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ooot/include/def/title_setup.h

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#pragma once
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#include "gamestate.h"
namespace oot::gamestate
{
class TitleSetup : public Base
{
public:
TitleSetup(GraphicsContext* gfxCtx);
~TitleSetup();
void main() override;
void init() override;
Base* next() override;
};
} // namespace oot::gamestate
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