Sergey Lipskiy
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2054d9d689
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Fix FrameBuffer::copyRdram(): fingerprint size must be not less than 4.
Fixed validity check for PD cloacking effect, #839
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2016-05-07 23:20:10 +06:00 |
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Sergey Lipskiy
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05cfca2ec6
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Code cleanup in OGLRender::drawTexturedRect.
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2016-05-06 18:01:34 +06:00 |
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Sergey Lipskiy
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f48895c012
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Remove enableFog config option, since it has no use anymore.
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2016-05-05 16:40:19 +06:00 |
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Sergey Lipskiy
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0e24e6d1e8
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Fix post-processing with GLES2
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2016-05-05 16:40:16 +06:00 |
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Sergey Lipskiy
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e7018d3f39
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Correct Combiner_Init()
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2016-05-05 16:40:09 +06:00 |
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Sergey Lipskiy
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222e7d7ccb
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Disable fog coordinate set in LLE mode - fog coordinate calculated by RSP.
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2016-05-05 16:40:03 +06:00 |
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Sergey Lipskiy
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5e57e7db0c
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Correct OGLRender::_setColorArray() :
enable color array if combiner or blender use shade
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2016-05-05 16:39:50 +06:00 |
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Sergey Lipskiy
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ef36b70286
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Force fog mode for F-Zero ucode when blender uses fog.
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2016-05-05 16:39:41 +06:00 |
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Sergey Lipskiy
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0ad53ad0e8
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Rewrite blending emulation:
- remove hardcoded mapping of N64 blend modes to GL blending
- add blending stage(s) to pixel shaders.
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2016-05-05 16:38:59 +06:00 |
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Sergey Lipskiy
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f2ebb7d1d4
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Add cycle type to combiner's key. If the same combiner is used with different cycle types, it must be compiled separately for each cycle type.
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2016-05-05 16:38:54 +06:00 |
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Sergey Lipskiy
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f5310c4ba7
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OGLRender::drawTexturedRect : call _updateStates only for texrect command.
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2016-05-05 16:29:31 +06:00 |
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Sergey Lipskiy
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cfc7f25e1a
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Fix typo in gSPProcessVertex4
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2016-05-05 16:28:53 +06:00 |
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Sergey Lipskiy
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773e95382e
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gDPLoadTile: skip tile load if tile coordinates are incorrect.
Fixed FIFA - Road to World Cup 98: black line in menu #952
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2016-05-04 22:41:49 +06:00 |
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Sergey Lipskiy
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8f5a6b74b4
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Fix mip-mapping for texture level 0.
Fixed World Cup 98: wrong ground (mip mapping or lod?) (regression) #858
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2016-05-04 20:51:05 +06:00 |
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Sergey Lipskiy
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2649af3be3
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Revert commit ebfd9b3... Enable texture mirror if real_size / size == 2
Fixed Pokemon Snap textures are upside down #859
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2016-05-03 18:00:08 +06:00 |
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Sergey Lipskiy
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2cc29816f1
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Fix Paper Mario - Darkness effect wrongly emulated #570
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2016-04-30 20:04:24 +06:00 |
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Sergey Lipskiy
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bb4c572c88
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Code cleanup: remove debug code from gDPFillRDRAM.
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2016-04-26 15:11:26 +06:00 |
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Sergey Lipskiy
|
bfba768bee
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Add FBInfo default ctor.
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2016-04-23 20:58:29 +06:00 |
|
Sergey Lipskiy
|
92beef8b35
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Correct FrameBufferToRDRAM::_prepareCopy
Fixed banjo kazoiie: puzzle in intro doesn't work anymore (regression) #966
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2016-04-23 18:29:29 +06:00 |
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Sergey Lipskiy
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de4d334252
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Enable doNotResetTLUTmode hack for Quake II.
Fixed Quake II Enemies Occasionally Silver. #965
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2016-04-18 17:00:46 +06:00 |
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Sergey Lipskiy
|
5f7cdb4cb4
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gDPFullSync(): add check, that buffer copied to RDRAM is not auxiliary one.
Fixed shadows in JFG.
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2016-04-17 15:31:59 +06:00 |
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Sergey Lipskiy
|
731e5c259e
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Support correctTexrectCoords option in GUI
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2016-04-16 12:28:48 +06:00 |
|
Sergey Lipskiy
|
6cacfa834f
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Support correctTexrectCoords option in mupen64plus config
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2016-04-16 12:28:45 +06:00 |
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Sergey Lipskiy
|
269b3c19e9
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Add correctTexrectCoords option: make texrect coordinates continuous to avoid black lines between them.
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2016-04-16 12:28:39 +06:00 |
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Sergey Lipskiy
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f767eb79d2
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Add special blend mode for Bust-A-Move 3 DX
Fixed Bust-A-Move 3 DX: missing screens during intro #625
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2016-04-16 11:01:09 +06:00 |
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Sergey Lipskiy
|
9819d7a704
|
Correct SetDepthTextureCombiner() for GLES2
|
2016-04-14 22:12:48 +06:00 |
|
Sergey Lipskiy
|
025c9e1be2
|
Fix compilation with gcc
|
2016-04-14 22:12:45 +06:00 |
|
Sergey Lipskiy
|
d132a0c0a4
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Support txDeposterize option in GUI.
|
2016-04-14 21:58:21 +06:00 |
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Sergey Lipskiy
|
94fce39403
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Support txDeposterize option in mupen64plus config.
|
2016-04-14 21:45:47 +06:00 |
|
Sergey Lipskiy
|
216acb88b0
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Add texture deposterization step before enhancement.
|
2016-04-14 21:42:18 +06:00 |
|
Sergey Lipskiy
|
dad7fcb687
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gDPSetColorImage: use VI.height instead of gDP.scissor.lry as fallback value for buffer height.
Fixed nfl quaterback 98 #316 in LLE mode
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2016-04-14 16:51:07 +06:00 |
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Sergey Lipskiy
|
bc80ff446a
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Code refactor: add TexturedRectParams::texrectCmd parameter
to distinguish calls to OGLRender::drawTexturedRect from texrect commands
and from other places.
|
2016-04-14 13:41:38 +06:00 |
|
Sergey Lipskiy
|
c68bd7ca75
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Code refactor: move duplicated code from RDP_TexRect and RDP_TexRectFlip to a function.
|
2016-04-14 13:22:58 +06:00 |
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Sergey Lipskiy
|
c095fea58a
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Code refactor: replace gDPTextureRectangleFlip by flip parameter in gDPTextureRectangle
|
2016-04-14 13:21:06 +06:00 |
|
Sergey Lipskiy
|
7c7a7112e7
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Code cleanup: replace texrect opcode by symbolic name.
|
2016-04-14 12:14:10 +06:00 |
|
Francisco Zurita
|
1611e8dd61
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fix zelda subscreen crash
|
2016-04-12 07:39:00 -04:00 |
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Sergey Lipskiy
|
b75d661b04
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Fix FrameBufferToRDRAM::_prepareCopy: do not copy more than one buffer per frame.
Fixed ogre battle 64: wrong background jpeg (regression) #957
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2016-04-10 20:16:49 +06:00 |
|
Sergey Lipskiy
|
71e3475ccf
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Correct texture clamp condition in texrect.
|
2016-04-10 18:04:59 +06:00 |
|
Sergey Lipskiy
|
6e0d0432a7
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Implement depth texture load for nfl quaterback 98
Fixed nfl quaterback 98: missing fb effect (whatever option used) #316
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2016-04-09 21:07:55 +06:00 |
|
Sergey Lipskiy
|
5b4ce499c4
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Add hack_doNotResetTLUTmode for Quake 64.
Fixed regressions in Mace #955 and Midway's Greatest Arcade #948
|
2016-04-09 12:12:41 +06:00 |
|
Sergey Lipskiy
|
9b9cc6d11a
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Fix vertex index calculation for flat shading.
Fixed gex enter the gecko: letter colors are incorrect (regression) #956
|
2016-04-09 11:32:31 +06:00 |
|
Sergey Lipskiy
|
4484bb5623
|
Correct texture coordinates calculation in OGLRender::drawTexturedRect :
add dsdx/dtdy instead of 1.0f
Fixed issues #27, #128, #209
|
2016-04-09 10:56:15 +06:00 |
|
Sergey Lipskiy
|
bbf8ad91e6
|
Don't skip texture filter when texture dump is on.
|
2016-04-08 12:03:22 +06:00 |
|
Tony
|
2ac43dd8cb
|
Update pokemon snap settings
|
2016-04-07 21:48:56 +06:00 |
|
SigmaVirus
|
66e1066220
|
Change version from 5 to 7
This should make things up to date!
|
2016-04-07 21:42:33 +06:00 |
|
Sergey Lipskiy
|
8f276c0d48
|
Convert filtered textures back to original format only when 'force 16bpp textures' option is enabled.
|
2016-04-07 17:46:32 +06:00 |
|
Sergey Lipskiy
|
01248259c0
|
Fix TxQuantize::ARGB8888_ARGB4444
Minor code cleanup.
|
2016-04-07 17:44:59 +06:00 |
|
Sergey Lipskiy
|
3929160411
|
Fix crash of 64bit build of GLideNHQ.
|
2016-04-07 15:09:38 +06:00 |
|
Sergey Lipskiy
|
97add30099
|
Disable FBInfo for mupen64plus by default due to poor support of that feature by mupen64plus.
|
2016-04-07 14:48:28 +06:00 |
|
Sergey Lipskiy
|
fcf7c051a2
|
PostProcessor: do not copy original texture if AA is off.
|
2016-04-02 18:58:31 +06:00 |
|