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mirror of https://github.com/blawar/GLideN64.git synced 2024-07-07 03:13:49 +00:00
Commit Graph

55 Commits

Author SHA1 Message Date
oddMLan
1111a7636c Add missing settings to Zilmar-spec from Mupen-spec
This allow testing these settings more easily with a Zilmar-spec emulator by just editing the ini
2020-08-14 17:29:04 +07:00
oddMLan
d7d68c4667 GLideN64.sln: Add TinyXML++ and ts2lang projects
This will allow seamless translation from .ts to .Lang files compatible with the WTL GUI
2020-07-17 21:44:08 +07:00
oddMLan
e808510b86 [GLideNUI-wtl] Always use internal English strings (ignore gliden64_en.Lang) 2020-07-17 21:44:08 +07:00
oddMLan
1f4912469a [GLideNUI-wtl] Update Language class 2020-07-17 21:44:08 +07:00
oddMLan
18dd3ad662 [GLideNUI-wtl] m_Gama -> m_Gamma 2020-07-17 21:44:08 +07:00
oddMLan
2dc2810408 [GLideN64-wtl] Move util.h to util/util.h 2020-07-17 21:44:08 +07:00
oddMLan
cbc0dfd90e Toggle AA state like Qt GUI 2020-06-16 16:59:44 +07:00
oddMLan
d00cf9f214 Fix profile load when GLideN64.ini doesn't exist 2020-06-16 16:59:44 +07:00
oddMLan
32dbfe1d1f Language: Escape quotes 2020-06-16 16:59:43 +07:00
oddMLan
91287c2e4c Reload config on SaveSettings 2020-06-16 16:59:43 +07:00
oddMLan
71afc19427 Separate "Dump" and "Reload" options Continuation of commit 7228d0d5db 2020-06-16 16:59:43 +07:00
Sergey Lipskiy
3f9911ab9d Up shader storage version.
Fix some compilation warnings.
2020-05-10 16:40:20 +07:00
zilmar
5f816d2a3d GLideNUI-wtl: fix read game prilfe setting in init 2020-05-10 15:56:44 +07:00
zilmar
64c7af548a GLideNUI-wtl: OnFullScreenChanged selects the last refresh rate, manually add refresh rates and select the correct one 2020-05-10 15:56:41 +07:00
oddMLan
8b5509bb8f GLideNUI-wtl: Implement hiding MSAA Depth Warning 2020-05-10 15:56:25 +07:00
oddMLan
591d5d586d GLideNUI-wtl: Fix Fbinfo 2020-05-10 15:56:20 +07:00
oddMLan
c43cee1c03 GLideNUI-wtl: Focus Save and Close button
This makes it so you can press enter to save
2020-05-10 15:56:17 +07:00
zilmar
f525f8fdc0 GLideNUI-wtl: Return current font if fonts are not selected 2020-04-30 18:06:03 +07:00
zilmar
4750a268ae GLideNUI-wtl: Set config.font.name to arial if empty on load 2020-04-30 18:06:03 +07:00
zilmar
3acf3b6f75 Make sure config.font.name is not empty 2020-04-30 18:06:03 +07:00
oddMLan
84e92d1240 GLideNUI-wtl: Fix MSAA saving and Dithering checkboxes 2020-04-27 17:05:09 +07:00
oddMLan
01a1e05432 GLideNUI-wtl: Fix save to custom ini 2020-04-27 17:05:09 +07:00
zilmar
115399aa4b GLideNUI-wtl: Do not flush on each change, so turn off auto flush 2020-04-27 11:48:51 +07:00
zilmar
29bd0d10ab GLideNUI-wtl: Save to custom.ini 2020-04-27 11:41:26 +07:00
zilmar
bc69499b62 GLideNUI-wtl: fix white space 2020-04-27 11:41:15 +07:00
zilmar
bea0403d2c GLideNUI-wtl: Make sure clearing of selected font on load 2020-04-27 11:41:15 +07:00
zilmar
1934062d65 GLideNUI-wtl: in loading language, replacing new line was only replacing \ 2020-04-27 11:27:53 +07:00
oddMLan
0d68c25143 GLideNUI-wtl: Fix a couple oversights 2020-04-27 09:32:31 +07:00
oddMLan
3dc78e8852 GLideN64-wtl: Fix MSAA 2020-04-27 09:32:31 +07:00
oddMLan
93659a2207 GLideNUI-wtl: Fix windowed resolution handling 2020-04-27 09:32:31 +07:00
oddMLan
f326715bf8 Update project files
-Added N64PluginsDir-wtl and N64PluginsDir-wtl_x64 environment variables for zilmar-spec-wtl
-Updated appveyor.yml to support wtl configurations
 -Split artifacts into individual 7z files for each configuration instead of a single archive holding them all together
-Move icons to Resources folder to avoid duplicate assets
 -Updated icon.qrc
 -Updated GLideNUI.rc
-Update GLideN64.sln
 -Fix very serious overlook in x64 builds

This should fix AppVeyor issues
Use variable names from 3fe5f50
2020-04-25 23:26:17 +07:00
oddMLan
a97b387c68 GLideN64-wtl: Add English entry to Language combobox when translation file list is empty 2020-04-25 23:26:17 +07:00
oddMLan
311433749c GlideNUI-wtl: Increase Tooltip delay 2020-04-22 21:14:17 +07:00
oddMLan
4f5963b2f2 GLideNUI-wtl: Fix mistakes in translation files 2020-04-22 21:14:17 +07:00
oddMLan
29e0da3eb6 GLideNUI-wtl: Lazy load Fonts treeview of OSD tab
Speeds up dialog creation a little bit.
Fix bug in which creating a new profile would give a font with zeroed parameters
2020-04-22 21:14:17 +07:00
zilmar
b0cf0ede8e GLideNUI-wtl: Move overscan control to top because it was not being displayed 2020-04-22 21:14:17 +07:00
oddMLan
d153645b11 GLideNUI: Hide Debug tab in Release builds 2020-04-22 21:14:17 +07:00
oddMLan
af1ed549f4 GLideNUI: Add custom windowed resolution by editable combobox
Also fixed bug in which switching profiles would cause the Windowed resolution list to load more than once.
2020-04-22 21:14:17 +07:00
zilmar
5caa533580 GLideNUI-wtl: Change spaces to tabs 2020-04-22 21:14:16 +07:00
zilmar
5a1569f7bc GLideNUI-wtl: Add translation to about 2020-04-22 21:14:16 +07:00
zilmar
c7049dad42 GlideNUI-wtl: Add debug tab language 2020-04-22 21:14:16 +07:00
zilmar
d83a06a75e GlideNUI-wtl: Add On-screen display tab 2020-04-22 21:14:16 +07:00
zilmar
ba7a84c2d1 GLideNUI-wtl: Add language for texture tab 2020-04-22 21:14:16 +07:00
zilmar
e2bb100244 GLideNUI-wtl: Add language for frame buffer 2020-04-22 21:14:16 +07:00
zilmar
dc5ac40007 GLideNUI-wtl: Add language translation for emulation tab 2020-04-22 21:14:16 +07:00
zilmar
c185cecb01 GLideNUI-wtl: Add language translation to config-video 2020-04-22 21:14:16 +07:00
zilmar
6c4b18266e GLideNUI-wtl: Generate Screen shot 2020-04-22 21:14:16 +07:00
zilmar
02fcbf9b88 GLideNUI-wtl: Handle changing/adding/removing profile 2020-04-22 21:14:15 +07:00
zilmar
512544ca67 GLideNUI-wtl: change resolution to a combo box 2020-04-22 21:14:15 +07:00
zilmar
f802d0fd51 GLideNUI-wtl: Add dithering options 2020-04-22 21:14:15 +07:00