Sergey Lipskiy
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c6deb8f7e1
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Add _SCL_SECURE_NO_WARNINGS to PreprocessorDefinitions.
Fixed warnings about std::copy_n.
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2019-04-09 17:58:22 +07:00 |
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fzurita
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5df3f9dbac
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Threaded GLideN64 calls
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2019-04-08 10:51:18 +07:00 |
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Sergey Lipskiy
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03022db791
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Check that RDRAM area is writable before writing buffer data into it.
Fixed Problem with Project64's protect memory option #764
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2019-03-16 18:37:05 +07:00 |
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Sergey Lipskiy
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4e124fda53
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Remove CRC32.h from VisualStudio project files.
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2019-03-15 15:47:25 +07:00 |
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Sergey Lipskiy
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6e330311e9
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Fix PostBuildEvent for 64bit build of mupen64plus.
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2018-12-02 19:46:24 +07:00 |
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zilmar
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9804fb69dd
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Add %(AdditionalDependencies) to GLideNUI.vcxproj
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2018-11-25 18:34:16 +07:00 |
|
zilmar
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9e79ea1893
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Handle msv12 better
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2018-11-25 18:34:16 +07:00 |
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zilmar
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f3a6b19686
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Add msvc12 libs back in
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2018-11-25 18:34:16 +07:00 |
|
zilmar
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1bef86feac
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Cleanup GLideNUI.vcxproj
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2018-11-25 18:34:16 +07:00 |
|
zilmar
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459fb32106
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Revert OS_WINDOWS changes
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2018-11-25 18:34:16 +07:00 |
|
zilmar
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1c1589212a
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Some cleanup of GlideNUI
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2018-11-25 18:34:16 +07:00 |
|
zilmar
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ef2cd98db9
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Clean up <OutDir>
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2018-11-25 18:34:16 +07:00 |
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zilmar
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fd00a7a5dc
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Add x64 build to GlideNUI
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2018-11-25 18:34:16 +07:00 |
|
zilmar
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1a1296851b
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missed a file for OS_WINDOWS
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2018-11-25 18:34:16 +07:00 |
|
zilmar
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d50aabaa10
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Stop using OS_WINDOWS
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2018-11-25 18:34:16 +07:00 |
|
zilmar
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af1e15b658
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Fix PostBuildEvent
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2018-11-25 18:34:16 +07:00 |
|
zilmar
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b032656919
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Change <IntDir>
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2018-11-25 18:34:16 +07:00 |
|
zilmar
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3435f976b3
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Remove RelWithDebInfo
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2018-11-25 18:34:16 +07:00 |
|
zilmar
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28ed6971da
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Remove Release_with_debug_mupen64plus
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2018-11-25 18:34:16 +07:00 |
|
zilmar
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c9cd15489d
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Remove MinSizeRel configuration
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2018-11-25 18:34:16 +07:00 |
|
zilmar
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7f696bd068
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Remove Release_dll
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2018-11-25 18:34:16 +07:00 |
|
zilmar
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5f8d1a6edf
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More removal of Debug_mupenplus_uniformset
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2018-11-25 18:34:16 +07:00 |
|
zilmar
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7fcb23269f
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Remove Debug_mupenplus_uniformset configuration
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2018-11-25 18:34:16 +07:00 |
|
zilmar
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acc3252b8a
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Add GLideNUI to the solution
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2018-11-25 18:34:16 +07:00 |
|
zilmar
|
fb7bdb8f12
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Clean up osal.vcxproj
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2018-11-25 18:34:16 +07:00 |
|
zilmar
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5f008e4c92
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Clean up libGlideNHQ.vcxproj
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2018-11-25 18:34:16 +07:00 |
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zilmar
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5470e1e775
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Have other projects use $(DefaultPlatformToolset)
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2018-11-25 18:34:16 +07:00 |
|
zilmar
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35e036fa9e
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Finish Cleaning up GLideN64.vcxproj
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2018-11-25 18:34:16 +07:00 |
|
zilmar
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29462c9bad
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More project clean up
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2018-11-25 18:34:16 +07:00 |
|
zilmar
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fa04220065
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Start to unify ItemDefinitionGroup
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2018-11-25 18:34:16 +07:00 |
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zilmar
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54cadb9ec0
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Uniform PropertyGroup
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2018-11-25 18:34:16 +07:00 |
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zilmar
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a2129834b3
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Unify <TargetName>mupen64plus-video-GLideN64</TargetName>
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2018-11-25 18:34:16 +07:00 |
|
zilmar
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1f11d4814a
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Unify <ImportGroup Label="PropertySheets">
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2018-11-25 18:34:16 +07:00 |
|
zilmar
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b343b4c43c
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unify PropertyGroup Label="Configuration"
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2018-11-25 18:34:16 +07:00 |
|
zilmar
|
2d30e12528
|
Rename msvc2015 to msvc
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2018-11-25 18:34:16 +07:00 |
|
zilmar
|
b7bbd19317
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Remove msvc12 project
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2018-11-25 18:34:16 +07:00 |
|
Sergey Lipskiy
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9705f5d520
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Implement FXAA
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2018-09-09 16:36:09 +07:00 |
|
Sergey Lipskiy
|
b0a575313a
|
Implement Factor5 ucodes for Indiana Jones/Battle of Naboo, task #1259
|
2018-06-16 18:41:50 +07:00 |
|
hissingshark
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d84e11e10f
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Added Vero4k build flags to detect libGLESv2.so path.
|
2018-03-31 01:18:53 +01:00 |
|
Sergey Lipskiy
|
136a4004ba
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Cleanup projects/cmake/Readme.txt.
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2018-03-30 10:34:01 +07:00 |
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Sergey Lipskiy
|
06746ac26c
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Enable GL_DEBUG for debug configurations.
|
2018-02-27 20:34:17 +07:00 |
|
Gillou68310
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592c732ef3
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Implement BOSS ZSort ucode (WDC, Stunt Racer)
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2018-02-12 12:28:58 +01:00 |
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Sergey Lipskiy
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a5bf8458a4
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Rename msvc15 project folder to msvc2015 (QT style)
|
2017-11-08 11:15:43 +07:00 |
|
Sergey Lipskiy
|
f75dd4ea9d
|
Correct project for MSVS 2013
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2017-11-05 22:26:06 +07:00 |
|
Sergey Lipskiy
|
1d624c4e7e
|
Correct "Debug" configuration for GLideNUI project: add DEBUG_DUMP to PreprocessorDefinitions
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2017-11-02 11:10:18 +07:00 |
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Sergey Lipskiy
|
f94216cf02
|
MSVS project for mupen64plus x64
Result will be copied to folder pointed by "Mupen64PluginsDir_x64" environment variable.
|
2017-11-02 11:05:55 +07:00 |
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Sergey Lipskiy
|
7e4271d991
|
Display save/load progress for combiners shaders
Display "init noise texture" message. Progress is hard to display because noise textures generated in threads.
|
2017-10-26 00:37:26 +07:00 |
|
Francisco Zurita
|
762def7dae
|
Fix issues reported by Valgrind
|
2017-10-09 23:51:16 -04:00 |
|
Sergey Lipskiy
|
c75985b9d8
|
Code refactor: rewrite HLE vertices loading.
Enable __VEC4_OPT for Windows release builds.
|
2017-10-06 17:03:11 +07:00 |
|
Sergey Lipskiy
|
e4f29a1eb8
|
Correct post build step: create target dir if it does not exists.
|
2017-10-01 19:19:13 +07:00 |
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