Sergey Lipskiy
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b73cf262f1
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Code cleanup: Remove unused noise texture from Textures.h
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2015-05-13 10:12:27 +06:00 |
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Sergey Lipskiy
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de7684827f
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Use GLES2 compatible texture types.
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2015-05-13 10:11:51 +06:00 |
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Sergey Lipskiy
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8018ba0aea
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Move user-defined settings to Config structure.
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2015-05-13 10:11:27 +06:00 |
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Sergey Lipskiy
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eb30130f12
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(R): remove #include <windows.h> from Textures.cpp and Combiner.cpp
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2015-05-13 10:10:48 +06:00 |
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Sergey Lipskiy
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da3d18d7d8
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Fix frame buffer textures delete.
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2015-05-13 10:10:38 +06:00 |
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Sergey Lipskiy
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14f5a92da3
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Switch from glActiveTextureARB to glActiveTexture
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2015-05-13 10:10:31 +06:00 |
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Sergey Lipskiy
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9c5b94d1f8
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Fix frame buffer texture remove.
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2015-05-13 10:10:16 +06:00 |
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Sergey Lipskiy
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deea78132c
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Fix new CachedTexture initialization.
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2015-05-13 10:10:15 +06:00 |
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Sergey Lipskiy
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3380451e00
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Fix texture cache verification.
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2015-05-13 10:10:15 +06:00 |
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Sergey Lipskiy
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562612a21a
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Texture load status is now set per tile.
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2015-05-13 10:09:47 +06:00 |
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Sergey Lipskiy
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3f98553ad2
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Correct background images usage in frame buffer emulation.
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2015-05-13 10:09:39 +06:00 |
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Sergey Lipskiy
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d57cf2e3f4
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Code cleanup: remove unreferenced variables.
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2015-05-13 10:09:24 +06:00 |
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Sergey Lipskiy
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69f27a5d8a
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
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