inc
|
Add necessary include files
|
2015-05-13 10:10:42 +06:00 |
.gitignore
|
Update .gitignore
|
2015-05-13 10:10:17 +06:00 |
2xSAI.cpp
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
2xSAI.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
3DMath.cpp
|
Fix TransformVectorNormalize().
|
2015-05-13 10:11:43 +06:00 |
3DMath.h
|
Code cleanup in Normalize()
|
2015-05-13 10:11:42 +06:00 |
Android.mk
|
Minor fix in Android.mk
|
2015-05-13 10:11:49 +06:00 |
CMakeLists.txt
|
Fix compilation with optimization *_OPT options enabled.
|
2015-05-13 10:11:34 +06:00 |
Combiner.cpp
|
Fixed Combiner_UpdateCombineFBInfo() call.
|
2015-05-13 10:12:03 +06:00 |
Combiner.h
|
Fix hardware lighting.
|
2015-05-13 10:11:41 +06:00 |
Config_linux.cpp
|
Move frame buffer emulation options to Config.
|
2015-05-13 10:11:30 +06:00 |
Config_mupen.cpp
|
Correct config load for Android.
|
2015-05-13 10:11:59 +06:00 |
Config.cpp
|
Move frame buffer emulation options to Config.
|
2015-05-13 10:11:30 +06:00 |
Config.h
|
Move frame buffer emulation options to Config.
|
2015-05-13 10:11:30 +06:00 |
convert.h
|
Fix int-long types usage in convert.h.
|
2015-05-13 10:10:58 +06:00 |
CRC.cpp
|
Refactor: use Types instead of Windows types in CRC
|
2015-05-13 10:10:45 +06:00 |
CRC.h
|
Refactor: use Types instead of Windows types in CRC
|
2015-05-13 10:10:45 +06:00 |
Debug_linux.cpp
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
Debug.cpp
|
(R): Replace !defined(__LINUX__) by defined(_WINDOWS) in Debug.cpp
|
2015-05-13 10:10:49 +06:00 |
Debug.h
|
Fix #include dependences.
|
2015-05-13 10:10:47 +06:00 |
DepthBuffer.cpp
|
Fix crash on loadstate.
|
2015-05-13 10:11:42 +06:00 |
DepthBuffer.h
|
Move frame buffer emulation options to Config.
|
2015-05-13 10:11:30 +06:00 |
F3D.cpp
|
Correct Tri1 function in ucodes
|
2015-05-13 10:11:16 +06:00 |
F3D.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
F3DDKR.cpp
|
Project renamed to GLideN64
|
2015-05-13 10:09:22 +06:00 |
F3DDKR.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
F3DEX.cpp
|
Correct Tri1 function in ucodes
|
2015-05-13 10:11:16 +06:00 |
F3DEX.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
F3DEX2.cpp
|
Fix compilation with optimization *_OPT options enabled.
|
2015-05-13 10:11:34 +06:00 |
F3DEX2.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
F3DPD.cpp
|
Project renamed to GLideN64
|
2015-05-13 10:09:22 +06:00 |
F3DPD.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
F3DWRUS.cpp
|
Correct Tri1 function in ucodes
|
2015-05-13 10:11:16 +06:00 |
F3DWRUS.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
FrameBuffer.cpp
|
Fixed Combiner_UpdateCombineFBInfo() call.
|
2015-05-13 10:12:03 +06:00 |
FrameBuffer.h
|
Move frame buffer emulation options to Config.
|
2015-05-13 10:11:30 +06:00 |
FrameBufferEmulationIssues.txt
|
Add list of frame buffer emulation issues.
|
2015-05-13 10:10:01 +06:00 |
GBI.cpp
|
Correct GBI_DetectMicrocode
|
2015-05-13 10:11:18 +06:00 |
GBI.h
|
Define G_RDPNOOP
|
2015-05-13 10:11:18 +06:00 |
gDP.cpp
|
Correct frame buffer height calculation in FillRect.
|
2015-05-13 10:12:03 +06:00 |
gDP.h
|
Fixed Combiner_UpdateCombineFBInfo() call.
|
2015-05-13 10:12:03 +06:00 |
glext.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
GLideN64_vs2010.sln
|
Add VisulStudio 2010 project file.
|
2015-05-13 10:10:29 +06:00 |
GLideN64.cpp
|
Add includes for Android build.
|
2015-05-13 10:11:59 +06:00 |
GLideN64.h
|
(R): Remove include "winlnxdefs.h" from GLideN64.h.
|
2015-05-13 10:10:50 +06:00 |
GLideN64.sln
|
Project renamed to GLideN64
|
2015-05-13 10:09:22 +06:00 |
GLideN64.vcproj
|
Remove asm code from 3dMath
|
2015-05-13 10:11:16 +06:00 |
GLideN64.vcxproj
|
Remove asm code from 3dMath
|
2015-05-13 10:11:16 +06:00 |
GLideN64.vcxproj.filters
|
Remove asm code from 3dMath
|
2015-05-13 10:11:16 +06:00 |
GLSLCombiner.cpp
|
Correct alpha compare and alpha/color dither with noise.
|
2015-05-13 10:12:01 +06:00 |
GLSLCombiner.h
|
Correct alpha compare and alpha/color dither with noise.
|
2015-05-13 10:12:01 +06:00 |
gSP.cpp
|
Fix hardware lighting.
|
2015-05-13 10:11:41 +06:00 |
gSP.h
|
Fix hardware lighting.
|
2015-05-13 10:11:41 +06:00 |
L3D.cpp
|
Project renamed to GLideN64
|
2015-05-13 10:09:22 +06:00 |
L3D.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
L3DEX.cpp
|
Project renamed to GLideN64
|
2015-05-13 10:09:22 +06:00 |
L3DEX.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
L3DEX2.cpp
|
Project renamed to GLideN64
|
2015-05-13 10:09:22 +06:00 |
L3DEX2.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
LICENCE
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
Log.h
|
Correct tag in LOG.
|
2015-05-13 10:11:57 +06:00 |
Makefile
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
N64.cpp
|
(R): Remove unused includes from N64.cpp
|
2015-05-13 10:10:51 +06:00 |
N64.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
Noise_shader.h
|
Correct alpha compare and alpha/color dither with noise.
|
2015-05-13 10:12:01 +06:00 |
OpenGL.cpp
|
Fixed Combiner_UpdateCombineFBInfo() call.
|
2015-05-13 10:12:03 +06:00 |
OpenGL.h
|
Add Windows declaration for glDepthRangef and glClearDepthf.
|
2015-05-13 10:11:58 +06:00 |
RDP.cpp
|
Fix #include dependences.
|
2015-05-13 10:10:47 +06:00 |
RDP.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
README.md
|
Initial commit
|
2014-10-01 17:31:41 +07:00 |
Resource.aps
|
Remove PolygonStipple related code and its control from the GUI.
|
2015-05-13 10:10:33 +06:00 |
resource.h
|
Remove PolygonStipple related code and its control from the GUI.
|
2015-05-13 10:10:33 +06:00 |
Resource.rc
|
Remove PolygonStipple related code and its control from the GUI.
|
2015-05-13 10:10:33 +06:00 |
RSP.cpp
|
Fix crash on loadstate.
|
2015-05-13 10:11:42 +06:00 |
RSP.h
|
Fix #include dependences.
|
2015-05-13 10:10:47 +06:00 |
S2DEX.cpp
|
Don't clear gSP.geometryMode on sprite microcodes initialization.
|
2015-05-13 10:11:09 +06:00 |
S2DEX.h
|
Correct gSPBgRect* functions.
|
2015-05-13 10:09:38 +06:00 |
S2DEX2.cpp
|
Don't clear gSP.geometryMode on sprite microcodes initialization.
|
2015-05-13 10:11:09 +06:00 |
S2DEX2.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
sdl2_compat.h
|
Add sdl_compat.h
|
2015-05-13 10:11:48 +06:00 |
Shaders.h
|
Correct alpha compare and alpha/color dither with noise.
|
2015-05-13 10:12:01 +06:00 |
Textures.cpp
|
Use GLES2 compatible texture types.
|
2015-05-13 10:11:51 +06:00 |
Textures.h
|
Fix #include <GL/gl.h>
|
2015-05-13 10:11:02 +06:00 |
Types.h
|
Fix compilation errors when MUPENPLUSAPI enabled
|
2015-05-13 10:10:43 +06:00 |
VI.cpp
|
Move frame buffer emulation options to Config.
|
2015-05-13 10:11:30 +06:00 |
VI.h
|
Add reverse width and height to VIInfo.
|
2015-05-13 10:11:15 +06:00 |
video_api_export.ver
|
Add Android build files.
|
2015-05-13 10:11:00 +06:00 |
winlnxdefs.h
|
Fix compilation errors when MUPENPLUSAPI enabled
|
2015-05-13 10:10:43 +06:00 |
ZilmarGFX_1_3.h
|
Fix compilation errors when MUPENPLUSAPI enabled
|
2015-05-13 10:10:43 +06:00 |