1
0
mirror of https://github.com/blawar/GLideN64.git synced 2024-07-07 03:13:49 +00:00
A new generation, open-source graphics plugin for N64 emulators.
Go to file
Sergey Lipskiy a03636b92f Make wrappers for frame buffer functions.
The wrappers call either OpenGL 4.x functions or FBO extensions,
depending on supported OpenGL version.
2015-05-13 10:09:31 +06:00
.gitignore Update .gitignore 2015-05-13 10:09:17 +06:00
2xSAI.cpp Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
2xSAI.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
3DMath.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
Combiner.cpp Fix 2 cycle texturing. 2015-05-13 10:09:29 +06:00
Combiner.h Make wrappers for frame buffer functions. 2015-05-13 10:09:31 +06:00
Config_linux.cpp Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
Config.cpp Fix some type mismatch errors. 2015-05-13 10:09:25 +06:00
Config.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
convert.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
CRC.cpp Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
CRC.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
Debug_linux.cpp Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
Debug.cpp Add Dump control to Debug Panel. 2015-05-13 10:09:26 +06:00
Debug.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
DepthBuffer.cpp Fix DepthBuffer_RemoveBottom() 2015-05-13 10:09:24 +06:00
DepthBuffer.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
F3D.cpp Project renamed to GLideN64 2015-05-13 10:09:22 +06:00
F3D.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
F3DDKR.cpp Project renamed to GLideN64 2015-05-13 10:09:22 +06:00
F3DDKR.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
F3DEX.cpp Project renamed to GLideN64 2015-05-13 10:09:22 +06:00
F3DEX.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
F3DEX2.cpp Project renamed to GLideN64 2015-05-13 10:09:22 +06:00
F3DEX2.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
F3DPD.cpp Project renamed to GLideN64 2015-05-13 10:09:22 +06:00
F3DPD.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
F3DWRUS.cpp Project renamed to GLideN64 2015-05-13 10:09:22 +06:00
F3DWRUS.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
FrameBuffer.cpp Fix some type mismatch errors. 2015-05-13 10:09:25 +06:00
FrameBuffer.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
GBI.cpp Fix some type mismatch errors. 2015-05-13 10:09:25 +06:00
GBI.h Remove Color combiner constants from GBI.h as they are duplicated in Combiner.h 2015-05-13 10:09:15 +06:00
gDP.cpp Implement hardware LOD frac calculation. 2015-05-13 10:09:27 +06:00
gDP.h Implement hardware LOD frac calculation. 2015-05-13 10:09:27 +06:00
glATI.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
glext.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
GLideN64.cpp Rename Zilmar's .h file 2015-05-13 10:09:23 +06:00
GLideN64.h Project renamed to GLideN64 2015-05-13 10:09:22 +06:00
GLideN64.sln Project renamed to GLideN64 2015-05-13 10:09:22 +06:00
GLideN64.vcproj Project renamed to GLideN64 2015-05-13 10:09:22 +06:00
GLSLCombiner.cpp Make wrappers for frame buffer functions. 2015-05-13 10:09:31 +06:00
GLSLCombiner.h Implement hardware LOD frac calculation. 2015-05-13 10:09:27 +06:00
gSP.cpp Fix some type mismatch errors. 2015-05-13 10:09:25 +06:00
gSP.h Implement hardware per-pixel lighting. 2015-05-13 10:09:19 +06:00
L3D.cpp Project renamed to GLideN64 2015-05-13 10:09:22 +06:00
L3D.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
L3DEX.cpp Project renamed to GLideN64 2015-05-13 10:09:22 +06:00
L3DEX.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
L3DEX2.cpp Project renamed to GLideN64 2015-05-13 10:09:22 +06:00
L3DEX2.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
LICENCE Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
Makefile Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
N64.cpp Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
N64.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
Noise_shader.h Implement Noise color input. 2015-05-13 10:09:20 +06:00
NV_register_combiners.cpp Implement hardware LOD frac calculation. 2015-05-13 10:09:27 +06:00
NV_register_combiners.h Make all combiners descendants of the abstract parent class OGLCombiner. 2015-05-13 10:09:18 +06:00
OpenGL.cpp Make wrappers for frame buffer functions. 2015-05-13 10:09:31 +06:00
OpenGL.h Make wrappers for frame buffer functions. 2015-05-13 10:09:31 +06:00
RDP.cpp Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
RDP.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
README.md Initial commit 2014-10-01 17:31:41 +07:00
Resource.aps Add Dump control to Debug Panel. 2015-05-13 10:09:26 +06:00
resource.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
Resource.rc Add Dump control to Debug Panel. 2015-05-13 10:09:26 +06:00
RSP.cpp Project renamed to GLideN64 2015-05-13 10:09:22 +06:00
RSP.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
S2DEX.cpp Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
S2DEX.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
S2DEX2.cpp Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
S2DEX2.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
texture_env_combine.cpp Implement hardware LOD frac calculation. 2015-05-13 10:09:27 +06:00
texture_env_combine.h Make all combiners descendants of the abstract parent class OGLCombiner. 2015-05-13 10:09:18 +06:00
texture_env.cpp Implement hardware LOD frac calculation. 2015-05-13 10:09:27 +06:00
texture_env.h Make all combiners descendants of the abstract parent class OGLCombiner. 2015-05-13 10:09:18 +06:00
Textures.cpp Code cleanup: remove unreferenced variables. 2015-05-13 10:09:24 +06:00
Textures.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
Types.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
VI.cpp Project renamed to GLideN64 2015-05-13 10:09:22 +06:00
VI.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
wglext.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
winlnxdefs.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
ZilmarGFX_1_3.h Rename Zilmar's .h file 2015-05-13 10:09:23 +06:00

GLideN64

A new generation, open-source graphics plugin for N64 emulators.