common
Fix release build for Mupen64Plus.
2015-05-13 10:16:46 +06:00
GLideNHQ
Fix compilation errors when TXFILTER_DLL defined
2015-05-13 10:18:32 +06:00
GLidenUI
Implement texture packs path selection.
2015-05-13 10:18:52 +06:00
GLideNUI
Implement texture packs path selection.
2015-05-13 10:18:52 +06:00
inc
Add necessary include files
2015-05-13 10:10:42 +06:00
mupenplus
Add cached versions of GL state functions. These functions change GL state
2015-05-13 10:18:05 +06:00
posix
Remove Microcode dialog.
2015-05-13 10:17:50 +06:00
windows
Implement video restart on settings change.
2015-05-13 10:18:48 +06:00
.gitignore
Correct .gitignore
2015-05-13 10:15:36 +06:00
3DMath.cpp
Fix TransformVectorNormalize().
2015-05-13 10:11:43 +06:00
3DMath.h
Implement CBFD microcode.
2015-05-13 10:14:00 +06:00
Android.mk
Minor fix in Android.mk
2015-05-13 10:11:49 +06:00
CMakeLists.txt
Add cached versions of GL state functions. These functions change GL state
2015-05-13 10:18:05 +06:00
Combiner.cpp
Correct creation of auxilary combiners.
2015-05-13 10:18:35 +06:00
Combiner.h
Code cleanup: Fix class members initialization order in ctors.
2015-05-13 10:13:54 +06:00
CommonPluginAPI.cpp
Correct OS names in code and project files.
2015-05-13 10:13:52 +06:00
Config.h
Implement texture packs path selection.
2015-05-13 10:18:52 +06:00
convert.h
Code cleanup: remove unused QWordInterleave and swapdword.
2015-05-13 10:16:56 +06:00
CRC.cpp
Code cleanup: cleanup CRC.h and CRC.cpp
2015-05-13 10:12:40 +06:00
CRC.h
Code cleanup: cleanup CRC.h and CRC.cpp
2015-05-13 10:12:40 +06:00
Debug.h
Fix Debug enabling.
2015-05-13 10:13:49 +06:00
DepthBuffer.cpp
Fix replay in Mario Golf:
2015-05-13 10:18:24 +06:00
DepthBuffer.h
Don't copy depth buffer if it was not cleared.
2015-05-13 10:18:14 +06:00
F3D.cpp
Correct F3D_Tri4.
2015-05-13 10:18:46 +06:00
F3D.h
Initial project version. Based on glN64-0.4.1-rc2
2015-05-13 10:09:12 +06:00
F3DDKR.cpp
Replace gSPDMADisplayList by call to gSPDlistCount.
2015-05-13 10:14:58 +06:00
F3DDKR.h
Implement load texture by dma offset.
2015-05-13 10:13:48 +06:00
F3DEX.cpp
Fix F3DEX_Branch_Z.
2015-05-13 10:16:41 +06:00
F3DEX.h
Initial project version. Based on glN64-0.4.1-rc2
2015-05-13 10:09:12 +06:00
F3DEX2.cpp
Rewrite SetOtherMode_H and SetOtherMode_L.
2015-05-13 10:16:36 +06:00
F3DEX2.h
Implement CBFD microcode.
2015-05-13 10:14:00 +06:00
F3DEX2CBFD.cpp
Implement CBFD microcode.
2015-05-13 10:14:00 +06:00
F3DEX2CBFD.h
Implement CBFD microcode.
2015-05-13 10:14:00 +06:00
F3DPD.cpp
Implement CBFD microcode.
2015-05-13 10:14:00 +06:00
F3DPD.h
Initial project version. Based on glN64-0.4.1-rc2
2015-05-13 10:09:12 +06:00
F3DSWSE.cpp
Implement ucode for Star Wars - Shadows of the Empire.
2015-05-13 10:15:03 +06:00
F3DSWSE.h
Implement ucode for Star Wars - Shadows of the Empire.
2015-05-13 10:15:03 +06:00
F3DWRUS.cpp
Implement CBFD microcode.
2015-05-13 10:14:00 +06:00
F3DWRUS.h
Initial project version. Based on glN64-0.4.1-rc2
2015-05-13 10:09:12 +06:00
FrameBuffer.cpp
Fix pause screen in Conker BFD.
2015-05-13 10:18:45 +06:00
FrameBuffer.h
Fix pause screen in Conker BFD.
2015-05-13 10:18:45 +06:00
FrameBufferEmulationIssues.txt
Add list of frame buffer emulation issues.
2015-05-13 10:10:01 +06:00
GBI.cpp
Enable NoN for Perfect Dark ucode.
2015-05-13 10:18:48 +06:00
GBI.h
Disable BranchLessZ logic for Zelda MM ucode since
2015-05-13 10:16:45 +06:00
gDP.cpp
Code cleanup: remove unused gDP.texRect struct and related code.
2015-05-13 10:18:50 +06:00
gDP.h
Code cleanup: remove unused gDP.texRect struct and related code.
2015-05-13 10:18:50 +06:00
getRevision.sh
Add script to add current revision to Revision.h
2015-05-13 10:13:23 +06:00
glext.h
Initial project version. Based on glN64-0.4.1-rc2
2015-05-13 10:09:12 +06:00
GLideN64.cpp
Change pluginName[] to "GLideN64", remove alpha from name.
2015-05-13 10:13:24 +06:00
GLideN64.h
Refactor: replace C style OGL_* functions by OGLRender and OGLVideo classes.
2015-05-13 10:13:00 +06:00
GLideN64.sln
Switch to Visual Studio 2013
2015-05-13 10:12:47 +06:00
GLideN64.vcproj
Add MupenPlus profile for VS 2005 project
2015-05-13 10:12:12 +06:00
GLideN64.vcxproj
Add cached versions of GL state functions. These functions change GL state
2015-05-13 10:18:05 +06:00
GLideN64.vcxproj.filters
Add cached versions of GL state functions. These functions change GL state
2015-05-13 10:18:05 +06:00
GLSLCombiner.cpp
Disable noise emulation if enableNoise option is off.
2015-05-13 10:18:40 +06:00
GLSLCombiner.h
Switch from shader based pseudo-random simplex noise to texture based one.
2015-05-13 10:18:09 +06:00
glState.cpp
Add GL_DEPTH_CLAMP state caching.
2015-05-13 10:18:46 +06:00
glState.h
Add GL_DEPTH_CLAMP state caching.
2015-05-13 10:18:46 +06:00
gSP.cpp
Fix CFB detection.
2015-05-13 10:18:13 +06:00
gSP.h
Rewrite SetOtherMode_H and SetOtherMode_L.
2015-05-13 10:16:36 +06:00
L3D.cpp
Implement CBFD microcode.
2015-05-13 10:14:00 +06:00
L3D.h
Initial project version. Based on glN64-0.4.1-rc2
2015-05-13 10:09:12 +06:00
L3DEX.cpp
Implement CBFD microcode.
2015-05-13 10:14:00 +06:00
L3DEX.h
Initial project version. Based on glN64-0.4.1-rc2
2015-05-13 10:09:12 +06:00
L3DEX2.cpp
Fix warning in L3DEX2_Line3D.
2015-05-13 10:15:13 +06:00
L3DEX2.h
Initial project version. Based on glN64-0.4.1-rc2
2015-05-13 10:09:12 +06:00
LICENCE
Initial project version. Based on glN64-0.4.1-rc2
2015-05-13 10:09:12 +06:00
Log.h
Switch log lovel from LOG_WARNING to LOG_ERROR.
2015-05-13 10:14:20 +06:00
Makefile
Initial project version. Based on glN64-0.4.1-rc2
2015-05-13 10:09:12 +06:00
MupenPlusPluginAPI.cpp
Remove obsolete MupenPlus API functions.
2015-05-13 10:13:21 +06:00
N64.cpp
Add RSP.romname
2015-05-13 10:14:03 +06:00
N64.h
Add RSP.romname
2015-05-13 10:14:03 +06:00
OpenGL.cpp
Correct force clamp condition in OGLRender::drawTexturedRect
2015-05-13 10:18:53 +06:00
OpenGL.h
Implement video restart on settings change.
2015-05-13 10:18:48 +06:00
PluginAPI.h
Add API function FindPluginPath()
2015-05-13 10:17:36 +06:00
PostProcessor.cpp
Replace Config.bloomFilter.mode by Config.bloomFilter.enable since only one
2015-05-13 10:17:52 +06:00
PostProcessor.h
Implement multi-pass bloom post-processing effect.
2015-05-13 10:17:23 +06:00
RDP.cpp
Skip degenerate rects.
2015-05-13 10:16:54 +06:00
RDP.h
LLE support.
2015-05-13 10:15:17 +06:00
README.md
Initial commit
2014-10-01 17:31:41 +07:00
resource.h
Remove 2xSAI support.
2015-05-13 10:12:42 +06:00
Resource.rc
Fix resources for Zilmar build for Windows.
2015-05-13 10:13:58 +06:00
RSP.cpp
Fix pause screen in Conker BFD.
2015-05-13 10:18:45 +06:00
RSP.h
Implement texture packs path selection.
2015-05-13 10:18:52 +06:00
S2DEX.cpp
Implement S2DEX_Obj_RenderMode.
2015-05-13 10:14:30 +06:00
S2DEX.h
Implement S2DEX_Obj_RenderMode.
2015-05-13 10:14:30 +06:00
S2DEX2.cpp
Implement CBFD microcode.
2015-05-13 10:14:00 +06:00
S2DEX2.h
Code cleanup: fix idents in S2DEX.h and S2DEX2.h
2015-05-13 10:14:14 +06:00
sdl2_compat.h
Add sdl_compat.h
2015-05-13 10:11:48 +06:00
Shaders.h
Fix mipmap when mipmap_lvl == 0.
2015-05-13 10:18:51 +06:00
TextDrawer.cpp
Add integer representation for font color.
2015-05-13 10:17:31 +06:00
TextDrawer.h
Add TextDrawer for on-screen text messages.
2015-05-13 10:15:52 +06:00
Textures.cpp
Code cleanup: remove unused gDP.texRect struct and related code.
2015-05-13 10:18:50 +06:00
Textures.h
Revert "Remove redundunt glTexParameter calls."
2015-05-13 10:18:44 +06:00
Turbo3D.cpp
Fix code analizer warnings.
2015-05-13 10:15:55 +06:00
Turbo3D.h
Implement Turbo3D microcode.
2015-05-13 10:14:41 +06:00
Types.h
Implement texture packs path selection.
2015-05-13 10:18:52 +06:00
VI.cpp
Correct VI.width calculation when hEnd is zero.
2015-05-13 10:18:40 +06:00
VI.h
Set init value for VIInfo::lastOrigin to -1.
2015-05-13 10:17:03 +06:00
video_api_export.ver
Fix POSIX compilation issues
2015-05-13 10:13:26 +06:00
winlnxdefs.h
Fix Mac OS X compilation errors.
2015-05-13 10:13:56 +06:00
ZilmarGFX_1_3.h
Correct OS names in code and project files.
2015-05-13 10:13:52 +06:00
ZilmarPluginAPI.cpp
Correct OS names in code and project files.
2015-05-13 10:13:52 +06:00
ZSort.cpp
Fix code analizer warnings.
2015-05-13 10:15:55 +06:00
ZSort.h
Implement ZSort microcode.
2015-05-13 10:14:44 +06:00