GLideN64/src
metronidazole 2ea13b0ff8
Linux GLideN64 compilation fixes (#16)
* Initial gliden64 src port for linux

* Further fixes for linux compilation

* Fixed compiling on Windows
2022-05-02 08:27:09 -04:00
..
BufferCopy Merge branch 'master' of https://github.com/gonetz/GLideN64 2022-03-14 00:45:28 -05:00
DepthBufferRender native port 2022-01-29 17:22:09 -05:00
GLideNHQ Linux GLideN64 compilation fixes (#16) 2022-05-02 08:27:09 -04:00
Graphics Linux GLideN64 compilation fixes (#16) 2022-05-02 08:27:09 -04:00
Neon native port 2022-01-29 17:22:09 -05:00
common native port 2022-01-29 17:22:09 -05:00
inc native port 2022-01-29 17:22:09 -05:00
linux Linux GLideN64 compilation fixes (#16) 2022-05-02 08:27:09 -04:00
mupenplus GLideNUI: copy config files to user config path when needed 2022-02-13 11:45:41 +07:00
native Linux GLideN64 compilation fixes (#16) 2022-05-02 08:27:09 -04:00
osal Linux GLideN64 compilation fixes (#16) 2022-05-02 08:27:09 -04:00
uCodes native port 2022-01-29 17:22:09 -05:00
windows Linux GLideN64 compilation fixes (#16) 2022-05-02 08:27:09 -04:00
xxHash Update xxHash to 0.8.0 2020-10-12 13:25:53 +07:00
3DMath.cpp Code refactor and cleanup: 2020-11-14 16:54:28 +07:00
3DMath.h native port 2022-01-29 17:22:09 -05:00
CMakeLists.txt Fix build with CMake on Windows 2022-01-07 19:05:08 +07:00
CRC.h Update to XXH3 for CRC_OPT 2020-03-30 21:16:59 +07:00
CRC32.cpp Code refactor and cleanup: 2020-11-14 16:54:28 +07:00
CRC32_ARMV8.cpp Update to XXH3 for CRC_OPT 2020-03-30 21:16:59 +07:00
CRC_OPT.cpp Update xxHash to 0.8.0 2020-10-12 13:25:53 +07:00
Combiner.cpp GLideN64 doesn't like it when it is running without an window. 2022-02-15 22:50:30 +01:00
Combiner.h Code refactor and cleanup: 2020-11-14 16:54:28 +07:00
CombinerKey.cpp Add isHWLSupported bit to CombinerKey. 2020-12-28 16:18:18 +07:00
CombinerKey.h Add isHWLSupported bit to CombinerKey. 2020-12-28 16:18:18 +07:00
CommonPluginAPI.cpp Revert OS_WINDOWS changes 2018-11-25 18:34:16 +07:00
Config.cpp Linux GLideN64 compilation fixes (#16) 2022-05-02 08:27:09 -04:00
Config.h Add inaccurate texture coordinates hotkey 2022-02-13 11:38:27 +07:00
DebugDump.cpp native port 2022-01-29 17:22:09 -05:00
DebugDump.h Fix blending when CLR_ON_CVG flag is on. 2017-09-21 23:18:35 +07:00
Debugger.cpp Linux GLideN64 compilation fixes (#16) 2022-05-02 08:27:09 -04:00
Debugger.h native port 2022-01-29 17:22:09 -05:00
DepthBuffer.cpp Init hdRatio for depth buffer texture. 2021-10-02 20:44:52 +07:00
DepthBuffer.h Code refactor and cleanup: 2020-11-14 16:54:28 +07:00
DisplayLoadProgress.cpp Added `gfx_force_43` to switch the aspect ratio to 4:3 on the fly. 2022-02-10 21:27:45 +01:00
DisplayLoadProgress.h Display save/load progress for combiners shaders 2017-10-26 00:37:26 +07:00
DisplayWindow.cpp Code refactor: get rid of Windows macro min and max. 2022-02-20 11:16:49 +07:00
DisplayWindow.h Fixed a tiny but important mistake. 2022-02-10 22:07:23 +01:00
FrameBuffer.cpp Merge branch 'master' of https://github.com/gonetz/GLideN64 2022-03-14 00:45:28 -05:00
FrameBuffer.h Used NATIVE compiler flag to make changes for OOT optional. 2022-02-08 14:01:30 +01:00
FrameBufferEmulationIssues.txt StarCraft fix. 2019-02-02 18:34:10 +07:00
FrameBufferInfo.cpp native port 2022-01-29 17:22:09 -05:00
FrameBufferInfo.h native port 2022-01-29 17:22:09 -05:00
FrameBufferInfoAPI.h Revert OS_WINDOWS changes 2018-11-25 18:34:16 +07:00
GBI.cpp Merge branch 'master' of https://github.com/gonetz/GLideN64 2022-03-14 00:45:28 -05:00
GBI.h native port 2022-01-29 17:22:09 -05:00
GLideN64.cpp cmake: Generate Revision.h in the build directory 2021-12-06 23:57:51 +07:00
GLideN64.h Introduce pluginNameWithRevision 2020-11-19 16:50:32 +07:00
GLideN64.rc GLideNUI: make Gliden64 have rc files 2020-04-22 21:14:15 +07:00
GraphicsDrawer.cpp Merge branch 'master' of https://github.com/gonetz/GLideN64 2022-03-14 00:45:28 -05:00
GraphicsDrawer.h Use sliced texture atlas for mipmap textures to avoid possible texture size limitations. 2021-10-02 17:42:01 +07:00
Log.cpp stripped unneeded files and changed default config options 2022-01-31 16:41:02 -05:00
Log.h Fix Log.h 2019-11-30 22:40:00 +07:00
Log_android.cpp Fix android logging 2019-09-29 16:08:44 +07:00
Log_ios.mm Add new iOS files 2018-03-31 10:54:20 +07:00
MemoryStatus.h Check that RDRAM area is writable before writing buffer data into it. 2019-03-16 18:37:05 +07:00
MupenPlusPluginAPI.cpp Allow GLideNUI to work with mupen64plus 2020-09-16 19:02:46 +07:00
N64.cpp expand tmem 2022-03-29 17:42:18 -04:00
N64.h expand tmem 2022-03-29 17:42:18 -04:00
NoiseTexture.cpp GLideN64 doesn't like it when it is running without an window. 2022-02-15 22:50:30 +01:00
NoiseTexture.h Fill noise textures data only once on plugin's start. 2017-10-27 10:43:14 +07:00
PaletteTexture.cpp native port 2022-01-29 17:22:09 -05:00
PaletteTexture.h Update to XXH3 for CRC_OPT 2020-03-30 21:16:59 +07:00
Performance.cpp Code cleanup: fix compilation warnings. 2017-11-15 15:07:52 +07:00
Performance.h Use steady_clock for Performance counter 2017-06-09 15:23:30 -06:00
Platform.h Revert OS_WINDOWS changes 2018-11-25 18:34:16 +07:00
PluginAPI.h Linux GLideN64 compilation fixes (#16) 2022-05-02 08:27:09 -04:00
PostProcessor.cpp fix destructor exception 2022-04-19 03:22:45 -04:00
PostProcessor.h added sepia filter 2022-04-01 22:25:11 -04:00
RDP.cpp expand tmem 2022-03-29 17:42:18 -04:00
RDP.h native port 2022-01-29 17:22:09 -05:00
RSP.cpp Introduced an upper limit to the loop in `_ProcessDList`. 2022-03-05 22:49:10 +01:00
RSP.h native port 2022-01-29 17:22:09 -05:00
RSP_LoadMatrix.cpp native port 2022-01-29 17:22:09 -05:00
SoftwareRender.cpp Fix renderScreenSpaceTriangles when input vertices represent TRIANGLE_STRIP. 2022-01-16 17:24:49 +07:00
SoftwareRender.h Fix renderScreenSpaceTriangles when input vertices represent TRIANGLE_STRIP. 2022-01-16 17:24:49 +07:00
TexrectDrawer.cpp GLideN64 doesn't like it when it is running without an window. 2022-02-15 22:50:30 +01:00
TexrectDrawer.h native port 2022-01-29 17:22:09 -05:00
TextDrawer.cpp TextDrawer::drawText: add setScissor 2020-12-31 11:44:45 +07:00
TextDrawer.h Add TextDrawer::setTextColor method. 2017-06-25 15:07:02 +07:00
TextDrawerStub.cpp Add new iOS files 2018-03-31 10:54:20 +07:00
TextureFilterHandler.cpp Linux GLideN64 compilation fixes (#16) 2022-05-02 08:27:09 -04:00
TextureFilterHandler.h Do not shutdown TextureFilterHandler on RomClosed() API command. 2017-11-22 14:35:31 +07:00
Textures.cpp expand tmem 2022-03-29 17:42:18 -04:00
Textures.h Refactor texture load: apply proper mask to tmem read address to prevent out of bounds reads. 2022-02-13 11:16:24 +07:00
TxFilterStub.cpp Linux GLideN64 compilation fixes (#16) 2022-05-02 08:27:09 -04:00
Types.h stripped unneeded files and changed default config options 2022-01-31 16:41:02 -05:00
VI.cpp Tiny frame buffer emulation fix. (#15) 2022-03-31 14:29:28 -04:00
VI.h Code refactor: add vi status constants 2020-10-29 16:55:37 +07:00
ZilmarGFX_1_3.h Linux GLideN64 compilation fixes (#16) 2022-05-02 08:27:09 -04:00
ZlutTexture.cpp Fix issues with EGL image public API on GLES 2.0 2019-11-30 15:54:59 +07:00
ZlutTexture.h Special shaders 2017-01-08 17:49:50 +07:00
convert.cpp fixed heap overflow 2022-02-05 15:37:51 -05:00
convert.h native port 2022-01-29 17:22:09 -05:00
gDP.cpp expand tmem 2022-03-29 17:42:18 -04:00
gDP.h native port 2022-01-29 17:22:09 -05:00
gSP.cpp Added more null pointer checks. 2022-02-23 04:58:50 +01:00
gSP.h native port 2022-01-29 17:22:09 -05:00
getRevision.bat Avoid problem with spaces 2020-10-12 12:56:14 +07:00
getRevision.sh cmake: Generate Revision.h in the build directory 2021-12-06 23:57:51 +07:00
iob.cpp MSVS project for mupen64plus x64 2017-11-02 11:05:55 +07:00
meson.build Linux GLideN64 compilation fixes (#16) 2022-05-02 08:27:09 -04:00
porting.h native port 2022-01-29 17:22:09 -05:00
resource.h GLideNUI: make Gliden64 have rc files 2020-04-22 21:14:15 +07:00
sdl2_compat.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
winlnxdefs.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
wst.h Changes needed to build with Android NDK 15 2017-06-18 18:33:05 -04:00