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mirror of https://github.com/blawar/GLideN64.git synced 2024-07-02 09:03:37 +00:00
Commit Graph

3627 Commits

Author SHA1 Message Date
unknown
4b2872624d Merge branch 'New_fb_validity_check' into custom_ini 2015-04-28 18:34:56 +06:00
unknown
7cc70145fa Merge branch 'purplemarshmallow-New_fb_validity_check' into New_fb_validity_check 2015-04-28 18:17:14 +06:00
purplemarshmallow
5d34c4df54 remove Mickey's Speedway USA 2015-04-28 12:27:19 +02:00
purplemarshmallow
cbf834e6f5 ini update 2015-04-28 12:15:40 +02:00
unknown
d4dce42e0d Enable explicitly depth buffer copy for 1080 and Mario Golf.
Note: depth buffer copy is on by default, so these changes are redundant.
Its made only to emphasize that this setting is essential for correct work of the mentioned games.
2015-04-24 14:46:01 +06:00
unknown
b10159a1e7 Split GLideN64 ini file on two parts:
- general settings - GLideN64.ini
- custom game settings - GLideN64.custom.ini

custom.ini file is read only.

Important: Checksum for Japanese roms are converted to upper case for uniformity.
Checksums with lowercase characters will not work!
2015-04-15 11:35:54 +06:00
Sergey Lipskiy
4bceeb29e7 Merge pull request #405 from Predator82Germany/patch-2
All Japanese ROMs (No-Intro) added & little fixes
2015-04-14 21:30:09 +06:00
Christian
5b26127f81 All Japanese ROMs (No-Intro) added & little fixes 2015-04-14 15:23:55 +02:00
unknown
8251df2d42 Disable copy to RDRAM for Space Invaders. 2015-04-13 20:54:47 +06:00
unknown
e28082b962 Add settings for Mario Golf. 2015-04-13 20:50:05 +06:00
unknown
9392f266ee Set all rom names to upper case. Ini file can't contain section names in different cases. 2015-04-13 20:48:38 +06:00
unknown
41b62709a5 Disable copy depth to RDRAM for Shadowgate 64 2015-04-13 20:06:42 +06:00
unknown
50a58aced0 Disable copy to RDRAM for San Francisco Rush 2049 and Penny Racers 2015-04-13 20:06:23 +06:00
unknown
25782bfacd Disable FSAA for 1080 Showboarding. FSAA makes 2D geometry disappear. 2015-04-13 12:36:54 +06:00
unknown
c9760fd1ad Add Mario Tennis settings. 2015-04-12 23:10:04 +06:00
unknown
8f93de9d40 Add settings for Legend of Zelda, The - Ocarina of Time. 2015-04-12 21:55:28 +06:00
unknown
83a1656725 Add settings for Perfect Dark and Paper Mario. 2015-04-12 20:55:26 +06:00
Sergey Lipskiy
74b556e16c Merge pull request #385 from Predator82Germany/patch-1
Update GLideN64.ini
2015-04-12 10:18:50 +06:00
Christian
6948413cf0 Update GLideN64.ini 2015-04-11 19:50:51 +02:00
unknown
b13f7d5a94 Merge branch 'Predator82Germany-custom_ini' into custom_ini 2015-04-11 22:19:48 +06:00
unknown
db24198e77 Merge branch 'custom_ini' of https://github.com/Predator82Germany/GLideN64 into Predator82Germany-custom_ini
Conflicts:
	GLideN64.ini
2015-04-11 22:19:00 +06:00
Christian
b25a1c9eb6 Update GLideN64.ini 2015-04-11 17:08:16 +02:00
Sergey Lipskiy
9cf6c9fcd2 Merge pull request #379 from Predator82Germany/patch-1
Update GLideN64.ini NVIDIA-Optimized
2015-04-11 15:31:00 +06:00
Christian
5dfa60ed3c Update GLideN64.ini 2015-04-10 22:37:41 +02:00
Sergey Lipskiy
cdfba83c93 Add more custom game settings. 2015-03-27 16:29:57 +06:00
Sergey Lipskiy
a7a6923fa3 Custom ini file.
Custom game section format:

[%Romname%]
%section_name%/%parameter%=%value%
...
%section_name%/%parameter%=%value%

Romname is the internal rom name. You may get it from Project64.rdb file. Rom may have different internal name for different regions. In that case the section must be duplicated for each internal name.
IMPORTANT: replace all spaces ' ' in the name by underscores '_'.

File contains custom setting for Rayman 2. Use it as example.

Supported custom settings:

video/multisampling

texture/maxAnisotropy
texture/bilinearMode

generalEmulation - all, 

frameBufferEmulation - all

bloomFilter - all
2015-03-21 22:59:59 +06:00
Sergey Lipskiy
8073ec3306 Initial commit 2014-10-01 17:31:41 +07:00