Sergey Lipskiy
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13ed4d4acf
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Fix DepthBuffer_RemoveBottom()
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2015-05-13 10:09:24 +06:00 |
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Sergey Lipskiy
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212802b66c
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Rename Zilmar's .h file
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2015-05-13 10:09:23 +06:00 |
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Sergey Lipskiy
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38d77dc432
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Project renamed to GLideN64
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2015-05-13 10:09:22 +06:00 |
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Sergey Lipskiy
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cfb5a0ac47
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Correct RDRAMSize calculation.
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2015-05-13 10:09:22 +06:00 |
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Sergey Lipskiy
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0425beb5d8
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Correct fog enable/disable
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2015-05-13 10:09:21 +06:00 |
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Sergey Lipskiy
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63a3cdc720
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Implement Noise color input.
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2015-05-13 10:09:20 +06:00 |
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Sergey Lipskiy
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08744df681
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First-shot implementation of toon shading.
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2015-05-13 10:09:20 +06:00 |
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Sergey Lipskiy
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876ace62c3
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Implement hardware per-pixel lighting.
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2015-05-13 10:09:19 +06:00 |
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Sergey Lipskiy
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28be20004d
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Make all combiners descendants of the abstract parent class OGLCombiner.
It makes code more clear.
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2015-05-13 10:09:18 +06:00 |
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Sergey Lipskiy
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76c74b770a
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Remove unused functions declarations from Combiner.h
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2015-05-13 10:09:18 +06:00 |
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Sergey Lipskiy
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eda6d14015
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Update .gitignore
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2015-05-13 10:09:17 +06:00 |
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Sergey Lipskiy
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60ee35116c
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Auto-format sources.
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2015-05-13 10:09:16 +06:00 |
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Sergey Lipskiy
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c4d434c87e
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Remove unused defines from Combiner.h.
Move auxilary arrays into Combiner.cpp
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2015-05-13 10:09:16 +06:00 |
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Sergey Lipskiy
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c62f09a71b
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Remove Color combiner constants from GBI.h as they are duplicated in Combiner.h
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2015-05-13 10:09:15 +06:00 |
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Sergey Lipskiy
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7d58451f44
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Add .gitignore
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2015-05-13 10:09:14 +06:00 |
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Sergey Lipskiy
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9754a6f6de
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Rename project file.
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2015-05-13 10:09:14 +06:00 |
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Sergey Lipskiy
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222e26a8a5
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Implement GLSL combiner.
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2015-05-13 10:09:13 +06:00 |
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Sergey Lipskiy
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69f27a5d8a
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
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Sergey Lipskiy
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8073ec3306
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Initial commit
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2014-10-01 17:31:41 +07:00 |
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