common
|
Refactor: rewrite GBI
|
2015-05-13 10:13:02 +06:00 |
inc
|
Add necessary include files
|
2015-05-13 10:10:42 +06:00 |
mupenplus
|
Refactor: rewrite GBI
|
2015-05-13 10:13:02 +06:00 |
posix
|
Refactor: replace C style OGL_* functions by OGLRender and OGLVideo classes.
|
2015-05-13 10:13:00 +06:00 |
windows
|
Refactor: rewrite GBI
|
2015-05-13 10:13:02 +06:00 |
.gitignore
|
Update .gitignore
|
2015-05-13 10:10:17 +06:00 |
3DMath.cpp
|
Fix TransformVectorNormalize().
|
2015-05-13 10:11:43 +06:00 |
3DMath.h
|
Refactor: replace define WIN32 by WIN32_ASM
|
2015-05-13 10:12:27 +06:00 |
Android.mk
|
Minor fix in Android.mk
|
2015-05-13 10:11:49 +06:00 |
CMakeLists.txt
|
Fix posix compilation errors
|
2015-05-13 10:12:59 +06:00 |
Combiner.cpp
|
Correct combiners init/destroy.
|
2015-05-13 10:12:44 +06:00 |
Combiner.h
|
Correct combiners init/destroy.
|
2015-05-13 10:12:44 +06:00 |
CommonPluginAPI.cpp
|
Massive refactoring: move API or OS dependent code to separate files.
|
2015-05-13 10:12:51 +06:00 |
Config.h
|
Add HWND parameter to Config_DoConfig().
|
2015-05-13 10:12:49 +06:00 |
convert.h
|
Refactor: replace define WIN32 by WIN32_ASM
|
2015-05-13 10:12:27 +06:00 |
CRC.cpp
|
Code cleanup: cleanup CRC.h and CRC.cpp
|
2015-05-13 10:12:40 +06:00 |
CRC.h
|
Code cleanup: cleanup CRC.h and CRC.cpp
|
2015-05-13 10:12:40 +06:00 |
Debug.h
|
Fix #include dependences.
|
2015-05-13 10:10:47 +06:00 |
DepthBuffer.cpp
|
Refactor: replace C style OGL_* functions by OGLRender and OGLVideo classes.
|
2015-05-13 10:13:00 +06:00 |
DepthBuffer.h
|
Depth buffer refactor
|
2015-05-13 10:12:48 +06:00 |
F3D.cpp
|
Correct Tri1 function in ucodes
|
2015-05-13 10:11:16 +06:00 |
F3D.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
F3DDKR.cpp
|
Project renamed to GLideN64
|
2015-05-13 10:09:22 +06:00 |
F3DDKR.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
F3DEX.cpp
|
Correct Tri1 function in ucodes
|
2015-05-13 10:11:16 +06:00 |
F3DEX.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
F3DEX2.cpp
|
Fix compilation with optimization *_OPT options enabled.
|
2015-05-13 10:11:34 +06:00 |
F3DEX2.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
F3DPD.cpp
|
Project renamed to GLideN64
|
2015-05-13 10:09:22 +06:00 |
F3DPD.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
F3DWRUS.cpp
|
Correct Tri1 function in ucodes
|
2015-05-13 10:11:16 +06:00 |
F3DWRUS.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
FrameBuffer.cpp
|
Set m_drawBuffer = GL_BACK in FrameBufferList::destroy().
|
2015-05-13 10:13:10 +06:00 |
FrameBuffer.h
|
Depth buffer refactor
|
2015-05-13 10:12:48 +06:00 |
FrameBufferEmulationIssues.txt
|
Add list of frame buffer emulation issues.
|
2015-05-13 10:10:01 +06:00 |
GBI.cpp
|
Refactor: rewrite GBI
|
2015-05-13 10:13:02 +06:00 |
GBI.h
|
Refactor: rewrite GBI
|
2015-05-13 10:13:02 +06:00 |
gDP.cpp
|
Fix gDP.colorImage.height in gDPTextureRectangle.
|
2015-05-13 10:13:06 +06:00 |
gDP.h
|
Correct condition for calling Combiner_UpdateAlphaTestInfo().
|
2015-05-13 10:12:08 +06:00 |
glext.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
GLideN64.cpp
|
Refactor: replace C style OGL_* functions by OGLRender and OGLVideo classes.
|
2015-05-13 10:13:00 +06:00 |
GLideN64.h
|
Refactor: replace C style OGL_* functions by OGLRender and OGLVideo classes.
|
2015-05-13 10:13:00 +06:00 |
GLideN64.sln
|
Switch to Visual Studio 2013
|
2015-05-13 10:12:47 +06:00 |
GLideN64.vcproj
|
Add MupenPlus profile for VS 2005 project
|
2015-05-13 10:12:12 +06:00 |
GLideN64.vcxproj
|
Fix posix compilation errors
|
2015-05-13 10:12:59 +06:00 |
GLideN64.vcxproj.filters
|
Fix posix compilation errors
|
2015-05-13 10:12:59 +06:00 |
GLSLCombiner.cpp
|
Refactor: replace C style OGL_* functions by OGLRender and OGLVideo classes.
|
2015-05-13 10:13:00 +06:00 |
GLSLCombiner.h
|
Refactor: replace C style OGL_* functions by OGLRender and OGLVideo classes.
|
2015-05-13 10:13:00 +06:00 |
gSP.cpp
|
Code cleanup in gSP.
|
2015-05-13 10:13:03 +06:00 |
gSP.h
|
Code cleanup in gSP.
|
2015-05-13 10:13:03 +06:00 |
L3D.cpp
|
Project renamed to GLideN64
|
2015-05-13 10:09:22 +06:00 |
L3D.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
L3DEX.cpp
|
Project renamed to GLideN64
|
2015-05-13 10:09:22 +06:00 |
L3DEX.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
L3DEX2.cpp
|
Project renamed to GLideN64
|
2015-05-13 10:09:22 +06:00 |
L3DEX2.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
LICENCE
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
Log.h
|
Add Log.h to MSVS project.
|
2015-05-13 10:12:53 +06:00 |
Makefile
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
MupenPlusPluginAPI.cpp
|
Massive refactoring: move API or OS dependent code to separate files.
|
2015-05-13 10:12:51 +06:00 |
N64.cpp
|
(R): Remove unused includes from N64.cpp
|
2015-05-13 10:10:51 +06:00 |
N64.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
Noise_shader.h
|
Correct alpha compare and alpha/color dither with noise.
|
2015-05-13 10:12:01 +06:00 |
OpenGL.cpp
|
Refactor: replace C style OGL_* functions by OGLRender and OGLVideo classes.
|
2015-05-13 10:13:00 +06:00 |
OpenGL.h
|
Refactor: replace C style OGL_* functions by OGLRender and OGLVideo classes.
|
2015-05-13 10:13:00 +06:00 |
PluginAPI.h
|
Call PluginAPI methods which use OpenGL in separate thread.
|
2015-05-13 10:12:57 +06:00 |
RDP.cpp
|
Fix #include dependences.
|
2015-05-13 10:10:47 +06:00 |
RDP.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
README.md
|
Initial commit
|
2014-10-01 17:31:41 +07:00 |
resource.h
|
Remove 2xSAI support.
|
2015-05-13 10:12:42 +06:00 |
Resource.rc
|
Switch to Visual Studio 2013
|
2015-05-13 10:12:47 +06:00 |
RSP.cpp
|
Refactor: rewrite GBI
|
2015-05-13 10:13:02 +06:00 |
RSP.h
|
Fix #include dependences.
|
2015-05-13 10:10:47 +06:00 |
S2DEX.cpp
|
Don't clear gSP.geometryMode on sprite microcodes initialization.
|
2015-05-13 10:11:09 +06:00 |
S2DEX.h
|
Correct gSPBgRect* functions.
|
2015-05-13 10:09:38 +06:00 |
S2DEX2.cpp
|
Don't clear gSP.geometryMode on sprite microcodes initialization.
|
2015-05-13 10:11:09 +06:00 |
S2DEX2.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
sdl2_compat.h
|
Add sdl_compat.h
|
2015-05-13 10:11:48 +06:00 |
Shaders.h
|
Disable HW light calculation for RECTs.
|
2015-05-13 10:12:21 +06:00 |
Textures.cpp
|
Optimize textures map: store values to avoid malloc/free.
|
2015-05-13 10:13:02 +06:00 |
Textures.h
|
Optimize textures map: store values to avoid malloc/free.
|
2015-05-13 10:13:02 +06:00 |
Types.h
|
Fix compilation errors when MUPENPLUSAPI enabled
|
2015-05-13 10:10:43 +06:00 |
VI.cpp
|
Fix allocation of new frame buffer in VI_UpdateScreen().
|
2015-05-13 10:13:10 +06:00 |
VI.h
|
Revert VI.height calculation. Add flag VI.interlaced for interlaced mode.
|
2015-05-13 10:13:05 +06:00 |
video_api_export.ver
|
Add Android build files.
|
2015-05-13 10:11:00 +06:00 |
winlnxdefs.h
|
Fix compilation errors when MUPENPLUSAPI enabled
|
2015-05-13 10:10:43 +06:00 |
ZilmarGFX_1_3.h
|
Fix posix compilation errors
|
2015-05-13 10:12:59 +06:00 |
ZilmarPluginAPI.cpp
|
Massive refactoring: move API or OS dependent code to separate files.
|
2015-05-13 10:12:51 +06:00 |