..
common
Fix texture filter init/shutdown:
2015-08-17 15:42:40 +06:00
GLES2
Fix compilation of GLSLCombiner_gles2.cpp
2015-09-24 19:01:51 +06:00
GLideNHQ
Update xBRZ texture filter to version 1.4
2015-08-17 15:37:15 +06:00
GLideNUI
Remove ValidityCheckMethod from config and UI.
2015-08-27 19:44:19 +06:00
inc
Update Mupen64Plus interface headers.
2015-05-14 11:27:44 +06:00
mupenplus
Remove ValidityCheckMethod from config and UI.
2015-08-27 19:44:19 +06:00
OGL3X
Do not init NoiseTexture is noise emulation option is disabled.
2015-09-21 21:42:46 +06:00
windows
Add PluginAPI functions: GetUserDataPath() and GetUserCachePath().
2015-05-23 17:53:08 +06:00
3DMath.cpp
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
3DMath.h
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
CMakeLists.txt
Pandora support
2015-05-31 18:26:08 +02:00
Combiner.cpp
Fix shader texture uniforms update for GLES2.
2015-06-23 22:19:11 +06:00
Combiner.h
Fix shader texture uniforms update for GLES2.
2015-06-23 22:19:11 +06:00
CommonPluginAPI.cpp
Fix RomOpen for Mupen64Plus API.
2015-07-23 16:07:33 +06:00
Config.cpp
Remove ValidityCheckMethod from config and UI.
2015-08-27 19:44:19 +06:00
Config.h
Remove ValidityCheckMethod from config and UI.
2015-08-27 19:44:19 +06:00
convert.h
Correct load to TMEM functions: wrap tmem address in case of overflow.
2015-06-17 16:02:06 +06:00
CRC.cpp
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
CRC.h
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
Debug.h
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
DepthBuffer.cpp
Fix compilation on Linux.
2015-06-17 18:21:11 +06:00
DepthBuffer.h
Revert "Correct coronas emulation in Perfect Dark."
2015-06-14 22:57:53 +06:00
F3D.cpp
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
F3D.h
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
F3DDKR.cpp
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
F3DDKR.h
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
F3DEX.cpp
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
F3DEX.h
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
F3DEX2.cpp
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
F3DEX2.h
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
F3DEX2CBFD.cpp
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
F3DEX2CBFD.h
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
F3DPD.cpp
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
F3DPD.h
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
F3DSWSE.cpp
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
F3DSWSE.h
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
F3DWRUS.cpp
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
F3DWRUS.h
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
FrameBuffer.cpp
Fix buffer end address calculation in FrameBuffer::reinit.
2015-09-25 12:21:20 +06:00
FrameBuffer.h
fix regression in Mario Tennis
2015-08-17 21:57:00 +06:00
FrameBufferEmulationIssues.txt
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
GBI.cpp
Put Goldeneye microcode to the list of special microcodes
2015-08-15 19:51:54 +06:00
GBI.h
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
gDP.cpp
Fig regression with frame/depth buffer copy in HLE mode caused by commit 77f342f
.
2015-08-27 19:39:29 +06:00
gDP.h
Always show cfb until first dlist:
2015-05-18 12:55:42 +06:00
getRevision.sh
Changing the getRevision script to place the header differently
2015-09-05 16:24:17 -04:00
GLideN64.cpp
Switch to Unicode strings.
2015-05-13 10:21:40 +06:00
GLideN64.h
Switch to Unicode strings.
2015-05-13 10:21:40 +06:00
GLSLCombiner.h
Fix mipmaping when mip-map emulation disabled in settings.
2015-06-18 14:51:43 +06:00
glState.cpp
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
glState.h
Add extern "C" for functions in glState.h
2015-05-13 10:22:18 +06:00
gSP.cpp
Add hack to fix both mario 64 and mario kart 64 background (blue sky) with widescreen hack enable.
2015-06-26 22:06:06 +06:00
gSP.h
Always show cfb until first dlist:
2015-05-18 12:55:42 +06:00
Keys.cpp
Fix compilation warning in Keys.cpp
2015-06-01 14:50:07 +06:00
Keys.h
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
L3D.cpp
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
L3D.h
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
L3DEX.cpp
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
L3DEX.h
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
L3DEX2.cpp
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
L3DEX2.h
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
Log.h
Add debugPrint function for VisualStudio debug output.
2015-06-04 22:19:50 +06:00
MupenPlusPluginAPI.cpp
Fix RomOpen for Mupen64Plus API.
2015-07-23 16:07:33 +06:00
N64.cpp
Correct load to TMEM functions: wrap tmem address in case of overflow.
2015-06-17 16:02:06 +06:00
N64.h
Correct load to TMEM functions: wrap tmem address in case of overflow.
2015-06-17 16:02:06 +06:00
OpenGL.cpp
Set vertex alpha for texrect to 1.
2015-09-25 19:34:41 +06:00
OpenGL.h
Add workaround for Adreno issue with glBlitFramebuffer.
2015-08-27 19:20:26 +06:00
PluginAPI.h
Add PluginAPI functions: GetUserDataPath() and GetUserCachePath().
2015-05-23 17:53:08 +06:00
PostProcessor.cpp
Make shaders GL ES 3.1 conformant.
2015-06-10 18:57:13 +06:00
PostProcessor.h
Make PostProcessor GLES2 compatible.
2015-05-18 13:51:12 +06:00
RDP.cpp
Fix crash when fb emulation enabled/disabled during gameplay, issue #601
2015-07-23 21:55:30 +06:00
RDP.h
Revert "Correct coronas emulation in Perfect Dark."
2015-06-14 22:57:53 +06:00
RSP.cpp
Fig regression with frame/depth buffer copy in HLE mode caused by commit 77f342f
.
2015-08-27 19:39:29 +06:00
RSP.h
Correct RSP_SegmentToPhysical
2015-05-13 10:22:01 +06:00
S2DEX.cpp
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
S2DEX.h
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
S2DEX2.cpp
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
S2DEX2.h
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
sdl2_compat.h
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
ShaderUtils.cpp
Code refactor:
2015-05-21 00:11:30 +06:00
ShaderUtils.h
Code refactor:
2015-05-21 00:11:30 +06:00
TextDrawer.cpp
Make shaders GL ES 3.1 conformant.
2015-06-10 18:57:13 +06:00
TextDrawer.h
Code cleanup: correct class TextDrawer definition.
2015-06-16 20:41:13 +06:00
TextDrawerStub.cpp
Replace TextDrawer by TextDrawerStub for GL ES.
2015-05-13 10:22:09 +06:00
Textures.cpp
Fixing multisampling
2015-09-08 10:58:52 +06:00
Textures.h
Code cleanup: moving logic from large loop in TextureCache::_load to
2015-09-03 21:22:08 +06:00
Turbo3D.cpp
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
Turbo3D.h
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
TxFilterStub.cpp
Add TxFilterStub.cpp for GL ES.
2015-05-13 10:22:10 +06:00
Types.h
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
UniformCollection.h
Fix shader texture uniforms update for GLES2.
2015-06-23 22:19:11 +06:00
VI.cpp
Add hack hack_VIUpdateOnCIChange for Quake II.
2015-07-03 15:03:01 +06:00
VI.h
Fix _isMarioTennisScoreboard() hack for (E) version.
2015-05-13 10:21:46 +06:00
winlnxdefs.h
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
wst.h
make gln_wcscat static to avoid link issues.
2015-05-30 20:38:50 +06:00
ZilmarGFX_1_3.h
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
ZilmarPluginAPI.cpp
Fix RomOpen for Mupen64Plus API.
2015-07-23 16:07:33 +06:00
ZSort.cpp
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
ZSort.h
Move all sources to src folder.
2015-05-13 10:21:32 +06:00