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mirror of https://github.com/blawar/GLideN64.git synced 2024-06-25 22:09:35 +00:00
Commit Graph

3009 Commits

Author SHA1 Message Date
fzurita
5df3f9dbac Threaded GLideN64 calls 2019-04-08 10:51:18 +07:00
Sergey Lipskiy
ae025e10ea Update link to WIP builds in README.md 2019-04-07 17:15:47 +07:00
Sergey Lipskiy
3d74542d24 Correct geometry mode update for Turbo3D.
Fixed glitches in Dark Rift, #2033
2019-04-03 21:32:50 +07:00
Sergey Lipskiy
1eea6d4452 Update "About:Contributors" 2019-04-01 17:09:49 +07:00
Sergey Lipskiy
2b95e56db4 Remove info about blur shader from "About:Credits" form since the shader is not used anymore. 2019-04-01 16:53:18 +07:00
Sergey Lipskiy
7f5f6256f3 Apply gamma correction to text drawer textures.
Fixed #2030 : Font rasteriser doesn't perform gamma correction

Thanks Clownacy for the idea.
2019-04-01 16:30:36 +07:00
Sergey Lipskiy
c57909e2e9 Reset gSP.geometryMode at display list load and display list end.
Fixed culling issue in Triple Play 2000.
2019-04-01 15:21:08 +07:00
Sergey Lipskiy
07f3e2a16b Add custom setting for Turok - Dinosaur Hunter. 2019-03-30 19:05:57 +07:00
Sergey Lipskiy
777a5fbcdf Add custom setting for Top Gear Rally 2 2019-03-30 17:32:07 +07:00
Sergey Lipskiy
ef5907bbb9 Add custom setting for Rush 2 - Extreme Racing. 2019-03-30 11:54:21 +07:00
Sergey Lipskiy
abf7a7ae63 Add custom setting for Olympic Hockey Nagano '98, #2028 2019-03-26 20:53:30 +07:00
Sergey Lipskiy
3e552f4214 GUI: set max MSAA level to 16x. 2019-03-26 16:27:32 +07:00
Sergey Lipskiy
e91a767b82 GUI: add tooltips for anti-aliasing controls. 2019-03-26 16:24:25 +07:00
Sergey Lipskiy
36078a0501 Add custom setting for Jikkyou World Soccer 3 (J). 2019-03-24 12:21:07 +07:00
Sergey Lipskiy
1d3077f972 Add custom setting for Human Grand Prix - New Generation (J). 2019-03-23 19:05:23 +07:00
Sergey Lipskiy
af63737012 Avoid division by zero in ObjCoordinates ctor due to wrong data in _pObjSprite.
Fixed crash in Glover 2 intro.
2019-03-23 18:11:07 +07:00
Sergey Lipskiy
fc96b78542 Fix load of 4bit CI textures when TLUT mode is off. Correction for commit 98960950
Fixed color of the glove in Doubutsu no Mori sub-screen.
2019-03-23 12:37:38 +07:00
Sergey Lipskiy
751fe2b3fa Convert fix for StarCraft 64 from commit 729bf94c5 to StarCraft specific hack,
because that case is actual for StarCraft 64 only.
2019-03-23 12:33:04 +07:00
Sergey Lipskiy
404955af6b Add custom settings for Donkey Kong 64.
Fixed #2026 Unable to photograph Gloomy Galleon Fairy - Donkey Kong 64
2019-03-19 10:32:06 +07:00
Sergey Lipskiy
03022db791 Check that RDRAM area is writable before writing buffer data into it.
Fixed Problem with Project64's protect memory option #764
2019-03-16 18:37:05 +07:00
Sergey Lipskiy
2ac29acf29 Add '#pragma once' to CRC.h 2019-03-15 16:56:50 +07:00
Sergey Lipskiy
4e124fda53 Remove CRC32.h from VisualStudio project files. 2019-03-15 15:47:25 +07:00
Sergey Lipskiy
3d11a21a40 Correct GraphicsDrawer::isRejected.
According to manual, ClipRatio must be at least 2.

Fixed #2023, Chou Kuukan Nighter Pro Yakyuu King 2 (J) missing polygons in HLE
2019-03-13 18:29:21 +07:00
Sergey Lipskiy
4456d09b51 Add custom settings for Mario Paint Studio, task #2024 2019-03-11 22:34:39 +07:00
Sergey Lipskiy
f31131c9e4 Add custom settings for Mario Artist Talent Studio, task #2025 2019-03-11 22:29:18 +07:00
Sergey Lipskiy
6041b47271 Fix Insert Matrix moveword command.
Fixed Sim City 64 HLE City Rendering Issue #1200
2019-03-11 22:10:28 +07:00
Sergey Lipskiy
d12f9fe5ec Add Appveyor yaml script. 2019-03-10 21:36:14 +07:00
Sergey Lipskiy
76a56b4273 Fix gSPModifyVertex for Z coordinate.
Fixed gasp: wrong depth in menu #2019
2019-03-07 12:09:26 +07:00
Sergey Lipskiy
989609505c Fix load of 4bit CI textures when TLUT mode is off.
Fixed Goemon - Mononoke Sugoroku: wrong gfx #1892
2019-03-06 18:36:40 +07:00
Sergey Lipskiy
e13a2ffd6b Correct gDPLoadTileInfo bytes calculation for 32bit textures.
Fixed ready 2 rumble 2 : wrong gfx in intro #2021
2019-03-05 16:06:26 +07:00
Sergey Lipskiy
04736b44c5 Add custom setting for California Speed. 2019-03-03 16:35:46 +07:00
Sergey Lipskiy
96ccfc63af Correct mip-map shader: lod could be larger than actual number of levels in mip-map texture.
Fixed mip-mapped textures in Automobili Lamborghini with 3point filtering enabled.
2019-03-03 15:17:52 +07:00
Sergey Lipskiy
3704b37c3e Fix some of PVS-Studio warnings. 2019-03-03 11:47:10 +07:00
Sergey Lipskiy
4a925e1490 Add simple check for absolute paths to texture filter folders.
Relative path is not supported and must be substituted by default one.
2019-02-28 13:31:11 +07:00
Sergey Lipskiy
08e15767a6 Fix copy-paste errors in TextureFilterHandler::init()
Fixed build of default paths to texture filter folders
2019-02-28 12:30:46 +07:00
Sergey Lipskiy
f55283e32f Fix CRC calculation for mip-mapped textures.
Fixed green smear on mipmaps in Turok, #1558
2019-02-25 15:44:56 +07:00
Sergey Lipskiy
69d608310f Fix compilation warning. 2019-02-25 15:38:20 +07:00
Sergey Lipskiy
19cf24f701 Apply "Disable enhancement for backgrounds" option only for S2DEX background commands.
Related to Ocarina of time - Temple of time issue #1984
2019-02-24 19:47:28 +07:00
Sergey Lipskiy
b0380e0a04 Increase log level for VI warnings. Users should not see them. 2019-02-24 18:56:30 +07:00
Sergey Lipskiy
ea27c6bd21 Correct code, which forces OnePiece mode for backgrounds.
Code cleanup.

Fixed STARCRAFT 64: does not work with one piece option #2013
2019-02-24 18:42:56 +07:00
Sergey Lipskiy
6022f510f5 Correct getStorageFileName: set user-preferred locale before using string conversion functions. 2019-02-24 12:07:13 +07:00
fzurita
b40e6f44c1 Fix shader storage with Android 4.4 2019-02-24 11:49:15 +07:00
fzurita
164b44e8e5 Fix shader compilation in GLSL 2019-02-23 15:05:06 +07:00
Sergey Lipskiy
a40afaf5bd Enable texturedRectDepthBufferCopy for Turok.
Code refactoring.

Fixed Turok 64 Missing lens flare #2009

Note: Turok lens flare works correct only when depth buffer copied from VRAM.
Software depth render produces incorrect result because it does not discard pixels,
which should be discarded by alpha test.
2019-02-22 15:45:04 +07:00
Sergey Lipskiy
5063ad7292 Fix address for depth buffer copy in texturedRectDepthBufferCopy 2019-02-22 12:17:27 +07:00
Sergey Lipskiy
a5e8bf4f3c Fix DepthBufferToRDRAM::_prepareCopy RDRAM bound condition. 2019-02-22 12:14:09 +07:00
Sergey Lipskiy
edd83fdb76 Code cleanup: rename variables in F5INDI_RebuildAndAdjustColors 2019-02-20 18:00:46 +07:00
fzurita
9033a4d536 Fix build errors when using CMake with RPi 2019-02-19 15:18:39 +07:00
Sergey Lipskiy
49465a094d Implement dump of background textures. 2019-02-19 12:49:40 +07:00
Sergey Lipskiy
15fa834ffa Correct "BackgroundsMode" parameter read from mupen64plus config. 2019-02-19 12:47:59 +07:00