Sergey Lipskiy
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b728ab97a7
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Disable multisampling related code for GLES below 3.1
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2015-05-13 10:22:25 +06:00 |
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Sergey Lipskiy
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f754943515
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Disable use of depth_compare_shader for platforms, which do not support GL_IMAGE_TEXTURES_SUPPORT
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2015-05-13 10:22:24 +06:00 |
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Sergey Lipskiy
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1437eb030a
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Define internal format for depth texture for GLES3
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2015-05-13 10:22:23 +06:00 |
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Sergey Lipskiy
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d1a16d0a12
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Fix memcpy not found on Android.
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2015-05-13 10:22:23 +06:00 |
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Sergey Lipskiy
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e9564caaab
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Disable zelda_monochrome_fragment_shader for platforms without GL_IMAGE_TEXTURES_SUPPORT
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2015-05-13 10:22:22 +06:00 |
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Sergey Lipskiy
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aac3c036dc
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Add define for shader version string.
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2015-05-13 10:22:22 +06:00 |
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Sergey Lipskiy
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37963159e4
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Fix texturedRectShadowMap for platforms without GL_IMAGE_TEXTURES_SUPPORT
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2015-05-13 10:22:21 +06:00 |
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Sergey Lipskiy
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81c003a872
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Add GLES3 headers include to OpenGL.h
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2015-05-13 10:22:20 +06:00 |
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Sergey Lipskiy
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f95804db92
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Fix vertex_shader_notex for GLES
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2015-05-13 10:22:20 +06:00 |
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Sergey Lipskiy
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e819e3cf65
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Remove obsolete code from Textures.h
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2015-05-13 10:22:19 +06:00 |
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Sergey Lipskiy
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09b78ea577
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Replace define GLES3 by GLES3_1 since current code is GLES3.1 compatible.
GLES3 is different.
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2015-05-13 10:22:18 +06:00 |
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Sergey Lipskiy
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a550f70330
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Add extern "C" for functions in glState.h
Thanks Gillou68310 for hint.
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2015-05-13 10:22:18 +06:00 |
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Sergey Lipskiy
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243e186ba2
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Correct internal format for DepthBufferToRDRAM color texture.
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2015-05-13 10:22:17 +06:00 |
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Sergey Lipskiy
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d3f6754cff
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Correct depth texture intarnal format for GLES3
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2015-05-13 10:22:16 +06:00 |
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Sergey Lipskiy
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0a89aa9f77
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Make Shaders GLES3.1 compatible.
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2015-05-13 10:22:16 +06:00 |
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Sergey Lipskiy
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e4e6c277da
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Fix fragment shader creation for GLES.
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2015-05-13 10:22:15 +06:00 |
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Sergey Lipskiy
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c53dac8fa7
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Temporal stub for PluginAPI::FindPluginPath
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2015-05-13 10:22:14 +06:00 |
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Sergey Lipskiy
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107a81d079
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Don't init from/to RDRAM objects when frame buffer emulation is off.
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2015-05-13 10:22:14 +06:00 |
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Sergey Lipskiy
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94ec380bc8
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Use GL_R16 as internal type for unsigned short textures for GL and
GL_R16UI for GL ES.
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2015-05-13 10:22:13 +06:00 |
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Sergey Lipskiy
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a68db29c28
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Remove Android project. Mupen64Plus AE uses main android makefile.
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2015-05-13 10:22:12 +06:00 |
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Sergey Lipskiy
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0f8f8c3834
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Move video_api_export.ver to mupenplus folder.
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2015-05-13 10:22:12 +06:00 |
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Sergey Lipskiy
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4e4f0d1bf3
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Replace 1D textures by 2D ones
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2015-05-13 10:22:11 +06:00 |
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Sergey Lipskiy
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01807a0499
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Fix FrameBuffer_CopyDepthBuffer: return false for GLES2 case.
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2015-05-13 10:22:10 +06:00 |
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Sergey Lipskiy
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12102146f1
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Add TxFilterStub.cpp for GL ES.
Temporal solution to avoid compilation errors.
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2015-05-13 10:22:10 +06:00 |
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Sergey Lipskiy
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759578ff14
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Replace TextDrawer by TextDrawerStub for GL ES.
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2015-05-13 10:22:09 +06:00 |
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Sergey Lipskiy
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2bf72ab833
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Correct filename case in includes.
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2015-05-13 10:22:08 +06:00 |
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Sergey Lipskiy
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6afe5fe30c
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Disable anisotropy for GL ES
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2015-05-13 10:22:08 +06:00 |
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Sergey Lipskiy
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ded889350c
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Remove use of obsolete texture type GL_LUMINANCE8_ALPHA8.
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2015-05-13 10:22:07 +06:00 |
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Sergey Lipskiy
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2f2a22ee48
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Move video_api_export.ver to projects/android folder.
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2015-05-13 10:22:06 +06:00 |
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Sergey Lipskiy
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f7b27138d8
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Enable GL_IMAGE_TEXTURES_SUPPORT for GLES3
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2015-05-13 10:22:06 +06:00 |
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Sergey Lipskiy
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a02d284645
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Use glTexStorage2DMultisample instead of glTexImage2DMultisample in case of GLSE3
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2015-05-13 10:22:05 +06:00 |
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Sergey Lipskiy
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70b1b9ad03
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Replace glMapBuffer by GLES3 compatible glMapBufferRange.
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2015-05-13 10:22:04 +06:00 |
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Sergey Lipskiy
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82ce16f5fc
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Add new defines: GLESX for any GL ES version and GLES3 for GL ES 3.1
Guard GL ES incompatible code with GLESX
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2015-05-13 10:22:03 +06:00 |
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Sergey Lipskiy
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bd5740ea3d
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Disable GL_CLIP_DISTANCE for GLES
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2015-05-13 10:22:03 +06:00 |
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Sergey Lipskiy
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d894d465c1
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Correct android project:
- enable c++11
- switch to GLES3
- change module name
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2015-05-13 10:22:02 +06:00 |
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Sergey Lipskiy
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e8d8ee93e4
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Correct RSP_SegmentToPhysical
Fixed Glover crash after intro #474
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2015-05-13 10:22:01 +06:00 |
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Sergey Lipskiy
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bbc71c3f0a
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Fix crash in FrameBufferToRDRAM::CopyToRDRAM when current buffer is NULL.
Fixed Snowboard Kids causes segmentation fault #477
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2015-05-13 10:22:01 +06:00 |
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Sergey Lipskiy
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cd0c74dff0
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Enable translations for About dialog.
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2015-05-13 10:22:00 +06:00 |
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Sergey Lipskiy
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5329a2a01b
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Fix txPath save/load.
Fixed Texture pack path not saved correctly #456
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2015-05-13 10:21:59 +06:00 |
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Sergey Lipskiy
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a1fdd33389
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Add Portuguese and Spanish translations to project file.
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2015-05-13 10:21:59 +06:00 |
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Sergey Lipskiy
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143cee1712
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Disable rendering when config dialog is open to prevent plugin crash if
new settings are incompatible with the current ones.
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2015-05-13 10:21:58 +06:00 |
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Sergey Lipskiy
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831b3410ed
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Correct settings section creation for mupen64plus.
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2015-05-13 10:21:58 +06:00 |
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Sergey Lipskiy
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36ae8b6eb6
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Fix settings.hacks restore.
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2015-05-13 10:21:57 +06:00 |
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Sergey Lipskiy
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29ab85fcc2
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Fix frame buffer being bloomed twice.
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2015-05-13 10:21:56 +06:00 |
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Sergey Lipskiy
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05b92c11bb
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Apply scissor for post-processed frame buffer area.
Fixed overexposed areas for games with black boarders.
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2015-05-13 10:21:55 +06:00 |
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Sergey Lipskiy
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a567a880fc
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Add Italian translation to GLideNUI project file.
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2015-05-13 10:21:55 +06:00 |
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Sergey Lipskiy
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d95103d3d1
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Correct condition for mip-mapped textures filtering in 3 point filter mode.
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2015-05-13 10:21:54 +06:00 |
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Sergey Lipskiy
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ced78db2b8
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Minor code cleanup in ShaderCombiner::ShaderCombiner.
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2015-05-13 10:21:53 +06:00 |
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Sergey Lipskiy
|
e60e09922f
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Correct 'credits' section in About dialog.
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2015-05-13 10:21:53 +06:00 |
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Sergey Lipskiy
|
0c886e26c3
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Limit depth buffer copy to RDRAM with top and bottom bounds of fillrect command.
Fixed regression issues #436 and #437
Issue #330 with Roadsters is fixed too.
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2015-05-13 10:21:52 +06:00 |
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