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Commit Graph

3457 Commits

Author SHA1 Message Date
unknown
db24198e77 Merge branch 'custom_ini' of https://github.com/Predator82Germany/GLideN64 into Predator82Germany-custom_ini
Conflicts:
	GLideN64.ini
2015-04-11 22:19:00 +06:00
Christian
b25a1c9eb6 Update GLideN64.ini 2015-04-11 17:08:16 +02:00
Sergey Lipskiy
9cf6c9fcd2 Merge pull request #379 from Predator82Germany/patch-1
Update GLideN64.ini NVIDIA-Optimized
2015-04-11 15:31:00 +06:00
Christian
5dfa60ed3c Update GLideN64.ini 2015-04-10 22:37:41 +02:00
Sergey Lipskiy
cdfba83c93 Add more custom game settings. 2015-03-27 16:29:57 +06:00
Sergey Lipskiy
a7a6923fa3 Custom ini file.
Custom game section format:

[%Romname%]
%section_name%/%parameter%=%value%
...
%section_name%/%parameter%=%value%

Romname is the internal rom name. You may get it from Project64.rdb file. Rom may have different internal name for different regions. In that case the section must be duplicated for each internal name.
IMPORTANT: replace all spaces ' ' in the name by underscores '_'.

File contains custom setting for Rayman 2. Use it as example.

Supported custom settings:

video/multisampling

texture/maxAnisotropy
texture/bilinearMode

generalEmulation - all, 

frameBufferEmulation - all

bloomFilter - all
2015-03-21 22:59:59 +06:00
Sergey Lipskiy
8073ec3306 Initial commit 2014-10-01 17:31:41 +07:00