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mirror of https://github.com/blawar/GLideN64.git synced 2024-06-30 08:24:05 +00:00
GLideN64/src
2022-02-19 11:50:15 +07:00
..
BufferCopy Set m_cleared to false in FrameBuffer::copyRdram(). 2021-05-15 20:44:07 +07:00
common GLideNHQ: Introduce TxHiResNoCache 2021-08-16 19:07:28 +07:00
DepthBufferRender Minor code cleanup in Rasterize. 2021-11-20 17:15:26 +07:00
GLideNHQ Add support for HD textures, which have the same checksum but different format or size. 2022-02-14 18:12:14 +07:00
GLideNUI GLideNUI: copy M64P_GLIDENUI fix to Config_LoadConfig() aswell 2022-02-19 11:50:15 +07:00
GLideNUI-wtl Update from C++11 to C++17 2021-10-12 20:30:22 +07:00
Graphics Fix mip-mapped textures not filtered with fast texture path when "emulate mip-map" is disabled. 2022-02-13 21:40:31 +07:00
inc Code cleanup 2021-10-24 15:04:34 +07:00
mupenplus GLideNUI: copy config files to user config path when needed 2022-02-13 11:45:41 +07:00
Neon Update xxHash to 0.8.0 2020-10-12 13:25:53 +07:00
osal cmake: Better handling of CMAKE_BUILD_TYPE 2021-11-28 23:38:58 +07:00
uCodes Apply mask on DMEM address to avoid segmentation fault in Indiana Jones, 2022-01-08 11:22:42 +07:00
windows cmake: Generate Revision.h in the build directory 2021-12-06 23:57:51 +07:00
xxHash Update xxHash to 0.8.0 2020-10-12 13:25:53 +07:00
3DMath.cpp Code refactor and cleanup: 2020-11-14 16:54:28 +07:00
3DMath.h Fixed some undefined behaviour errors found in #2364 2020-11-14 16:50:50 +07:00
CMakeLists.txt Fix build with CMake on Windows 2022-01-07 19:05:08 +07:00
Combiner.cpp Use hybrid filter for upscale buffer copy and plain bilinear filter for downscale one. 2020-05-10 15:56:09 +07:00
Combiner.h Code refactor and cleanup: 2020-11-14 16:54:28 +07:00
CombinerKey.cpp Add isHWLSupported bit to CombinerKey. 2020-12-28 16:18:18 +07:00
CombinerKey.h Add isHWLSupported bit to CombinerKey. 2020-12-28 16:18:18 +07:00
CommonPluginAPI.cpp Revert OS_WINDOWS changes 2018-11-25 18:34:16 +07:00
Config.cpp Add inaccurate texture coordinates hotkey 2022-02-13 11:38:27 +07:00
Config.h Add inaccurate texture coordinates hotkey 2022-02-13 11:38:27 +07:00
convert.cpp Code refactor and cleanup: 2020-11-14 16:54:28 +07:00
convert.h Fix IA31_RGBA8888 conversion. 2021-08-24 18:28:19 +07:00
CRC_OPT.cpp Update xxHash to 0.8.0 2020-10-12 13:25:53 +07:00
CRC.h Update to XXH3 for CRC_OPT 2020-03-30 21:16:59 +07:00
CRC32_ARMV8.cpp Update to XXH3 for CRC_OPT 2020-03-30 21:16:59 +07:00
CRC32.cpp Code refactor and cleanup: 2020-11-14 16:54:28 +07:00
DebugDump.cpp Improve logging information 2019-04-23 11:15:41 +07:00
DebugDump.h Fix blending when CLR_ON_CVG flag is on. 2017-09-21 23:18:35 +07:00
Debugger.cpp cmake: Generate Revision.h in the build directory 2021-12-06 23:57:51 +07:00
Debugger.h [Debugger] Fix display of vertex alpha in HLE mode. 2020-05-03 15:14:25 +07:00
DepthBuffer.cpp Init hdRatio for depth buffer texture. 2021-10-02 20:44:52 +07:00
DepthBuffer.h Code refactor and cleanup: 2020-11-14 16:54:28 +07:00
DisplayLoadProgress.cpp Rename Ext_TxFilter.h to TxFilterExport.h 2021-10-24 18:44:10 +07:00
DisplayLoadProgress.h Display save/load progress for combiners shaders 2017-10-26 00:37:26 +07:00
DisplayWindow.cpp Fix anisotropic filtering. 2021-07-22 22:17:07 +07:00
DisplayWindow.h Fix anisotropic filtering. 2021-07-22 22:17:07 +07:00
FrameBuffer.cpp Correct FrameBuffer::isAuxiliary() 2022-02-14 18:16:01 +07:00
FrameBuffer.h Keep a color copy FBO and texture per N64 frame buffer 2021-04-19 21:50:55 +07:00
FrameBufferEmulationIssues.txt StarCraft fix. 2019-02-02 18:34:10 +07:00
FrameBufferInfo.cpp Improve logging information 2019-04-23 11:15:41 +07:00
FrameBufferInfo.h FBInfo fixes 2017-11-16 09:43:08 +07:00
FrameBufferInfoAPI.h Revert OS_WINDOWS changes 2018-11-25 18:34:16 +07:00
GBI.cpp Fix some of PVS-Studio warnings. 2020-11-14 20:00:19 +07:00
GBI.h Code refactor and cleanup: 2020-11-14 16:54:28 +07:00
gDP.cpp Fix gDP.m_texCoordBounds validity. 2021-12-05 15:18:51 +07:00
gDP.h Fix gDP.m_texCoordBounds validity. 2021-12-05 15:18:51 +07:00
getRevision.bat Avoid problem with spaces 2020-10-12 12:56:14 +07:00
getRevision.sh cmake: Generate Revision.h in the build directory 2021-12-06 23:57:51 +07:00
GLideN64.cpp cmake: Generate Revision.h in the build directory 2021-12-06 23:57:51 +07:00
GLideN64.h Introduce pluginNameWithRevision 2020-11-19 16:50:32 +07:00
GLideN64.rc GLideNUI: make Gliden64 have rc files 2020-04-22 21:14:15 +07:00
GraphicsDrawer.cpp Fix renderScreenSpaceTriangles when input vertices represent TRIANGLE_STRIP. 2022-01-16 17:24:49 +07:00
GraphicsDrawer.h Use sliced texture atlas for mipmap textures to avoid possible texture size limitations. 2021-10-02 17:42:01 +07:00
gSP.cpp Minor code cleanup in gSPCullVertices 2022-01-16 18:07:24 +07:00
gSP.h Standarize the number of barycentric coordinate vertex attributes. 2020-12-27 12:20:42 +07:00
iob.cpp MSVS project for mupen64plus x64 2017-11-02 11:05:55 +07:00
Log_android.cpp Fix android logging 2019-09-29 16:08:44 +07:00
Log_ios.mm Add new iOS files 2018-03-31 10:54:20 +07:00
Log.cpp Improve logging information 2019-04-23 11:15:41 +07:00
Log.h Fix Log.h 2019-11-30 22:40:00 +07:00
MemoryStatus.h Check that RDRAM area is writable before writing buffer data into it. 2019-03-16 18:37:05 +07:00
MupenPlusPluginAPI.cpp Allow GLideNUI to work with mupen64plus 2020-09-16 19:02:46 +07:00
N64.cpp Add support for SP_STATUS_REG and RDRAM_SIZE in mupen64plus API 2017-10-06 14:14:05 +07:00
N64.h Add support for SP_STATUS_REG and RDRAM_SIZE in mupen64plus API 2017-10-06 14:14:05 +07:00
NoiseTexture.cpp Remove "Enable noise" oprion. Emulation of noise is always enabled. 2020-03-31 18:31:42 +07:00
NoiseTexture.h Fill noise textures data only once on plugin's start. 2017-10-27 10:43:14 +07:00
PaletteTexture.cpp Set buffer to nullptr after free 2020-04-28 15:50:37 +07:00
PaletteTexture.h Update to XXH3 for CRC_OPT 2020-03-30 21:16:59 +07:00
Performance.cpp Code cleanup: fix compilation warnings. 2017-11-15 15:07:52 +07:00
Performance.h Use steady_clock for Performance counter 2017-06-09 15:23:30 -06:00
Platform.h Revert OS_WINDOWS changes 2018-11-25 18:34:16 +07:00
PluginAPI.h GLideNUI: copy config files to user config path when needed 2022-02-13 11:45:41 +07:00
PostProcessor.cpp Fix wrong buffer height in PostProcessor 2021-06-05 21:06:32 +07:00
PostProcessor.h Cleanup unneeded code 2020-12-17 17:57:37 +07:00
RDP.cpp Debug dump cmd in LLE mode. 2020-06-28 11:06:37 +07:00
RDP.h Store texrect command parameters in RDP.w0 and RDP.w1 2018-09-04 16:42:53 +07:00
resource.h GLideNUI: make Gliden64 have rc files 2020-04-22 21:14:15 +07:00
RSP_LoadMatrix.cpp Add matix element conversion functions. 2018-06-11 20:12:13 +07:00
RSP_LoadMatrixX86.cpp Fix type cast error for 64bit compilation 2020-06-14 11:50:57 +07:00
RSP.cpp Enable noDepthFrameBuffers hack for Extreme G 2 2021-11-13 22:43:06 +07:00
RSP.h Implement Factor5 ucodes for Indiana Jones/Battle of Naboo, task #1259 2018-06-16 18:41:50 +07:00
sdl2_compat.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
SoftwareRender.cpp Fix renderScreenSpaceTriangles when input vertices represent TRIANGLE_STRIP. 2022-01-16 17:24:49 +07:00
SoftwareRender.h Fix renderScreenSpaceTriangles when input vertices represent TRIANGLE_STRIP. 2022-01-16 17:24:49 +07:00
TexrectDrawer.cpp Fix gDP.m_texCoordBounds validity. 2021-12-05 15:18:51 +07:00
TexrectDrawer.h Fix texrect drawer. 2021-04-19 21:55:00 +07:00
TextDrawer.cpp TextDrawer::drawText: add setScissor 2020-12-31 11:44:45 +07:00
TextDrawer.h Add TextDrawer::setTextColor method. 2017-06-25 15:07:02 +07:00
TextDrawerStub.cpp Add new iOS files 2018-03-31 10:54:20 +07:00
TextureFilterHandler.cpp Rename Ext_TxFilter.h to TxFilterExport.h 2021-10-24 18:44:10 +07:00
TextureFilterHandler.h Do not shutdown TextureFilterHandler on RomClosed() API command. 2017-11-22 14:35:31 +07:00
Textures.cpp Add support for HD textures, which have the same checksum but different format or size. 2022-02-14 18:12:14 +07:00
Textures.h Refactor texture load: apply proper mask to tmem read address to prevent out of bounds reads. 2022-02-13 11:16:24 +07:00
TxFilterStub.cpp Correct include in TxFilterStub.cpp 2021-10-30 13:02:13 +07:00
Types.h Add template RAII class to change-restore arbitrary parameters: ValueKeeper Use it in TexrectDrawer::draw() 2019-02-02 18:34:08 +07:00
VI.cpp Add inaccurate texture coordinates hotkey 2022-02-13 11:38:27 +07:00
VI.h Code refactor: add vi status constants 2020-10-29 16:55:37 +07:00
winlnxdefs.h Move all sources to src folder. 2015-05-13 10:21:32 +06:00
wst.h Changes needed to build with Android NDK 15 2017-06-18 18:33:05 -04:00
ZilmarGFX_1_3.h Revert OS_WINDOWS changes 2018-11-25 18:34:16 +07:00
ZilmarPluginAPI.cpp Revert OS_WINDOWS changes 2018-11-25 18:34:16 +07:00
ZlutTexture.cpp Fix issues with EGL image public API on GLES 2.0 2019-11-30 15:54:59 +07:00
ZlutTexture.h Special shaders 2017-01-08 17:49:50 +07:00