inc
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Add necessary include files
|
2015-05-13 10:10:42 +06:00 |
.gitignore
|
Update .gitignore
|
2015-05-13 10:10:17 +06:00 |
2xSAI.cpp
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
2xSAI.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
3DMath.h
|
(R): Remove include "winlnxdefs.h" from GLideN64.h.
|
2015-05-13 10:10:50 +06:00 |
CMakeLists.txt
|
Fix compilation errors when MUPENPLUSAPI enabled
|
2015-05-13 10:10:43 +06:00 |
Combiner.cpp
|
(R): remove #include <windows.h> from Textures.cpp and Combiner.cpp
|
2015-05-13 10:10:48 +06:00 |
Combiner.h
|
Correct calls for Combiner_UpdateCombineDepthInfo()
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2015-05-13 10:10:34 +06:00 |
Config_linux.cpp
|
Remove PolygonStipple related code and its control from the GUI.
|
2015-05-13 10:10:33 +06:00 |
Config_mupen.cpp
|
Fix config save-load.
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2015-05-13 10:10:45 +06:00 |
Config.cpp
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Remove PolygonStipple related code and its control from the GUI.
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2015-05-13 10:10:33 +06:00 |
Config.h
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Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
convert.h
|
Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
CRC.cpp
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Refactor: use Types instead of Windows types in CRC
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2015-05-13 10:10:45 +06:00 |
CRC.h
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Refactor: use Types instead of Windows types in CRC
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2015-05-13 10:10:45 +06:00 |
Debug_linux.cpp
|
Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
Debug.cpp
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(R): Replace !defined(__LINUX__) by defined(_WINDOWS) in Debug.cpp
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2015-05-13 10:10:49 +06:00 |
Debug.h
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Fix #include dependences.
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2015-05-13 10:10:47 +06:00 |
DepthBuffer.cpp
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Add FBO for depth buffer.
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2015-05-13 10:10:36 +06:00 |
DepthBuffer.h
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Fix #include dependences.
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2015-05-13 10:10:47 +06:00 |
F3D.cpp
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Fix mask calculation in SetOtherMode_L functions.
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2015-05-13 10:09:51 +06:00 |
F3D.h
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
F3DDKR.cpp
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Project renamed to GLideN64
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2015-05-13 10:09:22 +06:00 |
F3DDKR.h
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
F3DEX.cpp
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Project renamed to GLideN64
|
2015-05-13 10:09:22 +06:00 |
F3DEX.h
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
F3DEX2.cpp
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Fix mask calculation in SetOtherMode_L functions.
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2015-05-13 10:09:51 +06:00 |
F3DEX2.h
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
F3DPD.cpp
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Project renamed to GLideN64
|
2015-05-13 10:09:22 +06:00 |
F3DPD.h
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Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
F3DWRUS.cpp
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Project renamed to GLideN64
|
2015-05-13 10:09:22 +06:00 |
F3DWRUS.h
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
FrameBuffer.cpp
|
Fix #include dependences.
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2015-05-13 10:10:47 +06:00 |
FrameBuffer.h
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Fix compilation errors when MUPENPLUSAPI enabled
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2015-05-13 10:10:43 +06:00 |
FrameBufferEmulationIssues.txt
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Add list of frame buffer emulation issues.
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2015-05-13 10:10:01 +06:00 |
GBI.cpp
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(R): Remove include "winlnxdefs.h" from GLideN64.h.
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2015-05-13 10:10:50 +06:00 |
GBI.h
|
Remove Color combiner constants from GBI.h as they are duplicated in Combiner.h
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2015-05-13 10:09:15 +06:00 |
gDP.cpp
|
Correct frame buffer valideness check.
|
2015-05-13 10:10:41 +06:00 |
gDP.h
|
Fix #include dependences.
|
2015-05-13 10:10:47 +06:00 |
glext.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
GLideN64_vs2010.sln
|
Add VisulStudio 2010 project file.
|
2015-05-13 10:10:29 +06:00 |
GLideN64.cpp
|
(R): Remove wglext.h dependency.
|
2015-05-13 10:10:48 +06:00 |
GLideN64.h
|
(R): Remove include "winlnxdefs.h" from GLideN64.h.
|
2015-05-13 10:10:50 +06:00 |
GLideN64.sln
|
Project renamed to GLideN64
|
2015-05-13 10:09:22 +06:00 |
GLideN64.vcproj
|
(R): Remove wglext.h dependency.
|
2015-05-13 10:10:48 +06:00 |
GLideN64.vcxproj
|
(R): Remove wglext.h dependency.
|
2015-05-13 10:10:48 +06:00 |
GLideN64.vcxproj.filters
|
(R): Remove wglext.h dependency.
|
2015-05-13 10:10:48 +06:00 |
GLSLCombiner.cpp
|
Fix #include dependences.
|
2015-05-13 10:10:47 +06:00 |
GLSLCombiner.h
|
Switch from ARB GLSL extension to OGL 2.0 functions.
|
2015-05-13 10:10:31 +06:00 |
gSP.cpp
|
(R): Remove # include "Resource.h" from gSP.cpp
|
2015-05-13 10:10:50 +06:00 |
gSP.h
|
Remove PolygonStipple related code and its control from the GUI.
|
2015-05-13 10:10:33 +06:00 |
L3D.cpp
|
Project renamed to GLideN64
|
2015-05-13 10:09:22 +06:00 |
L3D.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
L3DEX.cpp
|
Project renamed to GLideN64
|
2015-05-13 10:09:22 +06:00 |
L3DEX.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
L3DEX2.cpp
|
Project renamed to GLideN64
|
2015-05-13 10:09:22 +06:00 |
L3DEX2.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
LICENCE
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
Makefile
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
N64.cpp
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
N64.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
Noise_shader.h
|
Put noise calculation in separate pre-compiled shader.
|
2015-05-13 10:10:19 +06:00 |
OpenGL.cpp
|
Fix #include dependences.
|
2015-05-13 10:10:47 +06:00 |
OpenGL.h
|
(R): Remove wglext.h dependency.
|
2015-05-13 10:10:48 +06:00 |
RDP.cpp
|
Fix #include dependences.
|
2015-05-13 10:10:47 +06:00 |
RDP.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
README.md
|
Initial commit
|
2014-10-01 17:31:41 +07:00 |
Resource.aps
|
Remove PolygonStipple related code and its control from the GUI.
|
2015-05-13 10:10:33 +06:00 |
resource.h
|
Remove PolygonStipple related code and its control from the GUI.
|
2015-05-13 10:10:33 +06:00 |
Resource.rc
|
Remove PolygonStipple related code and its control from the GUI.
|
2015-05-13 10:10:33 +06:00 |
RSP.cpp
|
(R): Remove RSPTHREAD code.
|
2015-05-13 10:10:46 +06:00 |
RSP.h
|
Fix #include dependences.
|
2015-05-13 10:10:47 +06:00 |
S2DEX.cpp
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
S2DEX.h
|
Correct gSPBgRect* functions.
|
2015-05-13 10:09:38 +06:00 |
S2DEX2.cpp
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
S2DEX2.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
Shaders.h
|
Fix depth beffer rendering.
|
2015-05-13 10:10:37 +06:00 |
Textures.cpp
|
(R): remove #include <windows.h> from Textures.cpp and Combiner.cpp
|
2015-05-13 10:10:48 +06:00 |
Textures.h
|
Fix texture cache verification.
|
2015-05-13 10:10:15 +06:00 |
Types.h
|
Fix compilation errors when MUPENPLUSAPI enabled
|
2015-05-13 10:10:43 +06:00 |
VI.cpp
|
Add g_bIgnoreCFB option.
|
2015-05-13 10:10:40 +06:00 |
VI.h
|
Implement VI emulation: treat main frame buffer as TV screen and render
|
2015-05-13 10:10:11 +06:00 |
winlnxdefs.h
|
Fix compilation errors when MUPENPLUSAPI enabled
|
2015-05-13 10:10:43 +06:00 |
ZilmarGFX_1_3.h
|
Fix compilation errors when MUPENPLUSAPI enabled
|
2015-05-13 10:10:43 +06:00 |