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mirror of https://github.com/blawar/GLideN64.git synced 2024-06-30 08:24:05 +00:00
Commit Graph

108 Commits

Author SHA1 Message Date
Blake Warner
9b2ff380e0 disabled txdbg logging 2022-03-25 10:29:16 -04:00
Blake Warner
ba9f81043b bf 2022-03-25 02:06:43 -04:00
Blake Warner
d30c8fa31b
Merge branch 'master' into master 2022-03-25 01:52:05 -04:00
DaMarkov
9c60bf101f Cleanup 2022-03-04 14:31:04 +01:00
DaMarkov
9c187aa79f Removed debugging code. 2022-03-04 14:26:43 +01:00
zilmar
37c09949b3
Fix Vs2015 compile issues (#2665)
* fix vs2015 compile issue
2022-03-04 18:35:29 +07:00
Sergey Lipskiy
7eef2b3684 Code refactor: get rid of Windows macro min and max. 2022-02-20 11:16:49 +07:00
Sergey Lipskiy
58faa2874a Add support for HD textures, which have the same checksum but different format or size.
See #2569 for details.
2022-02-14 18:12:14 +07:00
DaMarkov
3e9bafb145 Tiny cleanup. 2022-02-14 06:07:16 +01:00
DaMarkov
6d9ebf6ff3 Some cleanup.
Added RELATIVE_PATHS to tell gliden that paths are relative.
Added functions to enabled/disable high res on the fly.
2022-02-14 05:26:00 +01:00
DaMarkov
ebf714f7a5 Added support for texture packs for OOT.
Fixed an endian issue in `RiceCRC32`.
Hardcoded in the hyrule day skybox.
2022-02-14 02:13:21 +01:00
orbea
c6fdaa899f src/GLideNHQ/CMakeLists.txt: Bump cmake version
This matches the other cmake files.
2021-11-30 11:18:09 +07:00
orbea
72062a142e cmake: Better handling of CMAKE_BUILD_TYPE
There are four main variable for CMAKE_BUILD_TYPE, 'Debug',
'Release', 'RelWithDebInfo' and 'MinSizeRel'. Additionally
there is 'None' which acts as a plain build.
2021-11-28 23:38:58 +07:00
Sergey Lipskiy
cc6fdb4670 Rename txWidestringWrapper.h to txWidestringHelper.h
Correct #include
2021-10-24 18:44:16 +07:00
Sergey Lipskiy
71788c320d Rename Ext_TxFilter.h to TxFilterExport.h
Correct #include
2021-10-24 18:44:10 +07:00
Rosalie Wanders
22f50fafb5 GLideNHQ: cleanup 2021-10-24 18:43:26 +07:00
Rosalie Wanders
e2ae3a3e4e GLideNHQ: remove unsupported dds code 2021-09-07 20:42:04 +07:00
Rosalie Wanders
0afcd176d9 TxHiResCache: save cache in reload() 2021-08-18 15:37:09 +07:00
Rosalie Wanders
ecd6863864 TxHiResCache: fix texture pack not loading 2021-08-17 21:13:26 +07:00
Rosalie Wanders
4a9e1260ce GLideNHQ: Introduce TxHiResNoCache 2021-08-16 19:07:28 +07:00
Rosalie Wanders
31b38a7a2b GLideNHQ: add wildcard support 2021-02-02 17:55:14 +07:00
Sergey Lipskiy
1c7b8914bc Revert cmake version back to 2.6 for GLideNHQ because it don't compile on Mac with 3.9 2021-01-06 12:30:42 +07:00
Sergey Lipskiy
a44b58add1 Fix warnings.
refs #2428
2021-01-05 14:17:58 +07:00
Sergey Lipskiy
7a38e80448 Correct TxFilter::TxFilter - remove colon in rom name. 2020-11-25 16:58:48 +07:00
fzurita
cda2dcf2a3 Remove Android makefile and use CMakeLists for Android instead 2019-12-02 18:41:41 +07:00
Sergey Lipskiy
09764fead7 Fix TxFileStorage initialization when cache compression disabled.
Fixed Textures do not load from uncompressed HTS files #2120
2019-11-04 21:49:48 +07:00
Sergey Lipskiy
f3b83d2c8b Fix formatting in TxCache.cpp 2019-11-04 19:49:09 +07:00
fzurita
686c7799db Fix some incorrectly set android makefile options 2019-11-03 23:07:05 +07:00
Sergey Lipskiy
a1faafcc1b Code refactor: rename TxFileCache to TxFileStorage. 2019-09-27 19:33:18 +07:00
Sergey Lipskiy
0272bb626b Fix warning. 2019-09-27 19:33:18 +07:00
Sergey Lipskiy
b697393cab File stream implementation of TxCache. 2019-09-27 19:33:16 +07:00
Sergey Lipskiy
dee7065982 Memory cache implementation of TxCache 2019-09-27 19:33:16 +07:00
Sergey Lipskiy
a1a443ca47 TxCache refactor 2019-09-27 19:33:16 +07:00
zilmar
459fb32106 Revert OS_WINDOWS changes 2018-11-25 18:34:16 +07:00
zilmar
d50aabaa10 Stop using OS_WINDOWS 2018-11-25 18:34:16 +07:00
zilmar
5f008e4c92 Clean up libGlideNHQ.vcxproj 2018-11-25 18:34:16 +07:00
Sergey Lipskiy
557851949a Force load hires textures cache file if path to texture pack does not exists.
Fixed load of .htc files distributed without texture packs.
Fixed #1840.
2018-06-23 23:11:54 +07:00
fzurita
e3a7acadb2 Fixes build errors with clang 2018-05-09 16:04:33 +07:00
Sergey Lipskiy
2ef337223e Dump hires textures cache to file right after load from texture pack.
It is more safe than dump when emulator closed.

Fixed Texture cache fails to save to disk #1761
2018-05-02 13:15:42 +07:00
Sergey Lipskiy
035f76e7d3 GLideNHQ code refactor: remove code duplication in TxTexCache and TxHiResCache classes. 2018-05-02 13:12:10 +07:00
fzurita
ed5ebe3047 Fix android build after GLideNHQ refactor 2018-03-28 12:34:59 +07:00
Sergey Lipskiy
81d79e3938 GLideNHQ refactor: use graphics::InternalColorFormatParam as type for color format variables. 2018-03-28 12:28:05 +07:00
Logan McNaughton
50998f2f33 Use graphics backend in GLideNHQ 2018-03-27 20:52:56 +07:00
Francisco Zurita
d193168815 Android makefile improvements and cleanup
Also, add more to .gitignore
2018-02-02 07:52:42 -05:00
Sergey Lipskiy
0136966894 Make cache in TxFilter::filter working again. 2017-12-16 15:15:56 +07:00
Sergey Lipskiy
2da7be29d4 Add 'texture cache path' and 'texture dump path' config option.
Implemented request mult htc support #1383
2017-11-25 21:01:25 +07:00
Sergey Lipskiy
e284f432d1 Do not shutdown TextureFilterHandler on RomClosed() API command.
This avoids hires cache reload on savestates load.

Minor code cleanup (GLideNHQ code is a mess atm).
2017-11-22 14:35:31 +07:00
Sergey Lipskiy
67f72e86e5 Code cleanup: fix issues in GLideNHQ found by static code analyser. 2017-11-18 21:43:58 +07:00
Sergey Lipskiy
5a037474a2 Code cleanup: fix compilation warnings. 2017-11-15 15:07:52 +07:00
Sergey Lipskiy
ef56e0da7c Clear hires texture cache if there was an error during load. 2017-11-05 11:56:35 +07:00