Sergey Lipskiy
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24bfb8274f
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Fix ucode selection for Wayne Gretzky's 3D Hockey.
Add custom settings to avoid flickering in this game with Project64.
Fixed Wayne Gretzky's 3D Hockey: missing gfx and flickers (regression) #1966
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2019-02-08 22:04:47 +07:00 |
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LuigiBlood
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db106546a8
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Add custom settings for Mario Artist games
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2019-02-02 18:22:13 +07:00 |
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Sergey Lipskiy
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f7a4cf0c75
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Add custom settings for San Francisco Rush Extreme Racing
Fixed San Francisco Rush Extreme Racing (All) - Massive Flickering #373
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2018-12-09 19:01:21 +07:00 |
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Sergey Lipskiy
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59c489036c
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Change custom settings for Jet Force Gemini.
mupen64plus is recommended to run this game.
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2018-10-17 15:11:52 +07:00 |
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Sergey Lipskiy
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2e7c0ecee2
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Add forceDepthBufferClear config option.
Enable it for Eikou no Saint Andrews (J) in custom settings.
Fixed Eiko St Andrews: wrong 3d #161
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2018-05-01 19:21:30 +07:00 |
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Sergey Lipskiy
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1ab3836443
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Enable force correctTexrectCoords for Tetrisphere in custom ini.
Fixed #1598 Tetrisphere lines between textures
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2017-09-27 10:35:26 +07:00 |
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AmbientMalice
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0ad54a8887
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Update custom settings for Paper Mario/Mario Story
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2017-04-05 12:11:42 +07:00 |
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Logan McNaughton
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f28240008c
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Remove Rush 2049 from ini
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2017-03-20 07:46:11 -06:00 |
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Logan McNaughton
|
df2f21e669
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copyDepthToRDRAM=0 for Pokemon Stadium Kin Gin
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2017-01-12 10:43:55 +07:00 |
|
Logan McNaughton
|
05e80c29ad
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Fix corrupt graphics in Pokemon Stadium 2
Fixes https://github.com/gonetz/GLideN64/issues/1197
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2017-01-12 10:43:55 +07:00 |
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Logan McNaughton
|
17e427d514
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copyDepthToRDRAM=0 for Mario Golf
fixes #1293
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2016-12-08 00:28:02 +07:00 |
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purplemarshmallow
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36fb0d1802
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[ini] change settings for Pokemon Snap
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2016-11-30 22:00:58 +07:00 |
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AmbientMalice
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d061ca044d
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INI Cleanup
Removed redundant async FB copies, and disabled depth buffer copies on Shadow Man to fix pause menu.
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2016-11-05 14:53:29 +07:00 |
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Logan McNaughton
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51ee866c42
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Remove copyDepthToRDRAM from GLideN64.custom.ini
Since software depth copy is the default these entries should be removed.
|
2016-11-04 08:43:40 -06:00 |
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baptiste0602
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6f0b6ba9c6
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Update GLideN64.custom.ini
update INI version and remove "detectcfb" entries
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2016-08-03 15:55:29 +07:00 |
|
Stefan
|
1d56091c59
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GLideN64.custom.ini: update config version
|
2016-07-11 10:03:33 +06:00 |
|
Tony
|
2ac43dd8cb
|
Update pokemon snap settings
|
2016-04-07 21:48:56 +06:00 |
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SigmaVirus
|
66e1066220
|
Change version from 5 to 7
This should make things up to date!
|
2016-04-07 21:42:33 +06:00 |
|
baptiste0602
|
2cbf2b525f
|
Fix ISS64 shadows
Enable N64DepthCompare for ISS64 and his japanese version
|
2016-01-20 21:28:41 +01:00 |
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purplemarshmallow
|
b080e86189
|
[ini] correct settings for Donkey Kong 64
|
2015-12-14 19:31:04 +01:00 |
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purplemarshmallow
|
65dda8058e
|
add settings for Pokemon Snap
hack_VIUpdateOnCIChange to fix depth problems and flickering
copyToRDRAM=1 (fb sync) for correct pictures
|
2015-11-14 14:31:33 +06:00 |
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purplemarshmallow
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02644151ca
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add async fb settings
async mode is now default
|
2015-10-17 18:20:59 +02:00 |
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AmbientMalice
|
2b942b8d40
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Update GLideN64.custom.ini : set copyDepthToRDRAM option for games, which need it.
|
2015-10-09 23:01:03 +06:00 |
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purplemarshmallow
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3caa176063
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disable depth buffer emulation by default
|
2015-09-29 21:41:41 +02:00 |
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purplemarshmallow
|
edc09dffff
|
ini fixes:
- up config version in custom ini
- remove txPath
|
2015-09-03 21:45:07 +06:00 |
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purplemarshmallow
|
59c771cb7b
|
[ini] remove Knockout Kings
|
2015-08-27 19:44:27 +06:00 |
|
purplemarshmallow
|
b62e50a86e
|
[ini] remove validityCheckMethod
|
2015-08-27 19:44:24 +06:00 |
|
Sergey Lipskiy
|
619f57bce8
|
Move .ini files to ini subfolder.
|
2015-06-25 12:23:13 +06:00 |
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