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mirror of https://github.com/blawar/GLideN64.git synced 2024-07-04 10:03:36 +00:00
GLideN64/src
2015-08-27 19:39:29 +06:00
..
common Fix texture filter init/shutdown: 2015-08-17 15:42:40 +06:00
GLES2 Relax condition to enable alpha dither. 2015-07-26 14:50:14 +06:00
GLideNHQ Update xBRZ texture filter to version 1.4 2015-08-17 15:37:15 +06:00
GLideNUI Add support of 6xBRZ to user interface. 2015-08-17 15:37:15 +06:00
inc Update Mupen64Plus interface headers. 2015-05-14 11:27:44 +06:00
mupenplus Add support of 6xBRZ to user interface. 2015-08-17 15:37:15 +06:00
OGL3X Remove GL ES extensions enablings from fragment shaders, 2015-08-26 19:27:02 +06:00
windows Add PluginAPI functions: GetUserDataPath() and GetUserCachePath(). 2015-05-23 17:53:08 +06:00
3DMath.cpp Move all sources to src folder. 2015-05-13 10:21:32 +06:00
3DMath.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
CMakeLists.txt Pandora support 2015-05-31 18:26:08 +02:00
Combiner.cpp Fix shader texture uniforms update for GLES2. 2015-06-23 22:19:11 +06:00
Combiner.h Fix shader texture uniforms update for GLES2. 2015-06-23 22:19:11 +06:00
CommonPluginAPI.cpp Fix RomOpen for Mupen64Plus API. 2015-07-23 16:07:33 +06:00
Config.cpp Add config option to change polygon offset values 2015-07-24 13:20:04 +06:00
Config.h enable subscreen delay fix for Doubutsu no Mori 2015-07-26 09:21:55 +06:00
convert.h Correct load to TMEM functions: wrap tmem address in case of overflow. 2015-06-17 16:02:06 +06:00
CRC.cpp Move all sources to src folder. 2015-05-13 10:21:32 +06:00
CRC.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
Debug.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
DepthBuffer.cpp Fix compilation on Linux. 2015-06-17 18:21:11 +06:00
DepthBuffer.h Revert "Correct coronas emulation in Perfect Dark." 2015-06-14 22:57:53 +06:00
F3D.cpp Move all sources to src folder. 2015-05-13 10:21:32 +06:00
F3D.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
F3DDKR.cpp Move all sources to src folder. 2015-05-13 10:21:32 +06:00
F3DDKR.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
F3DEX.cpp Move all sources to src folder. 2015-05-13 10:21:32 +06:00
F3DEX.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
F3DEX2.cpp Move all sources to src folder. 2015-05-13 10:21:32 +06:00
F3DEX2.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
F3DEX2CBFD.cpp Move all sources to src folder. 2015-05-13 10:21:32 +06:00
F3DEX2CBFD.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
F3DPD.cpp Move all sources to src folder. 2015-05-13 10:21:32 +06:00
F3DPD.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
F3DSWSE.cpp Move all sources to src folder. 2015-05-13 10:21:32 +06:00
F3DSWSE.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
F3DWRUS.cpp Move all sources to src folder. 2015-05-13 10:21:32 +06:00
F3DWRUS.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
FrameBuffer.cpp Add workaround for Adreno issue with glBlitFramebuffer. 2015-08-27 19:20:26 +06:00
FrameBuffer.h fix regression in Mario Tennis 2015-08-17 21:57:00 +06:00
FrameBufferEmulationIssues.txt Move all sources to src folder. 2015-05-13 10:21:32 +06:00
GBI.cpp Put Goldeneye microcode to the list of special microcodes 2015-08-15 19:51:54 +06:00
GBI.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
gDP.cpp Fig regression with frame/depth buffer copy in HLE mode caused by commit 77f342f. 2015-08-27 19:39:29 +06:00
gDP.h Always show cfb until first dlist: 2015-05-18 12:55:42 +06:00
getRevision.sh Move all sources to src folder. 2015-05-13 10:21:32 +06:00
GLideN64.cpp Switch to Unicode strings. 2015-05-13 10:21:40 +06:00
GLideN64.h Switch to Unicode strings. 2015-05-13 10:21:40 +06:00
GLSLCombiner.h Fix mipmaping when mip-map emulation disabled in settings. 2015-06-18 14:51:43 +06:00
glState.cpp Move all sources to src folder. 2015-05-13 10:21:32 +06:00
glState.h Add extern "C" for functions in glState.h 2015-05-13 10:22:18 +06:00
gSP.cpp Add hack to fix both mario 64 and mario kart 64 background (blue sky) with widescreen hack enable. 2015-06-26 22:06:06 +06:00
gSP.h Always show cfb until first dlist: 2015-05-18 12:55:42 +06:00
Keys.cpp Fix compilation warning in Keys.cpp 2015-06-01 14:50:07 +06:00
Keys.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
L3D.cpp Move all sources to src folder. 2015-05-13 10:21:32 +06:00
L3D.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
L3DEX.cpp Move all sources to src folder. 2015-05-13 10:21:32 +06:00
L3DEX.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
L3DEX2.cpp Move all sources to src folder. 2015-05-13 10:21:32 +06:00
L3DEX2.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
Log.h Add debugPrint function for VisualStudio debug output. 2015-06-04 22:19:50 +06:00
MupenPlusPluginAPI.cpp Fix RomOpen for Mupen64Plus API. 2015-07-23 16:07:33 +06:00
N64.cpp Correct load to TMEM functions: wrap tmem address in case of overflow. 2015-06-17 16:02:06 +06:00
N64.h Correct load to TMEM functions: wrap tmem address in case of overflow. 2015-06-17 16:02:06 +06:00
OpenGL.cpp Add workaround for Adreno issue with glBlitFramebuffer. 2015-08-27 19:20:26 +06:00
OpenGL.h Add workaround for Adreno issue with glBlitFramebuffer. 2015-08-27 19:20:26 +06:00
PluginAPI.h Add PluginAPI functions: GetUserDataPath() and GetUserCachePath(). 2015-05-23 17:53:08 +06:00
PostProcessor.cpp Make shaders GL ES 3.1 conformant. 2015-06-10 18:57:13 +06:00
PostProcessor.h Make PostProcessor GLES2 compatible. 2015-05-18 13:51:12 +06:00
RDP.cpp Fix crash when fb emulation enabled/disabled during gameplay, issue #601 2015-07-23 21:55:30 +06:00
RDP.h Revert "Correct coronas emulation in Perfect Dark." 2015-06-14 22:57:53 +06:00
RSP.cpp Fig regression with frame/depth buffer copy in HLE mode caused by commit 77f342f. 2015-08-27 19:39:29 +06:00
RSP.h Correct RSP_SegmentToPhysical 2015-05-13 10:22:01 +06:00
S2DEX.cpp Move all sources to src folder. 2015-05-13 10:21:32 +06:00
S2DEX.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
S2DEX2.cpp Move all sources to src folder. 2015-05-13 10:21:32 +06:00
S2DEX2.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
sdl2_compat.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
ShaderUtils.cpp Code refactor: 2015-05-21 00:11:30 +06:00
ShaderUtils.h Code refactor: 2015-05-21 00:11:30 +06:00
TextDrawer.cpp Make shaders GL ES 3.1 conformant. 2015-06-10 18:57:13 +06:00
TextDrawer.h Code cleanup: correct class TextDrawer definition. 2015-06-16 20:41:13 +06:00
TextDrawerStub.cpp Replace TextDrawer by TextDrawerStub for GL ES. 2015-05-13 10:22:09 +06:00
Textures.cpp Fix getTextureShiftScale for case of one-level mip-map. 2015-06-17 22:58:03 +06:00
Textures.h Change CachedTexture::frameBufferTexture type to enum. 2015-05-13 10:22:27 +06:00
Turbo3D.cpp Move all sources to src folder. 2015-05-13 10:21:32 +06:00
Turbo3D.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
TxFilterStub.cpp Add TxFilterStub.cpp for GL ES. 2015-05-13 10:22:10 +06:00
Types.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
UniformCollection.h Fix shader texture uniforms update for GLES2. 2015-06-23 22:19:11 +06:00
VI.cpp Add hack hack_VIUpdateOnCIChange for Quake II. 2015-07-03 15:03:01 +06:00
VI.h Fix _isMarioTennisScoreboard() hack for (E) version. 2015-05-13 10:21:46 +06:00
winlnxdefs.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
wst.h make gln_wcscat static to avoid link issues. 2015-05-30 20:38:50 +06:00
ZilmarGFX_1_3.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
ZilmarPluginAPI.cpp Fix RomOpen for Mupen64Plus API. 2015-07-23 16:07:33 +06:00
ZSort.cpp Move all sources to src folder. 2015-05-13 10:21:32 +06:00
ZSort.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00