1
0
mirror of https://github.com/blawar/GLideN64.git synced 2024-07-07 03:13:49 +00:00
Commit Graph

2406 Commits

Author SHA1 Message Date
Sergey Lipskiy
cb1f6e78e3 FrameBufferList::saveBuffer do not create frame buffer if buffer width is too large. 2017-03-16 18:50:15 +07:00
Sergey Lipskiy
7f9a26b881 Correct height to copy in RDRAMtoColorBuffer::copyFromRDRAM. 2017-03-16 18:50:15 +07:00
Sergey Lipskiy
9a17040010 Rewrite PostProcessor buffer initialization. 2017-03-16 18:50:15 +07:00
Sergey Lipskiy
c53bca1e2e Correct vOffset in FrameBufferList::renderBuffer(). 2017-03-16 18:50:15 +07:00
Sergey Lipskiy
7b3e700eed Fix FrameBufferList::renderBuffer() when MSAA enabled. 2017-03-16 18:50:15 +07:00
Sergey Lipskiy
0775d28065 Remove FrameBuffer::m_scaleY 2017-03-16 18:50:15 +07:00
Sergey Lipskiy
b00a593da0 Correct GraphicsDrawer::copyTexturedRect.
Fixed slide effect in BAR
2017-03-16 18:50:15 +07:00
Sergey Lipskiy
cebca46e0a Do not update viewport for rects in GraphicsDrawer::_updateStates 2017-03-16 18:50:15 +07:00
Sergey Lipskiy
9acffe1adc Correct FrameBufferList::renderBuffer()
Fixed screen shrink effect in Mia Hamm Soccer
2017-03-16 18:50:15 +07:00
Sergey Lipskiy
2e00b0ef5a Correct height in _drawYUVImageToFrameBuffer 2017-03-16 18:50:15 +07:00
Sergey Lipskiy
1191b29ea7 Fix buffer height in ColorBufferToRDRAM::_prepareCopy 2017-03-16 18:50:14 +07:00
Sergey Lipskiy
a4edd92ea7 Fix texture allocation for ColorBufferToRDRAM 2017-03-16 18:50:14 +07:00
Sergey Lipskiy
456459be68 Add FrameBuffer::m_isMainBuffer flag. 2017-03-16 18:50:14 +07:00
Sergey Lipskiy
a28ca93ada Rewrite FrameBufferList::_findBuffer 2017-03-16 18:50:14 +07:00
Sergey Lipskiy
811dea1d77 Rewrite viewport for polygons with screen coords. 2017-03-16 18:50:14 +07:00
Sergey Lipskiy
5f4d03fe21 Rewrite FrameBufferList::renderBuffer() 2017-03-16 18:50:14 +07:00
Sergey Lipskiy
17eb8696ea Correct FrameBuffer::updateEndAddress()
Solved problem with Top Gear Hyper Bike
2017-03-16 18:50:14 +07:00
Sergey Lipskiy
d4617b309a Code cleanup: remove unused variable in GraphicsDrawer::updateScissor 2017-03-16 18:50:14 +07:00
Sergey Lipskiy
e52ad3d726 Use gSP.viewport for clipping bounds. 2017-03-16 18:50:14 +07:00
Sergey Lipskiy
4a2f5f7e7f Rewrite buffer height calculation in ColorBufferToRDRAM 2017-03-16 18:50:14 +07:00
Sergey Lipskiy
dd9be4817b Rewrite buffer height calculation in DepthBufferToRDRAM. 2017-03-16 18:50:14 +07:00
Sergey Lipskiy
21aa51fcd5 Reduce VI.height use in DepthBuffer 2017-03-16 18:50:14 +07:00
Sergey Lipskiy
952769a671 Always call frameBufferList().setBufferChanged in gDPFillRectangle. 2017-03-16 18:50:14 +07:00
Sergey Lipskiy
dd11326115 Rewrite buffer height calculation. 2017-03-16 18:50:14 +07:00
Sergey Lipskiy
e6811b4d4f Move gDP.colorImage.height update to FrameBufferList::setBufferChanged. 2017-03-16 18:50:14 +07:00
Sergey Lipskiy
c8e6644bd7 Use software render to calculate frame buffer height. 2017-03-16 18:50:14 +07:00
Sergey Lipskiy
483212f382 Correct special drawers. 2017-03-16 18:50:14 +07:00
Sergey Lipskiy
bca21ed071 Invert y coordinate to align image origin with frame origin. 2017-03-16 18:50:14 +07:00
Sergey Lipskiy
6b4ae04f5e Rewrite polygons drawing in N64 depth compare mode.
Fixed #1418: Various regressions since PR2.0 with N64 depth compare enabled
2017-03-16 14:56:20 +07:00
Logan McNaughton
07a84a9973 Add missing GLSL extension 2017-03-14 20:25:27 -06:00
Sergey Lipskiy
7c51f9455e Correct renderTriangles(): dzdx can be zero when all vertices have the same z. 2017-03-14 11:16:54 +07:00
gizmo98
279b011b2d arm asm: cleanup
correct comments
2017-03-13 19:07:22 +01:00
gizmo98
a20ad660c8 arm asm: cleanup
fix indentation
2017-03-13 18:51:53 +01:00
Aquatakat
2fa86eee4f Custom windowed resolution option is translatable 2017-03-12 19:17:27 +07:00
Sergey Lipskiy
b556686b90 Check for 'combined' mux in 1 cycle mode.
Fixed combiner for pointing arrow in Zeldas.
2017-03-12 18:15:12 +07:00
Sergey Lipskiy
e3cdcf1516 Update translation files: added texture filters 2017-03-11 18:40:00 +07:00
Aquatakat
d72adc6b3a UI: Texture filter/enhancement dropdowns can now be localised 2017-03-11 18:33:53 +07:00
Sergey Lipskiy
b3906b2402 Revert "Rename opengl_ColorBufferReaderWithBUfferStorage.h/cpp"
This reverts commit 58ddf8822c.
2017-03-11 13:20:59 +07:00
Sergey Lipskiy
5d5bfcc147 Correct read from RDRAM in FrameBuffer::isValid
Fixed out of bounds read in Pokemon Stadium 2.
2017-03-11 13:07:24 +07:00
Sergey Lipskiy
8ea0cddbec Disable texcoord attribs for fillrect.
Fixed fillrects in Pokemon Stadium 2.
2017-03-11 12:46:40 +07:00
Sergey Lipskiy
998b813491 Revert "Correct CombinerInfo::_compile for 1 cycle mode."
This reverts commit efcb7b3227.

1 cycle mode uses combiner equations from 2nd cycle; equations from 1st
cycle must be ignored. Example: F-1 Pole Position language selection menu.
2017-03-10 14:49:05 +07:00
Sergey Lipskiy
9e7826bd1a Fix viewport set in DisplayWindowMupen64plus::_swapBuffers()
Fixed Native resolution factor seems broken #1404
2017-03-09 13:11:59 +07:00
Aquatakat
27cc8099e7 UI: Custom crop and windowed resolution shows/hides rather than enables/disables 2017-03-07 19:03:58 +07:00
Francisco Zurita
ae31349949 Fix circular dependency of GLideNHQ to GLideN64
Specifically TxQuantize.cpp was referencing arrays defined in GLideN64.
2017-03-07 00:21:13 -05:00
Francisco Zurita
7ca68744d9 Cleanup Android make files 2017-03-04 23:21:12 -05:00
Sergey Lipskiy
72fef1d9a9 Fix compile and link on MAC_OS_X 2017-03-03 17:41:18 +07:00
Sergey Lipskiy
2116d91916 Remove annoying cmake message "bcm_host.h not found" 2017-03-03 17:26:36 +07:00
Aquatakat
339c63fa42 UI: Fixing contributor typos 2017-03-01 13:40:27 -07:00
Sergey Lipskiy
1c72ef16fd Code refactor: move gDP.rectColor initialization to gDP.cpp 2017-03-01 11:49:58 +07:00
Logan McNaughton
0dc261813a Hacky fix for RPi depth issues 2017-02-28 12:11:06 -07:00