Sergey Lipskiy
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d6a3b265a5
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Cosmetic changes in VI_UpdateScreen().
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2015-05-13 10:10:08 +06:00 |
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Sergey Lipskiy
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e788b638b7
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Don't copy to RDRAM in CFB mode.
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2015-05-13 10:10:07 +06:00 |
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Sergey Lipskiy
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5f57aa5c48
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Implement copy RDRAM to frame buffer.
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2015-05-13 10:10:05 +06:00 |
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Sergey Lipskiy
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31d236f59b
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Rewrite FrameBuffer_CopyToRDRAM.
Use Pixel Buffer Object for async read from video memory.
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2015-05-13 10:10:04 +06:00 |
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Sergey Lipskiy
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efee40c2c7
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Implement copy texture frame buffer to RDRAM.
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2015-05-13 10:09:59 +06:00 |
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Sergey Lipskiy
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7056d29c0f
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Fix screen shot capture.
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2015-05-13 10:09:57 +06:00 |
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Sergey Lipskiy
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a07555546e
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Frame buffer fixes
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2015-05-13 10:09:33 +06:00 |
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Sergey Lipskiy
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38d77dc432
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Project renamed to GLideN64
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2015-05-13 10:09:22 +06:00 |
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Sergey Lipskiy
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69f27a5d8a
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Initial project version. Based on glN64-0.4.1-rc2
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2015-05-13 10:09:12 +06:00 |
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