common
|
Code cleanup: Move implementation of static get() functions into .cpp files
|
2015-05-13 10:20:23 +06:00 |
GLideNHQ
|
Separate plugin path and texture pack path.
|
2015-05-13 10:19:07 +06:00 |
GLidenUI
|
Don't replace spaces by underscore in romname.
|
2015-05-13 10:20:14 +06:00 |
GLideNUI
|
Implement custom rom settings.
|
2015-05-13 10:19:56 +06:00 |
inc
|
Add necessary include files
|
2015-05-13 10:10:42 +06:00 |
mupenplus
|
Switch to settings file.
|
2015-05-13 10:19:55 +06:00 |
posix
|
Remove Microcode dialog.
|
2015-05-13 10:17:50 +06:00 |
windows
|
Always reload custom ini settings after config dialog,
|
2015-05-13 10:20:14 +06:00 |
.gitignore
|
Correct .gitignore
|
2015-05-13 10:15:36 +06:00 |
3DMath.cpp
|
Fix TransformVectorNormalize().
|
2015-05-13 10:11:43 +06:00 |
3DMath.h
|
Implement CBFD microcode.
|
2015-05-13 10:14:00 +06:00 |
Android.mk
|
Minor fix in Android.mk
|
2015-05-13 10:11:49 +06:00 |
CMakeLists.txt
|
Move Config::resetToDefaults() to Config.cpp
|
2015-05-13 10:19:09 +06:00 |
Combiner.cpp
|
Code cleanup: Move implementation of static get() functions into .cpp files
|
2015-05-13 10:20:23 +06:00 |
Combiner.h
|
Code cleanup: Move implementation of static get() functions into .cpp files
|
2015-05-13 10:20:23 +06:00 |
CommonPluginAPI.cpp
|
Correct OS names in code and project files.
|
2015-05-13 10:13:52 +06:00 |
Config.cpp
|
Enable copy color buffer to RDRAM by default.
|
2015-05-13 10:20:17 +06:00 |
Config.h
|
Implement custom rom settings.
|
2015-05-13 10:19:56 +06:00 |
convert.h
|
Code cleanup: remove unused QWordInterleave and swapdword.
|
2015-05-13 10:16:56 +06:00 |
CRC.cpp
|
Use Adler32 instead of CRC32 for frame buffer checksum calculation.
|
2015-05-13 10:20:10 +06:00 |
CRC.h
|
Use Adler32 instead of CRC32 for frame buffer checksum calculation.
|
2015-05-13 10:20:10 +06:00 |
Debug.h
|
Add debugPrint function
|
2015-05-13 10:19:45 +06:00 |
DepthBuffer.cpp
|
Code cleanup: Move implementation of static get() functions into .cpp files
|
2015-05-13 10:20:23 +06:00 |
DepthBuffer.h
|
Code cleanup: Move implementation of static get() functions into .cpp files
|
2015-05-13 10:20:23 +06:00 |
F3D.cpp
|
Correct F3D_Tri4.
|
2015-05-13 10:18:46 +06:00 |
F3D.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
F3DDKR.cpp
|
Replace gSPDMADisplayList by call to gSPDlistCount.
|
2015-05-13 10:14:58 +06:00 |
F3DDKR.h
|
Implement load texture by dma offset.
|
2015-05-13 10:13:48 +06:00 |
F3DEX.cpp
|
Fix F3DEX_Branch_Z.
|
2015-05-13 10:16:41 +06:00 |
F3DEX.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
F3DEX2.cpp
|
Add fix(hack!) for TLUT mode in "Nushi Zuri 64 - Shiokaze ni Notte".
|
2015-05-13 10:20:16 +06:00 |
F3DEX2.h
|
Implement CBFD microcode.
|
2015-05-13 10:14:00 +06:00 |
F3DEX2CBFD.cpp
|
Implement CBFD microcode.
|
2015-05-13 10:14:00 +06:00 |
F3DEX2CBFD.h
|
Implement CBFD microcode.
|
2015-05-13 10:14:00 +06:00 |
F3DPD.cpp
|
Implement CBFD microcode.
|
2015-05-13 10:14:00 +06:00 |
F3DPD.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
F3DSWSE.cpp
|
Implement ucode for Star Wars - Shadows of the Empire.
|
2015-05-13 10:15:03 +06:00 |
F3DSWSE.h
|
Implement ucode for Star Wars - Shadows of the Empire.
|
2015-05-13 10:15:03 +06:00 |
F3DWRUS.cpp
|
Implement CBFD microcode.
|
2015-05-13 10:14:00 +06:00 |
F3DWRUS.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
FrameBuffer.cpp
|
Code cleanup: remove redundant glEnable(GL_SCISSOR_TEST) from FrameBufferList::renderBuffer()
|
2015-05-13 10:20:27 +06:00 |
FrameBuffer.h
|
Code cleanup: Move implementation of static get() functions into .cpp files
|
2015-05-13 10:20:23 +06:00 |
FrameBufferEmulationIssues.txt
|
Update fb isues list
|
2015-05-13 10:19:28 +06:00 |
GBI.cpp
|
Add Pilot Wings ucode to the list of special ucodes, because it needs NoN clipping.
|
2015-05-13 10:19:49 +06:00 |
GBI.h
|
Disable BranchLessZ logic for Zelda MM ucode since
|
2015-05-13 10:16:45 +06:00 |
gDP.cpp
|
Code cleanup: remove reduntant gDP.changed update in gDPLoadBlock()
|
2015-05-13 10:20:26 +06:00 |
gDP.h
|
Rewrite gSPSetOtherMode_H and gSPSetOtherMode_L
|
2015-05-13 10:20:16 +06:00 |
getRevision.sh
|
Add script to add current revision to Revision.h
|
2015-05-13 10:13:23 +06:00 |
glext.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
GLideN64.cpp
|
Change pluginName[] to "GLideN64", remove alpha from name.
|
2015-05-13 10:13:24 +06:00 |
GLideN64.h
|
Refactor: replace C style OGL_* functions by OGLRender and OGLVideo classes.
|
2015-05-13 10:13:00 +06:00 |
GLideN64.sln
|
Switch to Visual Studio 2013
|
2015-05-13 10:12:47 +06:00 |
GLideN64.vcproj
|
Add MupenPlus profile for VS 2005 project
|
2015-05-13 10:12:12 +06:00 |
GLideN64.vcxproj
|
Move Config::resetToDefaults() to Config.cpp
|
2015-05-13 10:19:09 +06:00 |
GLideN64.vcxproj.filters
|
Move Config::resetToDefaults() to Config.cpp
|
2015-05-13 10:19:09 +06:00 |
GLSLCombiner.cpp
|
Remove unnecessary calls to ShaderCombiner::updateRenderState() and ShaderCombiner::updateFBInfo()
|
2015-05-13 10:20:25 +06:00 |
GLSLCombiner.h
|
Check returnded blockIndex validity.
|
2015-05-13 10:20:03 +06:00 |
glState.cpp
|
Add GL_DEPTH_CLAMP state caching.
|
2015-05-13 10:18:46 +06:00 |
glState.h
|
Add GL_DEPTH_CLAMP state caching.
|
2015-05-13 10:18:46 +06:00 |
gSP.cpp
|
Fix crash in _copyDepthBuffer()
|
2015-05-13 10:20:21 +06:00 |
gSP.h
|
Rewrite SetOtherMode_H and SetOtherMode_L.
|
2015-05-13 10:16:36 +06:00 |
L3D.cpp
|
Implement CBFD microcode.
|
2015-05-13 10:14:00 +06:00 |
L3D.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
L3DEX.cpp
|
Implement CBFD microcode.
|
2015-05-13 10:14:00 +06:00 |
L3DEX.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
L3DEX2.cpp
|
Fix warning in L3DEX2_Line3D.
|
2015-05-13 10:15:13 +06:00 |
L3DEX2.h
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
LICENCE
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
Log.h
|
Switch log lovel from LOG_WARNING to LOG_ERROR.
|
2015-05-13 10:14:20 +06:00 |
Makefile
|
Initial project version. Based on glN64-0.4.1-rc2
|
2015-05-13 10:09:12 +06:00 |
MupenPlusPluginAPI.cpp
|
Remove obsolete MupenPlus API functions.
|
2015-05-13 10:13:21 +06:00 |
N64.cpp
|
Add RSP.romname
|
2015-05-13 10:14:03 +06:00 |
N64.h
|
Add RSP.romname
|
2015-05-13 10:14:03 +06:00 |
OpenGL.cpp
|
Fix call to glMemoryBarrier.
|
2015-05-13 10:20:28 +06:00 |
OpenGL.h
|
Don't copy depth buffer to RDRAM if it was not cleared completly.
|
2015-05-13 10:20:22 +06:00 |
PluginAPI.h
|
Code cleanup: Move implementation of static get() functions into .cpp files
|
2015-05-13 10:20:23 +06:00 |
PostProcessor.cpp
|
Replace Config.bloomFilter.mode by Config.bloomFilter.enable since only one
|
2015-05-13 10:17:52 +06:00 |
PostProcessor.h
|
Implement multi-pass bloom post-processing effect.
|
2015-05-13 10:17:23 +06:00 |
RDP.cpp
|
Skip degenerate rects.
|
2015-05-13 10:16:54 +06:00 |
RDP.h
|
LLE support.
|
2015-05-13 10:15:17 +06:00 |
README.md
|
Initial commit
|
2014-10-01 17:31:41 +07:00 |
resource.h
|
Remove 2xSAI support.
|
2015-05-13 10:12:42 +06:00 |
Resource.rc
|
Fix resources for Zilmar build for Windows.
|
2015-05-13 10:13:58 +06:00 |
RSP.cpp
|
Rewrite gSPSetOtherMode_H and gSPSetOtherMode_L
|
2015-05-13 10:20:16 +06:00 |
RSP.h
|
Replace DEPTH_CLEAR_COLOR constant by game dependant variable.
|
2015-05-13 10:19:02 +06:00 |
S2DEX.cpp
|
Implement S2DEX_Obj_RenderMode.
|
2015-05-13 10:14:30 +06:00 |
S2DEX.h
|
Implement S2DEX_Obj_RenderMode.
|
2015-05-13 10:14:30 +06:00 |
S2DEX2.cpp
|
Implement CBFD microcode.
|
2015-05-13 10:14:00 +06:00 |
S2DEX2.h
|
Code cleanup: fix idents in S2DEX.h and S2DEX2.h
|
2015-05-13 10:14:14 +06:00 |
sdl2_compat.h
|
Add sdl_compat.h
|
2015-05-13 10:11:48 +06:00 |
Shaders.h
|
Correct alpha compare for noise dither mode.
|
2015-05-13 10:20:18 +06:00 |
TextDrawer.cpp
|
Add integer representation for font color.
|
2015-05-13 10:17:31 +06:00 |
TextDrawer.h
|
Add TextDrawer for on-screen text messages.
|
2015-05-13 10:15:52 +06:00 |
Textures.cpp
|
Optimize _calculateCRC()
|
2015-05-13 10:20:30 +06:00 |
Textures.h
|
Ask for current texture alignment in TextureCache::init().
|
2015-05-13 10:20:29 +06:00 |
Turbo3D.cpp
|
Fix code analizer warnings.
|
2015-05-13 10:15:55 +06:00 |
Turbo3D.h
|
Implement Turbo3D microcode.
|
2015-05-13 10:14:41 +06:00 |
Types.h
|
Implement texture packs path selection.
|
2015-05-13 10:18:52 +06:00 |
VI.cpp
|
Remove glFinish() from VI_UpdateScreen().
|
2015-05-13 10:20:30 +06:00 |
VI.h
|
Set init value for VIInfo::lastOrigin to -1.
|
2015-05-13 10:17:03 +06:00 |
video_api_export.ver
|
Fix POSIX compilation issues
|
2015-05-13 10:13:26 +06:00 |
winlnxdefs.h
|
Fix Mac OS X compilation errors.
|
2015-05-13 10:13:56 +06:00 |
ZilmarGFX_1_3.h
|
Correct OS names in code and project files.
|
2015-05-13 10:13:52 +06:00 |
ZilmarPluginAPI.cpp
|
Correct OS names in code and project files.
|
2015-05-13 10:13:52 +06:00 |
ZSort.cpp
|
Fix code analizer warnings.
|
2015-05-13 10:15:55 +06:00 |
ZSort.h
|
Implement ZSort microcode.
|
2015-05-13 10:14:44 +06:00 |