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mirror of https://github.com/blawar/GLideN64.git synced 2024-07-04 10:03:36 +00:00
GLideN64/src/GLideNUI
oddMLan 1111a7636c Add missing settings to Zilmar-spec from Mupen-spec
This allow testing these settings more easily with a Zilmar-spec emulator by just editing the ini
2020-08-14 17:29:04 +07:00
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Resources Update project files 2020-04-25 23:26:17 +07:00
AboutDialog.cpp UI: All strings are translatable 2017-05-23 17:06:53 -06:00
AboutDialog.h UI: All strings are translatable 2017-05-23 17:06:53 -06:00
AboutDialog.ui Update "About:Contributors" 2019-04-01 17:09:49 +07:00
ConfigDialog.cpp Separate "Dump" and "Reload" options. 2020-06-14 15:52:09 +07:00
ConfigDialog.h Remove on_n64DepthCompareCheckBox_toggled 2020-03-06 18:51:48 +07:00
configDialog.ui Separate "Dump" and "Reload" options. 2020-06-14 15:52:09 +07:00
fullscreenresolutions_windows.cpp Fix compilation for MSVS 2013 2017-11-09 00:02:49 +07:00
FullscreenResolutions.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
GLideNUI.cpp Implement Overscan feature. 2018-06-17 20:04:45 +07:00
GLideNUI.h Revert OS_WINDOWS changes 2018-11-25 18:34:16 +07:00
GLideNUI.pro New GUI layout by Ryan Rosser aka Aquatakat. 2016-12-04 12:37:28 +07:00
icon.qrc Update project files 2020-04-25 23:26:17 +07:00
ScreenShot.cpp Switch to png screen shot format for zilmar-spec builds. 2017-10-01 11:37:49 +07:00
Settings.cpp Add missing settings to Zilmar-spec from Mupen-spec 2020-08-14 17:29:04 +07:00
Settings.h Add profiles support to zilmar-spec build. 2018-06-17 21:21:51 +07:00