.. |
BufferCopy
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Merge branch 'master' of https://github.com/gonetz/GLideN64
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2022-03-14 00:45:28 -05:00 |
DepthBufferRender
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native port
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2022-01-29 17:22:09 -05:00 |
GLideNHQ
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Linux GLideN64 compilation fixes (#16)
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2022-05-02 08:27:09 -04:00 |
Graphics
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Linux GLideN64 compilation fixes (#16)
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2022-05-02 08:27:09 -04:00 |
Neon
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native port
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2022-01-29 17:22:09 -05:00 |
common
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native port
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2022-01-29 17:22:09 -05:00 |
inc
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native port
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2022-01-29 17:22:09 -05:00 |
linux
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Linux GLideN64 compilation fixes (#16)
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2022-05-02 08:27:09 -04:00 |
mupenplus
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GLideNUI: copy config files to user config path when needed
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2022-02-13 11:45:41 +07:00 |
native
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Linux GLideN64 compilation fixes (#16)
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2022-05-02 08:27:09 -04:00 |
osal
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Linux GLideN64 compilation fixes (#16)
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2022-05-02 08:27:09 -04:00 |
uCodes
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native port
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2022-01-29 17:22:09 -05:00 |
windows
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Linux GLideN64 compilation fixes (#16)
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2022-05-02 08:27:09 -04:00 |
xxHash
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Update xxHash to 0.8.0
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2020-10-12 13:25:53 +07:00 |
3DMath.cpp
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Code refactor and cleanup:
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2020-11-14 16:54:28 +07:00 |
3DMath.h
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native port
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2022-01-29 17:22:09 -05:00 |
CMakeLists.txt
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Fix build with CMake on Windows
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2022-01-07 19:05:08 +07:00 |
CRC.h
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Update to XXH3 for CRC_OPT
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2020-03-30 21:16:59 +07:00 |
CRC32.cpp
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Code refactor and cleanup:
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2020-11-14 16:54:28 +07:00 |
CRC32_ARMV8.cpp
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Update to XXH3 for CRC_OPT
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2020-03-30 21:16:59 +07:00 |
CRC_OPT.cpp
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Update xxHash to 0.8.0
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2020-10-12 13:25:53 +07:00 |
Combiner.cpp
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GLideN64 doesn't like it when it is running without an window.
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2022-02-15 22:50:30 +01:00 |
Combiner.h
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Code refactor and cleanup:
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2020-11-14 16:54:28 +07:00 |
CombinerKey.cpp
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Add isHWLSupported bit to CombinerKey.
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2020-12-28 16:18:18 +07:00 |
CombinerKey.h
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Add isHWLSupported bit to CombinerKey.
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2020-12-28 16:18:18 +07:00 |
CommonPluginAPI.cpp
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Revert OS_WINDOWS changes
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2018-11-25 18:34:16 +07:00 |
Config.cpp
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Linux GLideN64 compilation fixes (#16)
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2022-05-02 08:27:09 -04:00 |
Config.h
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Add inaccurate texture coordinates hotkey
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2022-02-13 11:38:27 +07:00 |
DebugDump.cpp
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native port
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2022-01-29 17:22:09 -05:00 |
DebugDump.h
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Fix blending when CLR_ON_CVG flag is on.
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2017-09-21 23:18:35 +07:00 |
Debugger.cpp
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Linux GLideN64 compilation fixes (#16)
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2022-05-02 08:27:09 -04:00 |
Debugger.h
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native port
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2022-01-29 17:22:09 -05:00 |
DepthBuffer.cpp
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Init hdRatio for depth buffer texture.
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2021-10-02 20:44:52 +07:00 |
DepthBuffer.h
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Code refactor and cleanup:
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2020-11-14 16:54:28 +07:00 |
DisplayLoadProgress.cpp
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Added `gfx_force_43` to switch the aspect ratio to 4:3 on the fly.
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2022-02-10 21:27:45 +01:00 |
DisplayLoadProgress.h
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Display save/load progress for combiners shaders
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2017-10-26 00:37:26 +07:00 |
DisplayWindow.cpp
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Code refactor: get rid of Windows macro min and max.
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2022-02-20 11:16:49 +07:00 |
DisplayWindow.h
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Fixed a tiny but important mistake.
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2022-02-10 22:07:23 +01:00 |
FrameBuffer.cpp
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Merge branch 'master' of https://github.com/gonetz/GLideN64
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2022-03-14 00:45:28 -05:00 |
FrameBuffer.h
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Used NATIVE compiler flag to make changes for OOT optional.
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2022-02-08 14:01:30 +01:00 |
FrameBufferEmulationIssues.txt
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StarCraft fix.
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2019-02-02 18:34:10 +07:00 |
FrameBufferInfo.cpp
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native port
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2022-01-29 17:22:09 -05:00 |
FrameBufferInfo.h
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native port
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2022-01-29 17:22:09 -05:00 |
FrameBufferInfoAPI.h
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Revert OS_WINDOWS changes
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2018-11-25 18:34:16 +07:00 |
GBI.cpp
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Merge branch 'master' of https://github.com/gonetz/GLideN64
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2022-03-14 00:45:28 -05:00 |
GBI.h
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native port
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2022-01-29 17:22:09 -05:00 |
GLideN64.cpp
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cmake: Generate Revision.h in the build directory
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2021-12-06 23:57:51 +07:00 |
GLideN64.h
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Introduce pluginNameWithRevision
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2020-11-19 16:50:32 +07:00 |
GLideN64.rc
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GLideNUI: make Gliden64 have rc files
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2020-04-22 21:14:15 +07:00 |
GraphicsDrawer.cpp
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Merge branch 'master' of https://github.com/gonetz/GLideN64
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2022-03-14 00:45:28 -05:00 |
GraphicsDrawer.h
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Use sliced texture atlas for mipmap textures to avoid possible texture size limitations.
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2021-10-02 17:42:01 +07:00 |
Log.cpp
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stripped unneeded files and changed default config options
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2022-01-31 16:41:02 -05:00 |
Log.h
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Fix Log.h
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2019-11-30 22:40:00 +07:00 |
Log_android.cpp
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Fix android logging
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2019-09-29 16:08:44 +07:00 |
Log_ios.mm
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Add new iOS files
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2018-03-31 10:54:20 +07:00 |
MemoryStatus.h
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Check that RDRAM area is writable before writing buffer data into it.
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2019-03-16 18:37:05 +07:00 |
MupenPlusPluginAPI.cpp
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Allow GLideNUI to work with mupen64plus
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2020-09-16 19:02:46 +07:00 |
N64.cpp
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expand tmem
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2022-03-29 17:42:18 -04:00 |
N64.h
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expand tmem
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2022-03-29 17:42:18 -04:00 |
NoiseTexture.cpp
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GLideN64 doesn't like it when it is running without an window.
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2022-02-15 22:50:30 +01:00 |
NoiseTexture.h
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Fill noise textures data only once on plugin's start.
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2017-10-27 10:43:14 +07:00 |
PaletteTexture.cpp
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native port
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2022-01-29 17:22:09 -05:00 |
PaletteTexture.h
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Update to XXH3 for CRC_OPT
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2020-03-30 21:16:59 +07:00 |
Performance.cpp
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Code cleanup: fix compilation warnings.
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2017-11-15 15:07:52 +07:00 |
Performance.h
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Use steady_clock for Performance counter
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2017-06-09 15:23:30 -06:00 |
Platform.h
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Revert OS_WINDOWS changes
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2018-11-25 18:34:16 +07:00 |
PluginAPI.h
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Linux GLideN64 compilation fixes (#16)
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2022-05-02 08:27:09 -04:00 |
PostProcessor.cpp
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fix destructor exception
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2022-04-19 03:22:45 -04:00 |
PostProcessor.h
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added sepia filter
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2022-04-01 22:25:11 -04:00 |
RDP.cpp
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expand tmem
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2022-03-29 17:42:18 -04:00 |
RDP.h
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native port
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2022-01-29 17:22:09 -05:00 |
RSP.cpp
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Introduced an upper limit to the loop in `_ProcessDList`.
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2022-03-05 22:49:10 +01:00 |
RSP.h
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native port
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2022-01-29 17:22:09 -05:00 |
RSP_LoadMatrix.cpp
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native port
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2022-01-29 17:22:09 -05:00 |
SoftwareRender.cpp
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Fix renderScreenSpaceTriangles when input vertices represent TRIANGLE_STRIP.
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2022-01-16 17:24:49 +07:00 |
SoftwareRender.h
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Fix renderScreenSpaceTriangles when input vertices represent TRIANGLE_STRIP.
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2022-01-16 17:24:49 +07:00 |
TexrectDrawer.cpp
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GLideN64 doesn't like it when it is running without an window.
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2022-02-15 22:50:30 +01:00 |
TexrectDrawer.h
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native port
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2022-01-29 17:22:09 -05:00 |
TextDrawer.cpp
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TextDrawer::drawText: add setScissor
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2020-12-31 11:44:45 +07:00 |
TextDrawer.h
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Add TextDrawer::setTextColor method.
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2017-06-25 15:07:02 +07:00 |
TextDrawerStub.cpp
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Add new iOS files
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2018-03-31 10:54:20 +07:00 |
TextureFilterHandler.cpp
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Linux GLideN64 compilation fixes (#16)
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2022-05-02 08:27:09 -04:00 |
TextureFilterHandler.h
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Do not shutdown TextureFilterHandler on RomClosed() API command.
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2017-11-22 14:35:31 +07:00 |
Textures.cpp
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expand tmem
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2022-03-29 17:42:18 -04:00 |
Textures.h
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Refactor texture load: apply proper mask to tmem read address to prevent out of bounds reads.
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2022-02-13 11:16:24 +07:00 |
TxFilterStub.cpp
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Linux GLideN64 compilation fixes (#16)
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2022-05-02 08:27:09 -04:00 |
Types.h
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stripped unneeded files and changed default config options
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2022-01-31 16:41:02 -05:00 |
VI.cpp
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Tiny frame buffer emulation fix. (#15)
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2022-03-31 14:29:28 -04:00 |
VI.h
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Code refactor: add vi status constants
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2020-10-29 16:55:37 +07:00 |
ZilmarGFX_1_3.h
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Linux GLideN64 compilation fixes (#16)
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2022-05-02 08:27:09 -04:00 |
ZlutTexture.cpp
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Fix issues with EGL image public API on GLES 2.0
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2019-11-30 15:54:59 +07:00 |
ZlutTexture.h
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Special shaders
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2017-01-08 17:49:50 +07:00 |
convert.cpp
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fixed heap overflow
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2022-02-05 15:37:51 -05:00 |
convert.h
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native port
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2022-01-29 17:22:09 -05:00 |
gDP.cpp
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expand tmem
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2022-03-29 17:42:18 -04:00 |
gDP.h
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native port
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2022-01-29 17:22:09 -05:00 |
gSP.cpp
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Added more null pointer checks.
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2022-02-23 04:58:50 +01:00 |
gSP.h
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native port
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2022-01-29 17:22:09 -05:00 |
getRevision.bat
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Avoid problem with spaces
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2020-10-12 12:56:14 +07:00 |
getRevision.sh
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cmake: Generate Revision.h in the build directory
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2021-12-06 23:57:51 +07:00 |
iob.cpp
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MSVS project for mupen64plus x64
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2017-11-02 11:05:55 +07:00 |
meson.build
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Linux GLideN64 compilation fixes (#16)
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2022-05-02 08:27:09 -04:00 |
porting.h
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native port
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2022-01-29 17:22:09 -05:00 |
resource.h
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GLideNUI: make Gliden64 have rc files
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2020-04-22 21:14:15 +07:00 |
sdl2_compat.h
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Move all sources to src folder.
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2015-05-13 10:21:32 +06:00 |
winlnxdefs.h
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Move all sources to src folder.
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2015-05-13 10:21:32 +06:00 |
wst.h
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Changes needed to build with Android NDK 15
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2017-06-18 18:33:05 -04:00 |