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12 lines
629 B
C
12 lines
629 B
C
#pragma once
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s16 OnePointCutscene_Init(struct GlobalContext* globalCtx, s16 csId, s16 timer, Actor* actor, s16 camIdx);
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s16 OnePointCutscene_EndCutscene(struct GlobalContext* globalCtx, s16 camIdx);
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s32 OnePointCutscene_Attention(struct GlobalContext* globalCtx, Actor* actor);
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s32 OnePointCutscene_AttentionSetSfx(struct GlobalContext* globalCtx, Actor* actor, s32 sfxId);
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void OnePointCutscene_EnableAttention(void);
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void OnePointCutscene_DisableAttention(void);
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s32 OnePointCutscene_CheckForCategory(struct GlobalContext* globalCtx, s32 actorCategory);
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void OnePointCutscene_Noop(struct GlobalContext* globalCtx, s32 arg1);
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