.. |
BufferCopy
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Set m_cleared to false in FrameBuffer::copyRdram().
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2021-05-15 20:44:07 +07:00 |
common
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GLideNHQ: Introduce TxHiResNoCache
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2021-08-16 19:07:28 +07:00 |
DepthBufferRender
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Minor code cleanup in Rasterize.
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2021-11-20 17:15:26 +07:00 |
GLideNHQ
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Add support for HD textures, which have the same checksum but different format or size.
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2022-02-14 18:12:14 +07:00 |
GLideNUI
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GLideNUI: copy M64P_GLIDENUI fix to Config_LoadConfig() aswell
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2022-02-19 11:50:15 +07:00 |
GLideNUI-wtl
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Update from C++11 to C++17
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2021-10-12 20:30:22 +07:00 |
Graphics
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Fix mip-mapped textures not filtered with fast texture path when "emulate mip-map" is disabled.
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2022-02-13 21:40:31 +07:00 |
inc
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Code cleanup
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2021-10-24 15:04:34 +07:00 |
mupenplus
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GLideNUI: copy config files to user config path when needed
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2022-02-13 11:45:41 +07:00 |
Neon
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Update xxHash to 0.8.0
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2020-10-12 13:25:53 +07:00 |
osal
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cmake: Better handling of CMAKE_BUILD_TYPE
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2021-11-28 23:38:58 +07:00 |
uCodes
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Apply mask on DMEM address to avoid segmentation fault in Indiana Jones,
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2022-01-08 11:22:42 +07:00 |
windows
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cmake: Generate Revision.h in the build directory
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2021-12-06 23:57:51 +07:00 |
xxHash
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Update xxHash to 0.8.0
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2020-10-12 13:25:53 +07:00 |
3DMath.cpp
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Code refactor and cleanup:
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2020-11-14 16:54:28 +07:00 |
3DMath.h
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Fixed some undefined behaviour errors found in #2364
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2020-11-14 16:50:50 +07:00 |
CMakeLists.txt
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Fix build with CMake on Windows
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2022-01-07 19:05:08 +07:00 |
Combiner.cpp
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Use hybrid filter for upscale buffer copy and plain bilinear filter for downscale one.
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2020-05-10 15:56:09 +07:00 |
Combiner.h
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Code refactor and cleanup:
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2020-11-14 16:54:28 +07:00 |
CombinerKey.cpp
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Add isHWLSupported bit to CombinerKey.
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2020-12-28 16:18:18 +07:00 |
CombinerKey.h
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Add isHWLSupported bit to CombinerKey.
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2020-12-28 16:18:18 +07:00 |
CommonPluginAPI.cpp
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Revert OS_WINDOWS changes
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2018-11-25 18:34:16 +07:00 |
Config.cpp
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Add inaccurate texture coordinates hotkey
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2022-02-13 11:38:27 +07:00 |
Config.h
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Add inaccurate texture coordinates hotkey
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2022-02-13 11:38:27 +07:00 |
convert.cpp
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Code refactor and cleanup:
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2020-11-14 16:54:28 +07:00 |
convert.h
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Fix IA31_RGBA8888 conversion.
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2021-08-24 18:28:19 +07:00 |
CRC_OPT.cpp
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Update xxHash to 0.8.0
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2020-10-12 13:25:53 +07:00 |
CRC.h
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Update to XXH3 for CRC_OPT
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2020-03-30 21:16:59 +07:00 |
CRC32_ARMV8.cpp
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Update to XXH3 for CRC_OPT
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2020-03-30 21:16:59 +07:00 |
CRC32.cpp
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Code refactor and cleanup:
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2020-11-14 16:54:28 +07:00 |
DebugDump.cpp
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Improve logging information
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2019-04-23 11:15:41 +07:00 |
DebugDump.h
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Fix blending when CLR_ON_CVG flag is on.
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2017-09-21 23:18:35 +07:00 |
Debugger.cpp
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cmake: Generate Revision.h in the build directory
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2021-12-06 23:57:51 +07:00 |
Debugger.h
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[Debugger] Fix display of vertex alpha in HLE mode.
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2020-05-03 15:14:25 +07:00 |
DepthBuffer.cpp
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Init hdRatio for depth buffer texture.
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2021-10-02 20:44:52 +07:00 |
DepthBuffer.h
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Code refactor and cleanup:
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2020-11-14 16:54:28 +07:00 |
DisplayLoadProgress.cpp
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Rename Ext_TxFilter.h to TxFilterExport.h
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2021-10-24 18:44:10 +07:00 |
DisplayLoadProgress.h
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Display save/load progress for combiners shaders
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2017-10-26 00:37:26 +07:00 |
DisplayWindow.cpp
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Fix anisotropic filtering.
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2021-07-22 22:17:07 +07:00 |
DisplayWindow.h
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Fix anisotropic filtering.
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2021-07-22 22:17:07 +07:00 |
FrameBuffer.cpp
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Correct FrameBuffer::isAuxiliary()
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2022-02-14 18:16:01 +07:00 |
FrameBuffer.h
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Keep a color copy FBO and texture per N64 frame buffer
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2021-04-19 21:50:55 +07:00 |
FrameBufferEmulationIssues.txt
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StarCraft fix.
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2019-02-02 18:34:10 +07:00 |
FrameBufferInfo.cpp
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Improve logging information
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2019-04-23 11:15:41 +07:00 |
FrameBufferInfo.h
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FBInfo fixes
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2017-11-16 09:43:08 +07:00 |
FrameBufferInfoAPI.h
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Revert OS_WINDOWS changes
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2018-11-25 18:34:16 +07:00 |
GBI.cpp
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Fix some of PVS-Studio warnings.
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2020-11-14 20:00:19 +07:00 |
GBI.h
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Code refactor and cleanup:
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2020-11-14 16:54:28 +07:00 |
gDP.cpp
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Fix gDP.m_texCoordBounds validity.
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2021-12-05 15:18:51 +07:00 |
gDP.h
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Fix gDP.m_texCoordBounds validity.
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2021-12-05 15:18:51 +07:00 |
getRevision.bat
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Avoid problem with spaces
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2020-10-12 12:56:14 +07:00 |
getRevision.sh
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cmake: Generate Revision.h in the build directory
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2021-12-06 23:57:51 +07:00 |
GLideN64.cpp
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cmake: Generate Revision.h in the build directory
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2021-12-06 23:57:51 +07:00 |
GLideN64.h
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Introduce pluginNameWithRevision
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2020-11-19 16:50:32 +07:00 |
GLideN64.rc
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GLideNUI: make Gliden64 have rc files
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2020-04-22 21:14:15 +07:00 |
GraphicsDrawer.cpp
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Fix renderScreenSpaceTriangles when input vertices represent TRIANGLE_STRIP.
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2022-01-16 17:24:49 +07:00 |
GraphicsDrawer.h
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Use sliced texture atlas for mipmap textures to avoid possible texture size limitations.
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2021-10-02 17:42:01 +07:00 |
gSP.cpp
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Minor code cleanup in gSPCullVertices
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2022-01-16 18:07:24 +07:00 |
gSP.h
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Standarize the number of barycentric coordinate vertex attributes.
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2020-12-27 12:20:42 +07:00 |
iob.cpp
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MSVS project for mupen64plus x64
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2017-11-02 11:05:55 +07:00 |
Log_android.cpp
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Fix android logging
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2019-09-29 16:08:44 +07:00 |
Log_ios.mm
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Add new iOS files
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2018-03-31 10:54:20 +07:00 |
Log.cpp
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Improve logging information
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2019-04-23 11:15:41 +07:00 |
Log.h
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Fix Log.h
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2019-11-30 22:40:00 +07:00 |
MemoryStatus.h
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Check that RDRAM area is writable before writing buffer data into it.
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2019-03-16 18:37:05 +07:00 |
MupenPlusPluginAPI.cpp
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Allow GLideNUI to work with mupen64plus
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2020-09-16 19:02:46 +07:00 |
N64.cpp
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Add support for SP_STATUS_REG and RDRAM_SIZE in mupen64plus API
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2017-10-06 14:14:05 +07:00 |
N64.h
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Add support for SP_STATUS_REG and RDRAM_SIZE in mupen64plus API
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2017-10-06 14:14:05 +07:00 |
NoiseTexture.cpp
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Remove "Enable noise" oprion. Emulation of noise is always enabled.
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2020-03-31 18:31:42 +07:00 |
NoiseTexture.h
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Fill noise textures data only once on plugin's start.
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2017-10-27 10:43:14 +07:00 |
PaletteTexture.cpp
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Set buffer to nullptr after free
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2020-04-28 15:50:37 +07:00 |
PaletteTexture.h
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Update to XXH3 for CRC_OPT
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2020-03-30 21:16:59 +07:00 |
Performance.cpp
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Code cleanup: fix compilation warnings.
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2017-11-15 15:07:52 +07:00 |
Performance.h
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Use steady_clock for Performance counter
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2017-06-09 15:23:30 -06:00 |
Platform.h
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Revert OS_WINDOWS changes
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2018-11-25 18:34:16 +07:00 |
PluginAPI.h
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GLideNUI: copy config files to user config path when needed
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2022-02-13 11:45:41 +07:00 |
PostProcessor.cpp
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Fix wrong buffer height in PostProcessor
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2021-06-05 21:06:32 +07:00 |
PostProcessor.h
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Cleanup unneeded code
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2020-12-17 17:57:37 +07:00 |
RDP.cpp
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Debug dump cmd in LLE mode.
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2020-06-28 11:06:37 +07:00 |
RDP.h
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Store texrect command parameters in RDP.w0 and RDP.w1
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2018-09-04 16:42:53 +07:00 |
resource.h
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GLideNUI: make Gliden64 have rc files
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2020-04-22 21:14:15 +07:00 |
RSP_LoadMatrix.cpp
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Add matix element conversion functions.
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2018-06-11 20:12:13 +07:00 |
RSP_LoadMatrixX86.cpp
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Fix type cast error for 64bit compilation
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2020-06-14 11:50:57 +07:00 |
RSP.cpp
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Enable noDepthFrameBuffers hack for Extreme G 2
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2021-11-13 22:43:06 +07:00 |
RSP.h
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Implement Factor5 ucodes for Indiana Jones/Battle of Naboo, task #1259
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2018-06-16 18:41:50 +07:00 |
sdl2_compat.h
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Move all sources to src folder.
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2015-05-13 10:21:32 +06:00 |
SoftwareRender.cpp
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Fix renderScreenSpaceTriangles when input vertices represent TRIANGLE_STRIP.
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2022-01-16 17:24:49 +07:00 |
SoftwareRender.h
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Fix renderScreenSpaceTriangles when input vertices represent TRIANGLE_STRIP.
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2022-01-16 17:24:49 +07:00 |
TexrectDrawer.cpp
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Fix gDP.m_texCoordBounds validity.
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2021-12-05 15:18:51 +07:00 |
TexrectDrawer.h
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Fix texrect drawer.
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2021-04-19 21:55:00 +07:00 |
TextDrawer.cpp
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TextDrawer::drawText: add setScissor
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2020-12-31 11:44:45 +07:00 |
TextDrawer.h
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Add TextDrawer::setTextColor method.
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2017-06-25 15:07:02 +07:00 |
TextDrawerStub.cpp
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Add new iOS files
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2018-03-31 10:54:20 +07:00 |
TextureFilterHandler.cpp
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Rename Ext_TxFilter.h to TxFilterExport.h
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2021-10-24 18:44:10 +07:00 |
TextureFilterHandler.h
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Do not shutdown TextureFilterHandler on RomClosed() API command.
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2017-11-22 14:35:31 +07:00 |
Textures.cpp
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Add support for HD textures, which have the same checksum but different format or size.
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2022-02-14 18:12:14 +07:00 |
Textures.h
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Refactor texture load: apply proper mask to tmem read address to prevent out of bounds reads.
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2022-02-13 11:16:24 +07:00 |
TxFilterStub.cpp
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Correct include in TxFilterStub.cpp
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2021-10-30 13:02:13 +07:00 |
Types.h
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Add template RAII class to change-restore arbitrary parameters: ValueKeeper Use it in TexrectDrawer::draw()
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2019-02-02 18:34:08 +07:00 |
VI.cpp
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Add inaccurate texture coordinates hotkey
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2022-02-13 11:38:27 +07:00 |
VI.h
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Code refactor: add vi status constants
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2020-10-29 16:55:37 +07:00 |
winlnxdefs.h
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Move all sources to src folder.
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2015-05-13 10:21:32 +06:00 |
wst.h
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Changes needed to build with Android NDK 15
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2017-06-18 18:33:05 -04:00 |
ZilmarGFX_1_3.h
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Revert OS_WINDOWS changes
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2018-11-25 18:34:16 +07:00 |
ZilmarPluginAPI.cpp
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Revert OS_WINDOWS changes
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2018-11-25 18:34:16 +07:00 |
ZlutTexture.cpp
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Fix issues with EGL image public API on GLES 2.0
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2019-11-30 15:54:59 +07:00 |
ZlutTexture.h
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Special shaders
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2017-01-08 17:49:50 +07:00 |