Sergey Lipskiy
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32172d30af
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Fix depth buffer clear for aux buffers.
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2016-09-11 18:08:03 +07:00 |
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Francisco Zurita
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f55a4aee8f
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Fixes some depth issues in Android
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2016-07-23 12:42:36 -04:00 |
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Francisco Zurita
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60c5756ead
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Fixes corrupt graphics in PowerVR
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2016-07-11 10:01:52 +06:00 |
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Logan McNaughton
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1cbbea8183
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Enable Framebuffer Emulation on the Raspberry Pi
renderbuffer code was written by gonetz, not me
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2016-06-26 17:40:14 +06:00 |
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Sergey Lipskiy
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4c4b1bf57d
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Code refactor: move struct FBOTextureFormats to separate files.
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2016-06-20 15:16:15 +06:00 |
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Sergey Lipskiy
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86fbea9edc
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Code refactor: replace NULL by nullptr.
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2016-06-10 12:40:18 +06:00 |
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Sergey Lipskiy
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020144d6fd
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Disable scissoring when blit internal buffers.
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2016-05-14 18:15:54 +06:00 |
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Sergey Lipskiy
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a08af7003f
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Fix DepthBuffer::copyDepthBufferTexture when AA is enabled.
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2016-05-09 18:11:30 +06:00 |
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Sergey Lipskiy
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67e75ad997
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Fix depth texture sizes.
Fixed depth compare when internal resolution set by native resolution factor
is greater then screen/window resolution.
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2016-05-09 17:58:21 +06:00 |
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Sergey Lipskiy
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ccff245f85
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Implement render to depth buffer.
Fixed shadows in Pilot Wings.
Removed special texrect for NFL Quaterback 98 monitor: it is now supported by general code
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2016-05-08 17:25:22 +06:00 |
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Sergey Lipskiy
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ef5af03aaa
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Code refactor: replace
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, frameBufferList().getCurrent()->m_FBO)
by
frameBufferList().setCurrentDrawBuffer()
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2016-05-08 13:35:17 +06:00 |
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Sergey Lipskiy
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c504b9b216
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Correct depth buffer removal:
if depth buffer removed, clear pointers on it for all frame buffers.
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2016-03-06 21:12:23 +06:00 |
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Sergey Lipskiy
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54d486371a
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Add "UseNativeResolutionFactor" option.
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2016-02-27 12:43:20 +06:00 |
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Lioncash
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b6c18d2565
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FrameBuffer/DepthBuffer: Add missing class members to constructor initializer lists
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2015-10-10 14:05:18 -04:00 |
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Sergey Lipskiy
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1dc2bd1a56
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Fix compilation on Linux.
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2015-06-17 18:21:11 +06:00 |
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Sergey Lipskiy
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48959f0702
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Revert "Correct coronas emulation in Perfect Dark."
This reverts commit 36fbcd5eac .
Reverted commits causes issues in CBFD. Need another approach.
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2015-06-14 22:57:53 +06:00 |
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Sergey Lipskiy
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5e56691dcf
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Fix compilation of depth_compare_shader_float for GL ES 3.1
Note: the shader does not work properly yet on Android
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2015-06-10 23:23:53 +06:00 |
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Sergey Lipskiy
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5e114a7a83
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Fix compilation with gcc, issue #572
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2015-06-09 16:54:57 +06:00 |
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Sergey Lipskiy
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36fbcd5eac
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Correct coronas emulation in Perfect Dark.
Fixed issue #563.
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2015-06-04 22:17:04 +06:00 |
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Sergey Lipskiy
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1653069329
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Correct FBO texture formats for different GL versions.
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2015-06-02 18:57:24 +06:00 |
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Sergey Lipskiy
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d30a2dc8b5
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Correct depth buffer texture format for GLES2.
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2015-05-18 13:51:16 +06:00 |
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Sergey Lipskiy
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12f9f8d5d0
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Disable ResolveDepthBufferTexture creation for system without GL_MULTISAMPLING_SUPPORT
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2015-05-18 13:51:15 +06:00 |
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Sergey Lipskiy
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7cbca30197
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Disable resolveMultisampledTexture() for system without GL_MULTISAMPLING_SUPPORT
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2015-05-18 13:51:10 +06:00 |
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Sergey Lipskiy
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eabbd252f8
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Change CachedTexture::frameBufferTexture type to enum.
Need to separate one-sampled frame buffer textures from multosampled ones.
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2015-05-13 10:22:27 +06:00 |
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Sergey Lipskiy
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b728ab97a7
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Disable multisampling related code for GLES below 3.1
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2015-05-13 10:22:25 +06:00 |
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Sergey Lipskiy
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09b78ea577
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Replace define GLES3 by GLES3_1 since current code is GLES3.1 compatible.
GLES3 is different.
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2015-05-13 10:22:18 +06:00 |
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Sergey Lipskiy
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d3f6754cff
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Correct depth texture intarnal format for GLES3
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2015-05-13 10:22:16 +06:00 |
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Sergey Lipskiy
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a02d284645
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Use glTexStorage2DMultisample instead of glTexImage2DMultisample in case of GLSE3
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2015-05-13 10:22:05 +06:00 |
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Sergey Lipskiy
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0c886e26c3
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Limit depth buffer copy to RDRAM with top and bottom bounds of fillrect command.
Fixed regression issues #436 and #437
Issue #330 with Roadsters is fixed too.
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2015-05-13 10:21:52 +06:00 |
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Sergey Lipskiy
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b205529aec
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Revert "Don't copy depth buffer to RDRAM if it was not cleared completly."
This commit causes 2 regressions: #436, #437
Better solution needed.
This reverts commit 8b551549e0ca5ece29c5322cb062e8a9bc11e48e.
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2015-05-13 10:21:51 +06:00 |
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Sergey Lipskiy
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52d68d1389
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Move all sources to src folder.
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2015-05-13 10:21:32 +06:00 |
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