.. |
BufferCopy
|
Remove PixelWriteBuffer
|
2018-03-09 20:32:56 +07:00 |
common
|
Fix issue with plugin freeze when emulation ended while plugin is in full screen mode.
|
2017-12-15 12:38:16 +07:00 |
DepthBufferRender
|
Code cleanup: fix issues in GLideN64 found by static code analyser.
|
2017-11-18 22:07:27 +07:00 |
GLideNHQ
|
Android makefile improvements and cleanup
|
2018-02-02 07:52:42 -05:00 |
GLideNUI
|
Implement OSD Display: Internal Resolution and Rendering Resolution
|
2018-03-05 22:56:14 +07:00 |
Graphics
|
Use glDrawRangeElements
|
2018-03-09 20:33:15 +07:00 |
inc
|
Update m64p api headers
|
2017-12-14 17:45:20 +01:00 |
mupenplus
|
Implement OSD Display: Internal Resolution and Rendering Resolution
|
2018-03-05 22:56:14 +07:00 |
Neon
|
Fix hardware lighting. It was broken when lighting method was rewritten in 6af6e2c17f
|
2017-11-11 21:35:08 +07:00 |
osal
|
Android makefile improvements and cleanup
|
2018-02-02 07:52:42 -05:00 |
uCodes
|
Fix compile for ZSortBOSS
|
2018-02-13 09:52:16 +07:00 |
windows
|
Disable RSPTHREAD use for zilmar spec build.
|
2017-11-20 21:11:24 +07:00 |
xxHash
|
Update xxHash to 0.6.4
|
2017-12-22 08:23:52 -07:00 |
3DMath.cpp
|
arm neon: add CopyMatrix function
|
2017-07-15 10:19:15 +00:00 |
3DMath.h
|
arm neon: add CopyMatrix function
|
2017-07-15 10:19:15 +00:00 |
CMakeLists.txt
|
cmake: Rename output folders.
|
2018-03-18 00:03:56 +07:00 |
Combiner.cpp
|
Fixed problem with combiners shaders generation:
|
2017-10-29 16:49:05 +07:00 |
Combiner.h
|
Code cleanup: fix issues in GLideN64 found by static code analyser.
|
2017-11-18 22:07:27 +07:00 |
CombinerKey.cpp
|
Code refactor: CombinerProgram()::getKey() returns reference instead of object
|
2017-12-15 12:38:10 +07:00 |
CombinerKey.h
|
Code refactor: CombinerProgram()::getKey() returns reference instead of object
|
2017-12-15 12:38:10 +07:00 |
CommonPluginAPI.cpp
|
Code rafactor to fix compilation errors with mupen64plus build.
|
2016-02-27 11:58:56 +06:00 |
Config.cpp
|
Revert "Adjust font defaults"
|
2018-03-19 14:08:29 +07:00 |
Config.h
|
Implement OSD Display: Internal Resolution and Rendering Resolution
|
2018-03-05 22:56:14 +07:00 |
convert.cpp
|
Code cleanup: fix compilation warnings.
|
2017-11-15 15:07:52 +07:00 |
convert.h
|
Move string arrays from convert.h to convert.cpp
|
2016-09-22 16:17:37 +07:00 |
CRC_OPT.cpp
|
Only use XXH32 in CRC_OPT
|
2017-09-13 15:20:39 +07:00 |
CRC.h
|
Specify a specific CRC function for microcodes
|
2016-11-03 17:37:40 +07:00 |
CRC32_ARMV8.cpp
|
armv8 crc32: add license information
|
2017-07-18 06:26:54 +02:00 |
CRC32.cpp
|
Specify a specific CRC function for microcodes
|
2016-11-03 17:37:40 +07:00 |
DebugDump.cpp
|
Add config option for debug dump.
|
2017-06-25 15:57:20 +07:00 |
DebugDump.h
|
Fix blending when CLR_ON_CVG flag is on.
|
2017-09-21 23:18:35 +07:00 |
Debugger.cpp
|
Debugger: fix TriInfo::getScreenX and TriInfo::getScreenY
|
2018-02-04 21:14:54 +07:00 |
Debugger.h
|
Fix display of texrect coordinates in debugger.
|
2018-03-02 21:22:24 +07:00 |
DepthBuffer.cpp
|
Cleanup FB Texture caching code
|
2018-02-26 21:15:51 +07:00 |
DepthBuffer.h
|
Code cleanup: fix issues in GLideN64 found by static code analyser.
|
2017-11-18 22:07:27 +07:00 |
DisplayLoadProgress.cpp
|
Fix compilation on Android.
|
2017-10-27 13:42:02 +07:00 |
DisplayLoadProgress.h
|
Display save/load progress for combiners shaders
|
2017-10-26 00:37:26 +07:00 |
DisplayWindow.cpp
|
Do not disable aspect settings when fb emulation disabled.
|
2018-01-05 15:46:12 +07:00 |
DisplayWindow.h
|
Fix issue with plugin freeze when emulation ended while plugin is in full screen mode.
|
2017-12-15 12:38:16 +07:00 |
FrameBuffer.cpp
|
Cleanup FB Texture caching code
|
2018-02-26 21:15:51 +07:00 |
FrameBuffer.h
|
Code cleanup: fix issues in GLideN64 found by static code analyser.
|
2017-11-18 22:07:27 +07:00 |
FrameBufferEmulationIssues.txt
|
Move all sources to src folder.
|
2015-05-13 10:21:32 +06:00 |
FrameBufferInfo.cpp
|
FBInfo fixes
|
2017-11-16 09:43:08 +07:00 |
FrameBufferInfo.h
|
FBInfo fixes
|
2017-11-16 09:43:08 +07:00 |
FrameBufferInfoAPI.h
|
Code rafactor to fix compilation errors with mupen64plus build.
|
2016-02-27 11:58:56 +06:00 |
GBI.cpp
|
Add European version of World Driver Championship.
|
2018-02-16 00:50:23 +01:00 |
GBI.h
|
Implement BOSS ZSort ucode (WDC, Stunt Racer)
|
2018-02-12 12:28:58 +01:00 |
gDP.cpp
|
Fix DebugMsg format string for gDPTextureRectangle.
|
2018-02-18 12:43:04 +07:00 |
gDP.h
|
Use fixed point calculation for texrect s and t coordinates.
|
2017-11-18 15:41:18 +07:00 |
getRevision.bat
|
Add getRevision.bat
|
2017-10-01 17:52:27 +07:00 |
getRevision.sh
|
Implement Debugger.
|
2017-06-25 15:35:48 +07:00 |
GLideN64.cpp
|
Switch to Unicode strings.
|
2015-05-13 10:21:40 +06:00 |
GLideN64.h
|
Switch to Unicode strings.
|
2015-05-13 10:21:40 +06:00 |
GraphicsDrawer.cpp
|
Correct screen coords viewport in TexrectDrawer::draw()
|
2018-03-21 19:49:36 +07:00 |
GraphicsDrawer.h
|
Correct screen coords viewport in TexrectDrawer::draw()
|
2018-03-21 19:49:36 +07:00 |
gSP.cpp
|
Implement BOSS ZSort ucode (WDC, Stunt Racer)
|
2018-02-12 12:28:58 +01:00 |
gSP.h
|
Correct debug output
|
2017-11-16 18:52:32 +07:00 |
iob.cpp
|
MSVS project for mupen64plus x64
|
2017-11-02 11:05:55 +07:00 |
Keys.cpp
|
Debugger: implement search for polygons, which use selected texture.
|
2018-02-04 21:14:18 +07:00 |
Keys.h
|
Debugger: implement search for polygons, which use selected texture.
|
2018-02-04 21:14:18 +07:00 |
Log_android.cpp
|
Have android LOG function use __android_log_vprint
|
2016-11-30 16:57:56 +07:00 |
Log.cpp
|
Enable IPO for Release build
|
2017-09-06 20:48:11 -06:00 |
Log.h
|
Have android LOG function use __android_log_vprint
|
2016-11-30 16:57:56 +07:00 |
mupen64plus-video-gliden64.mk
|
Minor fixes for ZSortBOSS
|
2018-02-13 09:52:16 +07:00 |
MupenPlusPluginAPI.cpp
|
Always detect (RDRAMSize on rom start.
|
2017-11-20 23:17:14 +07:00 |
N64.cpp
|
Add support for SP_STATUS_REG and RDRAM_SIZE in mupen64plus API
|
2017-10-06 14:14:05 +07:00 |
N64.h
|
Add support for SP_STATUS_REG and RDRAM_SIZE in mupen64plus API
|
2017-10-06 14:14:05 +07:00 |
NoiseTexture.cpp
|
Remove PixelWriteBuffer
|
2018-03-09 20:32:56 +07:00 |
NoiseTexture.h
|
Fill noise textures data only once on plugin's start.
|
2017-10-27 10:43:14 +07:00 |
PaletteTexture.cpp
|
Remove PixelWriteBuffer
|
2018-03-09 20:32:56 +07:00 |
PaletteTexture.h
|
Remove PixelWriteBuffer
|
2018-03-09 20:32:56 +07:00 |
Performance.cpp
|
Code cleanup: fix compilation warnings.
|
2017-11-15 15:07:52 +07:00 |
Performance.h
|
Use steady_clock for Performance counter
|
2017-06-09 15:23:30 -06:00 |
Platform.h
|
Remove use of OpenGL.h
|
2017-01-22 20:43:05 +07:00 |
PluginAPI.h
|
Fix issue with plugin freeze when emulation ended while plugin is in full screen mode.
|
2017-12-15 12:38:16 +07:00 |
PostProcessor.cpp
|
Cleanup FB Texture caching code
|
2018-02-26 21:15:51 +07:00 |
PostProcessor.h
|
Code cleanup: fix issues in GLideN64 found by static code analyser.
|
2017-11-18 22:07:27 +07:00 |
RDP.cpp
|
Don't unset DP_STATUS_FREEZE
|
2017-11-22 11:26:46 +07:00 |
RDP.h
|
Implement F3DTEX/A ucode. Decoded by olivieryuyu.
|
2017-01-31 14:44:54 +07:00 |
RSP_LoadMatrix.cpp
|
arm neon: add neon version of RSP_LoadMatrix
|
2017-03-22 21:14:49 +07:00 |
RSP_LoadMatrixX86.cpp
|
MSVS project for mupen64plus x64
|
2017-11-02 11:05:55 +07:00 |
RSP.cpp
|
Fix flickering in Gauntlet Legends
|
2018-02-21 10:17:27 +07:00 |
RSP.h
|
Allow Gauntlet Legends to boot in HLE
|
2017-10-24 15:45:37 +07:00 |
sdl2_compat.h
|
Move all sources to src folder.
|
2015-05-13 10:21:32 +06:00 |
SoftwareRender.cpp
|
Use short, not byte, for element index
|
2018-02-28 16:55:29 +07:00 |
SoftwareRender.h
|
Use short, not byte, for element index
|
2018-02-28 16:55:29 +07:00 |
TexrectDrawer.cpp
|
Correct screen coords viewport in TexrectDrawer::draw()
|
2018-03-21 19:49:36 +07:00 |
TexrectDrawer.h
|
Correct screen coords viewport in TexrectDrawer::draw()
|
2018-03-21 19:49:36 +07:00 |
TextDrawer.cpp
|
Use included font.ttf for mupen64plus
|
2018-03-21 12:23:34 +07:00 |
TextDrawer.h
|
Add TextDrawer::setTextColor method.
|
2017-06-25 15:07:02 +07:00 |
TextureFilterHandler.cpp
|
Add 'texture cache path' and 'texture dump path' config option.
|
2017-11-25 21:01:25 +07:00 |
TextureFilterHandler.h
|
Do not shutdown TextureFilterHandler on RomClosed() API command.
|
2017-11-22 14:35:31 +07:00 |
Textures.cpp
|
Fix texture size calculation and texture load.
|
2018-03-11 14:43:16 +07:00 |
Textures.h
|
Cleanup FB Texture caching code
|
2018-02-26 21:15:51 +07:00 |
TxFilterStub.cpp
|
Update TxFilterStub.cpp
|
2017-12-14 17:45:20 +01:00 |
Types.h
|
Move all sources to src folder.
|
2015-05-13 10:21:32 +06:00 |
VI.cpp
|
Calc FPS as number of color buffer origin changes per second.
|
2017-10-30 15:33:38 +07:00 |
VI.h
|
Rewrite buffer height calculation.
|
2017-03-16 18:50:14 +07:00 |
winlnxdefs.h
|
Move all sources to src folder.
|
2015-05-13 10:21:32 +06:00 |
wst.h
|
Changes needed to build with Android NDK 15
|
2017-06-18 18:33:05 -04:00 |
ZilmarGFX_1_3.h
|
Move all sources to src folder.
|
2015-05-13 10:21:32 +06:00 |
ZilmarPluginAPI.cpp
|
Always detect (RDRAMSize on rom start.
|
2017-11-20 23:17:14 +07:00 |
ZlutTexture.cpp
|
Cleanup FB Texture caching code
|
2018-02-26 21:15:51 +07:00 |
ZlutTexture.h
|
Special shaders
|
2017-01-08 17:49:50 +07:00 |