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Commit Graph

13 Commits

Author SHA1 Message Date
Sergey Lipskiy
b73cf262f1 Code cleanup: Remove unused noise texture from Textures.h 2015-05-13 10:12:27 +06:00
Sergey Lipskiy
de7684827f Use GLES2 compatible texture types. 2015-05-13 10:11:51 +06:00
Sergey Lipskiy
8018ba0aea Move user-defined settings to Config structure. 2015-05-13 10:11:27 +06:00
Sergey Lipskiy
eb30130f12 (R): remove #include <windows.h> from Textures.cpp and Combiner.cpp 2015-05-13 10:10:48 +06:00
Sergey Lipskiy
da3d18d7d8 Fix frame buffer textures delete. 2015-05-13 10:10:38 +06:00
Sergey Lipskiy
14f5a92da3 Switch from glActiveTextureARB to glActiveTexture 2015-05-13 10:10:31 +06:00
Sergey Lipskiy
9c5b94d1f8 Fix frame buffer texture remove. 2015-05-13 10:10:16 +06:00
Sergey Lipskiy
deea78132c Fix new CachedTexture initialization. 2015-05-13 10:10:15 +06:00
Sergey Lipskiy
3380451e00 Fix texture cache verification. 2015-05-13 10:10:15 +06:00
Sergey Lipskiy
562612a21a Texture load status is now set per tile. 2015-05-13 10:09:47 +06:00
Sergey Lipskiy
3f98553ad2 Correct background images usage in frame buffer emulation. 2015-05-13 10:09:39 +06:00
Sergey Lipskiy
d57cf2e3f4 Code cleanup: remove unreferenced variables. 2015-05-13 10:09:24 +06:00
Sergey Lipskiy
69f27a5d8a Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00