- general settings - GLideN64.ini
- custom game settings - GLideN64.custom.ini
custom.ini file is read only.
Important: Checksum for Japanese roms are converted to upper case for uniformity.
Checksums with lowercase characters will not work!
Custom game section format:
[%Romname%]
%section_name%/%parameter%=%value%
...
%section_name%/%parameter%=%value%
Romname is the internal rom name. You may get it from Project64.rdb file. Rom may have different internal name for different regions. In that case the section must be duplicated for each internal name.
IMPORTANT: replace all spaces ' ' in the name by underscores '_'.
File contains custom setting for Rayman 2. Use it as example.
Supported custom settings:
video/multisampling
texture/maxAnisotropy
texture/bilinearMode
generalEmulation - all,
frameBufferEmulation - all
bloomFilter - all