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mirror of https://github.com/blawar/GLideN64.git synced 2024-07-02 09:03:37 +00:00
Commit Graph

30 Commits

Author SHA1 Message Date
Sergey Lipskiy
24bfb8274f Fix ucode selection for Wayne Gretzky's 3D Hockey.
Add custom settings to avoid flickering in this game with Project64.

Fixed Wayne Gretzky's 3D Hockey: missing gfx and flickers (regression) #1966
2019-02-08 22:04:47 +07:00
LuigiBlood
db106546a8 Add custom settings for Mario Artist games 2019-02-02 18:22:13 +07:00
Sergey Lipskiy
f7a4cf0c75 Add custom settings for San Francisco Rush Extreme Racing
Fixed San Francisco Rush Extreme Racing (All) - Massive Flickering #373
2018-12-09 19:01:21 +07:00
Sergey Lipskiy
59c489036c Change custom settings for Jet Force Gemini.
mupen64plus is recommended to run this game.
2018-10-17 15:11:52 +07:00
Sergey Lipskiy
2e7c0ecee2 Add forceDepthBufferClear config option.
Enable it for Eikou no Saint Andrews (J) in custom settings.

Fixed Eiko St Andrews: wrong 3d #161
2018-05-01 19:21:30 +07:00
Sergey Lipskiy
1ab3836443 Enable force correctTexrectCoords for Tetrisphere in custom ini.
Fixed #1598 Tetrisphere lines between textures
2017-09-27 10:35:26 +07:00
AmbientMalice
0ad54a8887 Update custom settings for Paper Mario/Mario Story 2017-04-05 12:11:42 +07:00
Logan McNaughton
f28240008c Remove Rush 2049 from ini 2017-03-20 07:46:11 -06:00
Logan McNaughton
df2f21e669 copyDepthToRDRAM=0 for Pokemon Stadium Kin Gin 2017-01-12 10:43:55 +07:00
Logan McNaughton
05e80c29ad Fix corrupt graphics in Pokemon Stadium 2
Fixes https://github.com/gonetz/GLideN64/issues/1197
2017-01-12 10:43:55 +07:00
Logan McNaughton
17e427d514 copyDepthToRDRAM=0 for Mario Golf
fixes #1293
2016-12-08 00:28:02 +07:00
purplemarshmallow
36fb0d1802 [ini] change settings for Pokemon Snap 2016-11-30 22:00:58 +07:00
AmbientMalice
d061ca044d INI Cleanup
Removed redundant async FB copies, and disabled depth buffer copies on Shadow Man to fix pause menu.
2016-11-05 14:53:29 +07:00
Logan McNaughton
51ee866c42 Remove copyDepthToRDRAM from GLideN64.custom.ini
Since software depth copy is the default these entries should be removed.
2016-11-04 08:43:40 -06:00
baptiste0602
6f0b6ba9c6 Update GLideN64.custom.ini
update INI version and remove "detectcfb" entries
2016-08-03 15:55:29 +07:00
Stefan
1d56091c59 GLideN64.custom.ini: update config version 2016-07-11 10:03:33 +06:00
Tony
2ac43dd8cb Update pokemon snap settings 2016-04-07 21:48:56 +06:00
SigmaVirus
66e1066220 Change version from 5 to 7
This should make things up to date!
2016-04-07 21:42:33 +06:00
baptiste0602
2cbf2b525f Fix ISS64 shadows
Enable N64DepthCompare for ISS64 and his japanese version
2016-01-20 21:28:41 +01:00
purplemarshmallow
b080e86189 [ini] correct settings for Donkey Kong 64 2015-12-14 19:31:04 +01:00
purplemarshmallow
65dda8058e add settings for Pokemon Snap
hack_VIUpdateOnCIChange to fix depth problems and flickering
copyToRDRAM=1 (fb sync) for correct pictures
2015-11-14 14:31:33 +06:00
purplemarshmallow
02644151ca add async fb settings
async mode is now default
2015-10-17 18:20:59 +02:00
AmbientMalice
2b942b8d40 Update GLideN64.custom.ini : set copyDepthToRDRAM option for games, which need it. 2015-10-09 23:01:03 +06:00
purplemarshmallow
dee0cddf66 Disable copyDepthToRDRAM in the ini file. 2015-10-08 21:01:17 +06:00
purplemarshmallow
3caa176063 disable depth buffer emulation by default 2015-09-29 21:41:41 +02:00
purplemarshmallow
edc09dffff ini fixes:
- up config version in custom ini
- remove txPath
2015-09-03 21:45:07 +06:00
purplemarshmallow
59c771cb7b [ini] remove Knockout Kings 2015-08-27 19:44:27 +06:00
purplemarshmallow
b62e50a86e [ini] remove validityCheckMethod 2015-08-27 19:44:24 +06:00
Sergey Lipskiy
2604b57bf1 Remove ValidityCheckMethod from config and UI.
Up config version.
2015-08-27 19:44:19 +06:00
Sergey Lipskiy
619f57bce8 Move .ini files to ini subfolder. 2015-06-25 12:23:13 +06:00