Sergey Lipskiy
|
40d99fd9ca
|
Ignore degenerate texrects.
Fixed issues in Daikatana and Rat Attack.
|
2015-05-13 10:16:31 +06:00 |
|
Sergey Lipskiy
|
7e0efdb18b
|
Disable alpha compare for fill cycle mode.
Fixed white screen in Rat Attack, #96
|
2015-05-13 10:16:31 +06:00 |
|
Sergey Lipskiy
|
e555d6edf5
|
Fix vertices buffer initialization.
Fixed missing polygons in Rat Attack intro.
|
2015-05-13 10:16:30 +06:00 |
|
Sergey Lipskiy
|
fbefc49c15
|
Fix bytes calculation in loadblock.
Fix Bettle adv racing: incorrect shadow project for map in menu #100
|
2015-05-13 10:16:29 +06:00 |
|
Sergey Lipskiy
|
81912792c5
|
Clear rendermodes after buffer swap.
Fixed missing geometry in C&C.
|
2015-05-13 10:16:29 +06:00 |
|
Sergey Lipskiy
|
9408d4b16d
|
Fix gDPSetPrimDepth(). Z is in range [-1, 1];
|
2015-05-13 10:16:28 +06:00 |
|
Sergey Lipskiy
|
6225d203e4
|
Optimization of shader code. Test Needed!!!
|
2015-05-13 10:16:27 +06:00 |
|
Sergey Lipskiy
|
ebb4a6b9e0
|
Fix typo in ShaderCombiner::updateFBInfo.
|
2015-05-13 10:16:27 +06:00 |
|
Sergey Lipskiy
|
d55a1779ee
|
Fix _setTexCoordArrays() for triangles, which use T1 only.
Fixed text in Rayman 2, #168
|
2015-05-13 10:16:26 +06:00 |
|
Sergey Lipskiy
|
dcbc303c68
|
Return gDPSetTexturePersp(G_TP_PERSP) back to begin of RSP_ProcessDList().
Fixed balls in Virtual Pool.
|
2015-05-13 10:16:25 +06:00 |
|
Sergey Lipskiy
|
2910417f31
|
Fix ZMODE_XLU.
Fixed menu image in WinBack.
|
2015-05-13 10:16:25 +06:00 |
|
Sergey Lipskiy
|
625e439992
|
Add support for non-gsSPTextureRectangle.
|
2015-05-13 10:16:24 +06:00 |
|
Sergey Lipskiy
|
90020ee4bf
|
Fix F3DEX2_SetOtherMode_L
Fixed blening in "Bass Racing Ecogear Power Worm Championship" #70
|
2015-05-13 10:16:23 +06:00 |
|
Sergey Lipskiy
|
52b746a0b5
|
Increase vertex buffer size. F3DLP.Rej can use up to 80 vertices.
Fixed All-Star Baseball '99 #27
|
2015-05-13 10:16:23 +06:00 |
|
Sergey Lipskiy
|
47d3a85534
|
Add Zelda Monochrome shader.
|
2015-05-13 10:16:22 +06:00 |
|
Sergey Lipskiy
|
727112b9cd
|
Rename shadow_map_vertex_shader to default_vertex_shader.
|
2015-05-13 10:16:21 +06:00 |
|
Sergey Lipskiy
|
2d1d951e4b
|
Rename SetShadowMapCombiner() to SetMonochromeCombiner() with shader program as parameter.
|
2015-05-13 10:16:21 +06:00 |
|
Sergey Lipskiy
|
df1201b38e
|
Fix OSD misplaced ingame, issue #154
|
2015-05-13 10:16:20 +06:00 |
|
Sergey Lipskiy
|
1a829a2457
|
Fix fog blend mode.
Fixed Paper boy, #178
|
2015-05-13 10:16:19 +06:00 |
|
Sergey Lipskiy
|
506ca2b44c
|
Fix textures load for different textureLUT modes.
|
2015-05-13 10:16:18 +06:00 |
|
Sergey Lipskiy
|
fda31bc4a4
|
Fix F3D_MoveWord for G_MW_POINTS case.
Fixed Cruis'n USA, #175
|
2015-05-13 10:16:18 +06:00 |
|
Sergey Lipskiy
|
aafebd1676
|
Fix depth problem in Elmo's Letter Adventure and Taz Express.
issue #155
|
2015-05-13 10:16:17 +06:00 |
|
Sergey Lipskiy
|
f661fc0be7
|
Fix I and IA textures load when G_IM_FMT_CI tlut mode is on.
Issue #41
|
2015-05-13 10:16:16 +06:00 |
|
Sergey Lipskiy
|
041e63c67a
|
Fix HD backgrounds load.
|
2015-05-13 10:16:16 +06:00 |
|
Sergey Lipskiy
|
5df0bca6b9
|
Fix load 32bit textures.
Fixed textures in Automobili Lamborghini, #177
|
2015-05-13 10:16:15 +06:00 |
|
Sergey Lipskiy
|
1262304706
|
Use input _pTexture parameters for HD texture crc calculation.
|
2015-05-13 10:16:14 +06:00 |
|
Sergey Lipskiy
|
eaa4ba35b3
|
Fix bpl claculation for HD tex.
|
2015-05-13 10:16:13 +06:00 |
|
Sergey Lipskiy
|
337f0f1bf1
|
Fix gDPLoadTileInfo fill in gDPLoadTile and gDPLoadBlock.
|
2015-05-13 10:16:13 +06:00 |
|
Sergey Lipskiy
|
51b185e3ef
|
Remove reset to initial state from RSP_ProcessDList().
It breakes logic of multiple display lists for one frame.
Fixed depth problems in Quake64
|
2015-05-13 10:16:12 +06:00 |
|
Sergey Lipskiy
|
b26f51bdaa
|
Rewrite depth mode set.
|
2015-05-13 10:16:11 +06:00 |
|
Sergey Lipskiy
|
209605cf76
|
Enable Noise for Zilma'r build.
|
2015-05-13 10:16:11 +06:00 |
|
Sergey Lipskiy
|
883d6847a5
|
Move shader program creation into separate function.
|
2015-05-13 10:16:10 +06:00 |
|
Sergey Lipskiy
|
59869483fc
|
Fix texrect flip.
|
2015-05-13 10:16:09 +06:00 |
|
Sergey Lipskiy
|
1cbb35be65
|
Correct vNumLights cast to int in calc_light.
Fixed calc_light work on NVidia cards.
|
2015-05-13 10:16:09 +06:00 |
|
Sergey Lipskiy
|
048a1576fb
|
Set minimal texrect height to 1.0
Fixed horisontal strips in GE intro background taxtures, #157
|
2015-05-13 10:16:08 +06:00 |
|
Sergey Lipskiy
|
67e6f23f36
|
Remove obsolete hack for Zelda warp texture.
Fixed Bond's Portrait texture in GE.
|
2015-05-13 10:16:07 +06:00 |
|
Sergey Lipskiy
|
8a70d44110
|
Disable near plane clipping for NoN ucodes.
|
2015-05-13 10:16:07 +06:00 |
|
Sergey Lipskiy
|
27eed46e83
|
Fix gSPBranchLessZ: branch if vertex Z is out of screen.
Fixed missing road polygons in GT 64.
|
2015-05-13 10:16:06 +06:00 |
|
Sergey Lipskiy
|
6dc87a9ce9
|
Disable fog if it is not used in blender.
Fixed lines in Madden 64, #13
|
2015-05-13 10:16:05 +06:00 |
|
Sergey Lipskiy
|
0d50ace4e0
|
Fix render background in copy mode.
Fixed Bakuretsu Muteki Bangai-O, issue #62
|
2015-05-13 10:16:05 +06:00 |
|
Sergey Lipskiy
|
2f867b7d09
|
Fix gSP.matrix.stackSize calculation.
Fixed Destruction Derby models.
|
2015-05-13 10:16:04 +06:00 |
|
Sergey Lipskiy
|
dc3e68dda8
|
Fix shader texture parameters for background textures.
Fixed 2D in Destruction Derby.
|
2015-05-13 10:16:03 +06:00 |
|
Sergey Lipskiy
|
950a80240f
|
Change default font and font size.
|
2015-05-13 10:16:03 +06:00 |
|
Sergey Lipskiy
|
a5360657f9
|
Disable texture filtering for texrects if txFilterIgnoreBG is on.
|
2015-05-13 10:16:02 +06:00 |
|
Sergey Lipskiy
|
8d17023217
|
Add texture filtering for backgrounds.
|
2015-05-13 10:16:01 +06:00 |
|
Sergey Lipskiy
|
3f6e52b62a
|
Fix flicker in interlaced mode.
|
2015-05-13 10:16:01 +06:00 |
|
Sergey Lipskiy
|
4a349c09d7
|
Fix VI height calculation again.
|
2015-05-13 10:16:00 +06:00 |
|
Sergey Lipskiy
|
89250a0751
|
Fix fillrect when gamma correction is on.
|
2015-05-13 10:15:59 +06:00 |
|
Sergey Lipskiy
|
e2e75a81be
|
Move call to VI_UpdateSize() from RSP_ProcessDList() to VI_UpdateScreen().
|
2015-05-13 10:15:59 +06:00 |
|
Sergey Lipskiy
|
c60e461c1f
|
Fix reflecting textures coordinates calculation.
|
2015-05-13 10:15:58 +06:00 |
|