1
0
mirror of https://github.com/blawar/GLideN64.git synced 2024-07-07 03:13:49 +00:00
Commit Graph

164 Commits

Author SHA1 Message Date
zilmar
9e79ea1893 Handle msv12 better 2018-11-25 18:34:16 +07:00
zilmar
f3a6b19686 Add msvc12 libs back in 2018-11-25 18:34:16 +07:00
zilmar
1bef86feac Cleanup GLideNUI.vcxproj 2018-11-25 18:34:16 +07:00
zilmar
459fb32106 Revert OS_WINDOWS changes 2018-11-25 18:34:16 +07:00
zilmar
1c1589212a Some cleanup of GlideNUI 2018-11-25 18:34:16 +07:00
zilmar
ef2cd98db9 Clean up <OutDir> 2018-11-25 18:34:16 +07:00
zilmar
fd00a7a5dc Add x64 build to GlideNUI 2018-11-25 18:34:16 +07:00
zilmar
1a1296851b missed a file for OS_WINDOWS 2018-11-25 18:34:16 +07:00
zilmar
d50aabaa10 Stop using OS_WINDOWS 2018-11-25 18:34:16 +07:00
zilmar
af1e15b658 Fix PostBuildEvent 2018-11-25 18:34:16 +07:00
zilmar
b032656919 Change <IntDir> 2018-11-25 18:34:16 +07:00
zilmar
3435f976b3 Remove RelWithDebInfo 2018-11-25 18:34:16 +07:00
zilmar
28ed6971da Remove Release_with_debug_mupen64plus 2018-11-25 18:34:16 +07:00
zilmar
c9cd15489d Remove MinSizeRel configuration 2018-11-25 18:34:16 +07:00
zilmar
7f696bd068 Remove Release_dll 2018-11-25 18:34:16 +07:00
zilmar
5f8d1a6edf More removal of Debug_mupenplus_uniformset 2018-11-25 18:34:16 +07:00
zilmar
7fcb23269f Remove Debug_mupenplus_uniformset configuration 2018-11-25 18:34:16 +07:00
zilmar
acc3252b8a Add GLideNUI to the solution 2018-11-25 18:34:16 +07:00
zilmar
fb7bdb8f12 Clean up osal.vcxproj 2018-11-25 18:34:16 +07:00
zilmar
5f008e4c92 Clean up libGlideNHQ.vcxproj 2018-11-25 18:34:16 +07:00
zilmar
5470e1e775 Have other projects use $(DefaultPlatformToolset) 2018-11-25 18:34:16 +07:00
zilmar
35e036fa9e Finish Cleaning up GLideN64.vcxproj 2018-11-25 18:34:16 +07:00
zilmar
29462c9bad More project clean up 2018-11-25 18:34:16 +07:00
zilmar
fa04220065 Start to unify ItemDefinitionGroup 2018-11-25 18:34:16 +07:00
zilmar
54cadb9ec0 Uniform PropertyGroup 2018-11-25 18:34:16 +07:00
zilmar
a2129834b3 Unify <TargetName>mupen64plus-video-GLideN64</TargetName> 2018-11-25 18:34:16 +07:00
zilmar
1f11d4814a Unify <ImportGroup Label="PropertySheets"> 2018-11-25 18:34:16 +07:00
zilmar
b343b4c43c unify PropertyGroup Label="Configuration" 2018-11-25 18:34:16 +07:00
zilmar
2d30e12528 Rename msvc2015 to msvc 2018-11-25 18:34:16 +07:00
zilmar
b7bbd19317 Remove msvc12 project 2018-11-25 18:34:16 +07:00
Sergey Lipskiy
9705f5d520 Implement FXAA 2018-09-09 16:36:09 +07:00
Sergey Lipskiy
b0a575313a Implement Factor5 ucodes for Indiana Jones/Battle of Naboo, task #1259 2018-06-16 18:41:50 +07:00
hissingshark
d84e11e10f Added Vero4k build flags to detect libGLESv2.so path. 2018-03-31 01:18:53 +01:00
Sergey Lipskiy
136a4004ba Cleanup projects/cmake/Readme.txt. 2018-03-30 10:34:01 +07:00
Sergey Lipskiy
06746ac26c Enable GL_DEBUG for debug configurations. 2018-02-27 20:34:17 +07:00
Gillou68310
592c732ef3 Implement BOSS ZSort ucode (WDC, Stunt Racer) 2018-02-12 12:28:58 +01:00
Sergey Lipskiy
a5bf8458a4 Rename msvc15 project folder to msvc2015 (QT style) 2017-11-08 11:15:43 +07:00
Sergey Lipskiy
f75dd4ea9d Correct project for MSVS 2013 2017-11-05 22:26:06 +07:00
Sergey Lipskiy
1d624c4e7e Correct "Debug" configuration for GLideNUI project: add DEBUG_DUMP to PreprocessorDefinitions 2017-11-02 11:10:18 +07:00
Sergey Lipskiy
f94216cf02 MSVS project for mupen64plus x64
Result will be copied to folder pointed by "Mupen64PluginsDir_x64" environment variable.
2017-11-02 11:05:55 +07:00
Sergey Lipskiy
7e4271d991 Display save/load progress for combiners shaders
Display "init noise texture" message. Progress is hard to display because noise textures generated in threads.
2017-10-26 00:37:26 +07:00
Francisco Zurita
762def7dae Fix issues reported by Valgrind 2017-10-09 23:51:16 -04:00
Sergey Lipskiy
c75985b9d8 Code refactor: rewrite HLE vertices loading.
Enable __VEC4_OPT for Windows release builds.
2017-10-06 17:03:11 +07:00
Sergey Lipskiy
e4f29a1eb8 Correct post build step: create target dir if it does not exists. 2017-10-01 19:19:13 +07:00
Sergey Lipskiy
7810a729aa Correct path in port build step. 2017-10-01 19:05:21 +07:00
Sergey Lipskiy
e6ff470fe6 Add freetype headers to project. 2017-10-01 18:37:11 +07:00
Sergey Lipskiy
b20090c06c Add getRevision.bat
Add pre-build step in Visual Studio projects to generate Revision.h
2017-10-01 17:52:27 +07:00
Sergey Lipskiy
221484bad2 Switch VisialStudio 2013 projects to new versions of libs and QT. 2017-10-01 14:05:20 +07:00
Sergey Lipskiy
1479354d90 Add VisualStudio2015 project files.
Note: two environment variables must be set:
* N64PluginsDir points to Plugin folder for zilmar-spec emulators
* Mupen64PluginsDir points to folder with plugins for mupen64plus

Post build step will copy results of building to these folders.
2017-09-30 19:06:19 +07:00
Sergey Lipskiy
2e71226b71 Update VisualStudio project files.
Note: two environment variables must be set:
* N64PluginsDir points to Plugin folder for zilmar-spec emulators
* Mupen64PluginsDir points to folder with plugins for mupen64plus

Post build step will copy results of building to these folders.
2017-09-30 19:00:11 +07:00