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A new generation, open-source graphics plugin for N64 emulators.
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Sergey Lipskiy 499ba7dc1a Set inverted Y to false for Vivid Dolls microcode.
Fixed #2238 vivid dolls: upside down gfx (HLE)
2020-05-12 18:03:41 +07:00
ini Enable FBInfo for Dr Mario and FlappyBird 2020-04-18 11:53:31 +07:00
licenses Threaded GLideN64 calls 2019-04-08 10:51:18 +07:00
projects Fix VS2013 compatibility and some other inconsistencies 2020-04-27 09:38:56 +07:00
src Set inverted Y to false for Vivid Dolls microcode. 2020-05-12 18:03:41 +07:00
translations GLideNUI-wtl: Fix mistakes in translation files 2020-04-22 21:14:17 +07:00
.gitignore Update gitignore 2020-04-25 23:26:17 +07:00
.travis.yml Switch Travis from Trusty to Xenial. 2019-04-12 17:01:10 +07:00
appveyor.yml appveyor.yml: Remove "type" field 2020-04-27 09:32:31 +07:00
LICENSE LICENCE is spelled LICENSE 2016-08-27 10:58:30 -07:00
README.md Update README.md 2019-11-14 11:36:33 +07:00

GLideN64

A new generation, open-source graphics plugin for N64 emulators.

Windows latest build status for master branch: Build status

Linux and MacOsX latest build status for master branch: Build Status

To get Continuous Integration (CI) builds for mupen64plus and zilmar-spec emulators for Windows: click the build status icon, then select "Artifacts". You will get a zip containing both builds. Choose the between the 32-bit and 64-bit version depending on your emulator version. If you want to download an earlier build, go to "History" and select the build you want.

CI builds have the latest features and fixes, and are generally stable, but may introduce bugs and have incomplete translations.