cpp conversion
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2022-02-14 10:56:16 -05:00 |
ichain.h
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cpp conversion
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2022-02-14 10:56:16 -05:00 |
interface.h
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updated 60fps code
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2022-04-13 17:00:36 -04:00 |
json.h
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added runtime options loaded from config.json
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2022-04-03 18:12:22 -04:00 |
kaleido_macros.h
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added key rebind options gui
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2022-03-31 20:09:01 -04:00 |
kaleido.h
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tweaked pause menu distance calc to support negative numbers
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2022-04-03 21:22:11 -04:00 |
listalloc.h
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cpp conversion
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2022-02-14 10:56:16 -05:00 |
macro.inc
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
macros.h
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Fix linux build errors
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2022-04-03 18:26:42 -04:00 |
message_data_fmt.h
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z_message_PAL, message_data_static and surrounding doc (#996)
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2021-11-22 20:20:30 -05:00 |
message_data_static.h
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cpp conversion
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2022-02-14 10:56:16 -05:00 |
mixer.h
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added SoH mixer.c to fix audio issues
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2022-03-22 22:27:36 -04:00 |
n64fault.h
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initial linux commit (does not compile)
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2022-04-03 18:25:31 -04:00 |
n64mapdata.h
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cpp conversion
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2022-02-14 10:56:16 -05:00 |
padmgr.h
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initial linux commit (does not compile)
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2022-04-03 18:25:31 -04:00 |
porting_defs.h
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initial linux commit (does not compile)
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2022-04-03 18:25:31 -04:00 |
quake.h
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cpp conversion
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2022-02-14 10:56:16 -05:00 |
redef_msgqueue.h
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audio partially working
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2022-03-01 14:19:45 -05:00 |
regs.h
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port merge 1
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2022-01-31 19:05:17 -05:00 |
rsp.h
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fix: use length for ucode related
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2022-02-08 20:18:36 -05:00 |
segment_symbols.h
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port merge 1
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2022-01-31 19:05:17 -05:00 |
sequence.h
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audio partially working
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2022-03-01 14:19:45 -05:00 |
sfx.h
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Various SFX fixes (#237)
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2020-07-04 23:30:21 -04:00 |
shrink_window.h
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port merge 1
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2022-01-31 19:05:17 -05:00 |
speedmeter.h
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Renamed a few variables. Got rid of one unused variable and an unused function.
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2022-02-17 01:24:09 +01:00 |
state.h
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added center view to fizzle cam (right mouse button)
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2022-04-02 22:05:36 -04:00 |
title_setup.h
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port merge 1
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2022-01-31 19:05:17 -05:00 |
twoheadarena.h
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port merge 1
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2022-01-31 19:05:17 -05:00 |
ultra64.h
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port merge 1
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2022-01-31 19:05:17 -05:00 |
unk.h
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Fix all headers to comply with C standard (#957)
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2021-09-15 19:24:19 -04:00 |
variables.h
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Added documentation for audio.cpp
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2022-03-01 14:19:51 -05:00 |
view.h
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cpp conversion
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2022-02-14 10:56:16 -05:00 |
vt.h
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Partially format header files
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2020-03-22 22:50:15 +01:00 |
z_collision_check.h.bak
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port merge 1
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2022-01-31 19:05:17 -05:00 |
z_debug_display.h
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port merge 1
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2022-01-31 19:05:17 -05:00 |
z_demo.h
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port merge 1
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2022-01-31 19:05:17 -05:00 |
z_fbdemo_circle.h
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Changed Color_RGBA8_u32 struct (#163)
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2022-02-18 11:02:08 -05:00 |
z_file_choose.h
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cleanup unused code
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2022-03-02 20:23:14 -05:00 |
z_frame_advance.h
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port merge 1
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2022-01-31 19:05:17 -05:00 |
z_kankyo.h
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port merge 1
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2022-01-31 19:05:17 -05:00 |
z_onepointdemo.h
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port merge 1
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2022-01-31 19:05:17 -05:00 |
z_opening.h
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cpp conversion
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2022-02-14 10:56:16 -05:00 |
z_parameter.h
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port merge 1
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2022-01-31 19:05:17 -05:00 |
z_play.h
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Changed Color_RGBA8_u32 struct (#163)
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2022-02-18 11:02:08 -05:00 |
z_prenmi_buff.h
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cpp conversion
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2022-02-14 10:56:16 -05:00 |
z_rcp.h
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Framebuffer emulation (#92)
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2022-02-08 21:09:53 -05:00 |
z_scene_table.h
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cpp conversion
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2022-02-14 10:56:16 -05:00 |
z_select.h
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cpp conversion
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2022-02-14 10:56:16 -05:00 |
z_skelanime.h
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updated 60fps code
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2022-04-13 17:00:36 -04:00 |
z_title.h
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cleanup unused code
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2022-03-02 20:23:14 -05:00 |
z_view.h
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port merge 1
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2022-01-31 19:05:17 -05:00 |
z_vismono.h
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cleaned up vismono
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2022-04-01 16:12:00 -04:00 |
z64.h
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cpp conversion
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2022-02-14 10:56:16 -05:00 |
z64actor.h
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added VecRot class
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2022-04-13 17:00:37 -04:00 |
z64alloca.h
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initial linux commit (does not compile)
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2022-04-03 18:25:31 -04:00 |
z64animation.h
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player cleanup and fixed horse archery third person camera #179
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2022-03-01 14:19:52 -05:00 |
z64audio.h
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save
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2022-03-02 19:49:37 -05:00 |
z64bgcheck.h
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cpp conversion
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2022-02-14 10:56:16 -05:00 |
z64camera.h
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FIZZLE_CAM - second stick cam control frizzle style (#184)
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2022-02-24 23:13:03 -05:00 |
z64collision_check.h
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cpp conversion
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2022-02-14 10:56:16 -05:00 |
z64cutscene_commands.h
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cpp conversion
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2022-02-14 10:56:16 -05:00 |
z64cutscene.h
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updated 60fps code
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2022-04-13 17:00:36 -04:00 |
z64dma.h
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cpp conversion
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2022-02-14 10:56:16 -05:00 |
z64effect.h
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cpp conversion
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2022-02-14 10:56:16 -05:00 |
z64elf_message.h
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Create macros for and decompile elf_message scripts (#999)
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2021-11-16 18:04:31 -05:00 |
z64environment.h
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audio partially working
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2022-03-01 14:19:45 -05:00 |
z64file.h
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cpp conversion
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2022-02-14 10:56:16 -05:00 |
z64game.h
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changed global frame to counter
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2022-02-14 10:56:17 -05:00 |
z64global.h
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fixed gameplay speed 60fps
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2022-04-13 17:00:36 -04:00 |
z64gu.h
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port merge 1
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2022-01-31 19:05:17 -05:00 |
z64interface.h
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Fix all headers to comply with C standard (#957)
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2021-09-15 19:24:19 -04:00 |
z64item.h
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can assign equipment to slots #198
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2022-03-07 18:49:25 -05:00 |
z64jpeg.h
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initial linux commit (does not compile)
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2022-04-03 18:25:31 -04:00 |
z64light.h
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cpp conversion
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2022-02-14 10:56:16 -05:00 |
z64map_mark.h
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cpp conversion
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2022-02-14 10:56:16 -05:00 |
z64math.h
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added VecRot class
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2022-04-13 17:00:37 -04:00 |
z64memory.h
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initial linux commit (does not compile)
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2022-04-03 18:25:31 -04:00 |
z64message.h
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fix text speed
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2022-04-13 17:00:37 -04:00 |
z64object.h
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cpp conversion
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2022-02-14 10:56:16 -05:00 |
z64player.h
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refactored z_player.h
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2022-02-16 00:59:10 -05:00 |
z64render.h
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bf
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2022-02-14 10:56:17 -05:00 |
z64save.h
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more high framerate fixes
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2022-04-13 17:00:36 -04:00 |
z64scene_asserts.h
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port merge 1
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2022-01-31 19:05:17 -05:00 |
z64scene.h
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renamed func_8008F2F8 and its variables (Scene Room Timer)
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2022-03-12 21:48:34 +01:00 |
z64skinmatrix.h
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port merge 1
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2022-01-31 19:05:17 -05:00 |
z64sram.h
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cpp conversion
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2022-02-14 10:56:16 -05:00 |
z64transition.h
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Changed Color_RGBA8_u32 struct (#163)
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2022-02-18 11:02:08 -05:00 |