ooot/include/def/title_setup.h

18 lines
274 B
C++

#pragma once
#include "gamestate.h"
namespace oot::gamestate
{
class TitleSetup : public Base
{
public:
TitleSetup(GraphicsContext* gfxCtx);
~TitleSetup();
void main() override;
void init() override;
Base* next() override;
};
} // namespace oot::gamestate