..
BufferCopy
Make FBInfo working when when "copy to RDRAM" option is disabled.
2022-02-20 11:16:49 +07:00
common
GLideNHQ: Introduce TxHiResNoCache
2021-08-16 19:07:28 +07:00
DepthBufferRender
Minor code cleanup in Rasterize.
2021-11-20 17:15:26 +07:00
GLideNHQ
Code refactor: get rid of Windows macro min and max.
2022-02-20 11:16:49 +07:00
GLideNUI
GLideNUI: copy M64P_GLIDENUI fix to Config_LoadConfig() aswell
2022-02-19 11:50:15 +07:00
GLideNUI-wtl
Update from C++11 to C++17
2021-10-12 20:30:22 +07:00
Graphics
Detect the Angle renderer
2022-02-20 11:22:27 +07:00
inc
Code cleanup
2021-10-24 15:04:34 +07:00
mupenplus
GLideNUI: copy config files to user config path when needed
2022-02-13 11:45:41 +07:00
Neon
Update xxHash to 0.8.0
2020-10-12 13:25:53 +07:00
osal
cmake: Better handling of CMAKE_BUILD_TYPE
2021-11-28 23:38:58 +07:00
uCodes
Apply mask on DMEM address to avoid segmentation fault in Indiana Jones,
2022-01-08 11:22:42 +07:00
windows
Code refactor: get rid of Windows macro min and max.
2022-02-20 11:16:49 +07:00
xxHash
Update xxHash to 0.8.0
2020-10-12 13:25:53 +07:00
3DMath.cpp
Code refactor and cleanup:
2020-11-14 16:54:28 +07:00
3DMath.h
Fixed some undefined behaviour errors found in #2364
2020-11-14 16:50:50 +07:00
CMakeLists.txt
Fix build with CMake on Windows
2022-01-07 19:05:08 +07:00
Combiner.cpp
Use hybrid filter for upscale buffer copy and plain bilinear filter for downscale one.
2020-05-10 15:56:09 +07:00
Combiner.h
Code refactor and cleanup:
2020-11-14 16:54:28 +07:00
CombinerKey.cpp
Add isHWLSupported bit to CombinerKey.
2020-12-28 16:18:18 +07:00
CombinerKey.h
Add isHWLSupported bit to CombinerKey.
2020-12-28 16:18:18 +07:00
CommonPluginAPI.cpp
Revert OS_WINDOWS changes
2018-11-25 18:34:16 +07:00
Config.cpp
Add inaccurate texture coordinates hotkey
2022-02-13 11:38:27 +07:00
Config.h
Add inaccurate texture coordinates hotkey
2022-02-13 11:38:27 +07:00
convert.cpp
Code refactor and cleanup:
2020-11-14 16:54:28 +07:00
convert.h
Fix IA31_RGBA8888 conversion.
2021-08-24 18:28:19 +07:00
CRC_OPT.cpp
Update xxHash to 0.8.0
2020-10-12 13:25:53 +07:00
CRC.h
Update to XXH3 for CRC_OPT
2020-03-30 21:16:59 +07:00
CRC32_ARMV8.cpp
Update to XXH3 for CRC_OPT
2020-03-30 21:16:59 +07:00
CRC32.cpp
Code refactor and cleanup:
2020-11-14 16:54:28 +07:00
DebugDump.cpp
Improve logging information
2019-04-23 11:15:41 +07:00
DebugDump.h
Fix blending when CLR_ON_CVG flag is on.
2017-09-21 23:18:35 +07:00
Debugger.cpp
cmake: Generate Revision.h in the build directory
2021-12-06 23:57:51 +07:00
Debugger.h
[Debugger] Fix display of vertex alpha in HLE mode.
2020-05-03 15:14:25 +07:00
DepthBuffer.cpp
Init hdRatio for depth buffer texture.
2021-10-02 20:44:52 +07:00
DepthBuffer.h
Code refactor and cleanup:
2020-11-14 16:54:28 +07:00
DisplayLoadProgress.cpp
Rename Ext_TxFilter.h to TxFilterExport.h
2021-10-24 18:44:10 +07:00
DisplayLoadProgress.h
Display save/load progress for combiners shaders
2017-10-26 00:37:26 +07:00
DisplayWindow.cpp
Code refactor: get rid of Windows macro min and max.
2022-02-20 11:16:49 +07:00
DisplayWindow.h
Fix anisotropic filtering.
2021-07-22 22:17:07 +07:00
FrameBuffer.cpp
Correct FrameBuffer::isAuxiliary()
2022-02-14 18:16:01 +07:00
FrameBuffer.h
Keep a color copy FBO and texture per N64 frame buffer
2021-04-19 21:50:55 +07:00
FrameBufferEmulationIssues.txt
StarCraft fix.
2019-02-02 18:34:10 +07:00
FrameBufferInfo.cpp
Improve logging information
2019-04-23 11:15:41 +07:00
FrameBufferInfo.h
FBInfo fixes
2017-11-16 09:43:08 +07:00
FrameBufferInfoAPI.h
Revert OS_WINDOWS changes
2018-11-25 18:34:16 +07:00
GBI.cpp
Fix some of PVS-Studio warnings.
2020-11-14 20:00:19 +07:00
GBI.h
Code refactor and cleanup:
2020-11-14 16:54:28 +07:00
gDP.cpp
Fix gDP.m_texCoordBounds validity.
2021-12-05 15:18:51 +07:00
gDP.h
Fix gDP.m_texCoordBounds validity.
2021-12-05 15:18:51 +07:00
getRevision.bat
Avoid problem with spaces
2020-10-12 12:56:14 +07:00
getRevision.sh
cmake: Generate Revision.h in the build directory
2021-12-06 23:57:51 +07:00
GLideN64.cpp
cmake: Generate Revision.h in the build directory
2021-12-06 23:57:51 +07:00
GLideN64.h
Introduce pluginNameWithRevision
2020-11-19 16:50:32 +07:00
GLideN64.rc
GLideNUI: make Gliden64 have rc files
2020-04-22 21:14:15 +07:00
GraphicsDrawer.cpp
Allow to draw aux (not produced by gDPTextureRectangle) texrects
2022-02-20 11:16:49 +07:00
GraphicsDrawer.h
Use sliced texture atlas for mipmap textures to avoid possible texture size limitations.
2021-10-02 17:42:01 +07:00
gSP.cpp
Minor code cleanup in gSPCullVertices
2022-01-16 18:07:24 +07:00
gSP.h
Standarize the number of barycentric coordinate vertex attributes.
2020-12-27 12:20:42 +07:00
iob.cpp
MSVS project for mupen64plus x64
2017-11-02 11:05:55 +07:00
Log_android.cpp
Fix android logging
2019-09-29 16:08:44 +07:00
Log_ios.mm
Add new iOS files
2018-03-31 10:54:20 +07:00
Log.cpp
Improve logging information
2019-04-23 11:15:41 +07:00
Log.h
Fix Log.h
2019-11-30 22:40:00 +07:00
MemoryStatus.h
Check that RDRAM area is writable before writing buffer data into it.
2019-03-16 18:37:05 +07:00
MupenPlusPluginAPI.cpp
Allow GLideNUI to work with mupen64plus
2020-09-16 19:02:46 +07:00
N64.cpp
Add support for SP_STATUS_REG and RDRAM_SIZE in mupen64plus API
2017-10-06 14:14:05 +07:00
N64.h
Add support for SP_STATUS_REG and RDRAM_SIZE in mupen64plus API
2017-10-06 14:14:05 +07:00
NoiseTexture.cpp
Remove "Enable noise" oprion. Emulation of noise is always enabled.
2020-03-31 18:31:42 +07:00
NoiseTexture.h
Fill noise textures data only once on plugin's start.
2017-10-27 10:43:14 +07:00
PaletteTexture.cpp
Set buffer to nullptr after free
2020-04-28 15:50:37 +07:00
PaletteTexture.h
Update to XXH3 for CRC_OPT
2020-03-30 21:16:59 +07:00
Performance.cpp
Code cleanup: fix compilation warnings.
2017-11-15 15:07:52 +07:00
Performance.h
Use steady_clock for Performance counter
2017-06-09 15:23:30 -06:00
Platform.h
Revert OS_WINDOWS changes
2018-11-25 18:34:16 +07:00
PluginAPI.h
Code refactor: get rid of Windows macro min and max.
2022-02-20 11:16:49 +07:00
PostProcessor.cpp
Fix wrong buffer height in PostProcessor
2021-06-05 21:06:32 +07:00
PostProcessor.h
Cleanup unneeded code
2020-12-17 17:57:37 +07:00
RDP.cpp
Debug dump cmd in LLE mode.
2020-06-28 11:06:37 +07:00
RDP.h
Store texrect command parameters in RDP.w0 and RDP.w1
2018-09-04 16:42:53 +07:00
resource.h
GLideNUI: make Gliden64 have rc files
2020-04-22 21:14:15 +07:00
RSP_LoadMatrix.cpp
Add matix element conversion functions.
2018-06-11 20:12:13 +07:00
RSP_LoadMatrixX86.cpp
Fix type cast error for 64bit compilation
2020-06-14 11:50:57 +07:00
RSP.cpp
Enable noDepthFrameBuffers hack for Extreme G 2
2021-11-13 22:43:06 +07:00
RSP.h
Implement Factor5 ucodes for Indiana Jones/Battle of Naboo, task #1259
2018-06-16 18:41:50 +07:00
sdl2_compat.h
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
SoftwareRender.cpp
Fix renderScreenSpaceTriangles when input vertices represent TRIANGLE_STRIP.
2022-01-16 17:24:49 +07:00
SoftwareRender.h
Fix renderScreenSpaceTriangles when input vertices represent TRIANGLE_STRIP.
2022-01-16 17:24:49 +07:00
TexrectDrawer.cpp
Fix gDP.m_texCoordBounds validity.
2021-12-05 15:18:51 +07:00
TexrectDrawer.h
Fix texrect drawer.
2021-04-19 21:55:00 +07:00
TextDrawer.cpp
TextDrawer::drawText: add setScissor
2020-12-31 11:44:45 +07:00
TextDrawer.h
Add TextDrawer::setTextColor method.
2017-06-25 15:07:02 +07:00
TextDrawerStub.cpp
Add new iOS files
2018-03-31 10:54:20 +07:00
TextureFilterHandler.cpp
Rename Ext_TxFilter.h to TxFilterExport.h
2021-10-24 18:44:10 +07:00
TextureFilterHandler.h
Do not shutdown TextureFilterHandler on RomClosed() API command.
2017-11-22 14:35:31 +07:00
Textures.cpp
Add support for HD textures, which have the same checksum but different format or size.
2022-02-14 18:12:14 +07:00
Textures.h
Refactor texture load: apply proper mask to tmem read address to prevent out of bounds reads.
2022-02-13 11:16:24 +07:00
TxFilterStub.cpp
Correct include in TxFilterStub.cpp
2021-10-30 13:02:13 +07:00
Types.h
Add template RAII class to change-restore arbitrary parameters: ValueKeeper Use it in TexrectDrawer::draw()
2019-02-02 18:34:08 +07:00
VI.cpp
Add inaccurate texture coordinates hotkey
2022-02-13 11:38:27 +07:00
VI.h
Code refactor: add vi status constants
2020-10-29 16:55:37 +07:00
winlnxdefs.h
Move all sources to src folder.
2015-05-13 10:21:32 +06:00
wst.h
Changes needed to build with Android NDK 15
2017-06-18 18:33:05 -04:00
ZilmarGFX_1_3.h
Revert OS_WINDOWS changes
2018-11-25 18:34:16 +07:00
ZilmarPluginAPI.cpp
Revert OS_WINDOWS changes
2018-11-25 18:34:16 +07:00
ZlutTexture.cpp
Fix issues with EGL image public API on GLES 2.0
2019-11-30 15:54:59 +07:00
ZlutTexture.h
Special shaders
2017-01-08 17:49:50 +07:00