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A new generation, open-source graphics plugin for N64 emulators.
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oddMLan 1111a7636c Add missing settings to Zilmar-spec from Mupen-spec
This allow testing these settings more easily with a Zilmar-spec emulator by just editing the ini
2020-08-14 17:29:04 +07:00
ini [INI] Remove Dithering Noise from Paint Studio & add Paint Studio prototype 2020-06-25 16:30:17 +07:00
licenses Threaded GLideN64 calls 2019-04-08 10:51:18 +07:00
projects GLideN64.sln: Add TinyXML++ and ts2lang projects 2020-07-17 21:44:08 +07:00
src Add missing settings to Zilmar-spec from Mupen-spec 2020-08-14 17:29:04 +07:00
translations Add /translations/wtl to gitignore 2020-07-17 21:44:08 +07:00
.gitignore Add /translations/wtl to gitignore 2020-07-17 21:44:08 +07:00
.travis.yml Switch Travis from Trusty to Xenial. 2019-04-12 17:01:10 +07:00
appveyor.yml appveyor.yml: Remove "type" field 2020-04-27 09:32:31 +07:00
LICENSE LICENCE is spelled LICENSE 2016-08-27 10:58:30 -07:00
README.md Update README.md 2019-11-14 11:36:33 +07:00

GLideN64

A new generation, open-source graphics plugin for N64 emulators.

Windows latest build status for master branch: Build status

Linux and MacOsX latest build status for master branch: Build Status

To get Continuous Integration (CI) builds for mupen64plus and zilmar-spec emulators for Windows: click the build status icon, then select "Artifacts". You will get a zip containing both builds. Choose the between the 32-bit and 64-bit version depending on your emulator version. If you want to download an earlier build, go to "History" and select the build you want.

CI builds have the latest features and fixes, and are generally stable, but may introduce bugs and have incomplete translations.