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Commit Graph

340 Commits

Author SHA1 Message Date
Sergey Lipskiy
de5c0120ed Fix FrameBufferList::renderBuffer for interlaced modes. 2015-05-13 10:13:08 +06:00
Sergey Lipskiy
5ac57395e9 Fix FrameBufferList::renderBuffer compilation errors. 2015-05-13 10:13:07 +06:00
Sergey Lipskiy
f829a0d727 Fix gDP.colorImage.height in gDPTextureRectangle. 2015-05-13 10:13:06 +06:00
Sergey Lipskiy
2bf5c83be1 gDPFillRectangle: gDP.colorImage.height calculation for interlaced modes in G_CYC_FILL mode.
Fixed Turok 2, which set lry=VI.height. With lry++ frame buffer height becomes
wrong and can be deleted wrongly. That cause image flicker.
2015-05-13 10:13:06 +06:00
Sergey Lipskiy
400f674409 Revert VI.height calculation. Add flag VI.interlaced for interlaced mode. 2015-05-13 10:13:05 +06:00
Sergey Lipskiy
4499a6f966 Fix *BufferToRDRAM destroy().
Fixed run 4mb games after 8mb ones.
2015-05-13 10:13:04 +06:00
Sergey Lipskiy
560f1d8118 Code cleanup in gDP. 2015-05-13 10:13:04 +06:00
Sergey Lipskiy
87695ac8a7 Code cleanup in gSP. 2015-05-13 10:13:03 +06:00
Sergey Lipskiy
a6056d4c3c Optimize textures map: store values to avoid malloc/free. 2015-05-13 10:13:02 +06:00
Sergey Lipskiy
44c9dffc54 Refactor: rewrite GBI
Replace GBI_* functions by methods of GBIInfo.
2015-05-13 10:13:02 +06:00
Sergey Lipskiy
cd8f98bc7d Fix FBO buffers attachment in _copyDepthBuffer() 2015-05-13 10:13:01 +06:00
Sergey Lipskiy
86cde946e9 Refactor: replace C style OGL_* functions by OGLRender and OGLVideo classes.
OGLRender performs rendering operations.

OGLVideo initializes OpenGL and performes operations with graphics context.
It has platform-dependent implementations.
2015-05-13 10:13:00 +06:00
Sergey Lipskiy
f42357bb39 Fix posix compilation errors 2015-05-13 10:12:59 +06:00
Sergey Lipskiy
ee4dabbfbb Fix gDPFillRDRAM out of bounds writes. 2015-05-13 10:12:59 +06:00
Sergey Lipskiy
8719d245a4 Fix frame buffer endAddress calculation. 2015-05-13 10:12:58 +06:00
Sergey Lipskiy
475b37eb00 Call PluginAPI methods which use OpenGL in separate thread.
This fixes plugin reset in Project64 1.6
2015-05-13 10:12:57 +06:00
Sergey Lipskiy
245cd1b8b5 add isGLError() function. 2015-05-13 10:12:57 +06:00
Sergey Lipskiy
4f900df0ba Shader combiners deinitialization cleanup. 2015-05-13 10:12:56 +06:00
Sergey Lipskiy
54ef6f2d0c Don't save frame buffer with zero width. 2015-05-13 10:12:55 +06:00
Sergey Lipskiy
7f76bcf555 Fix shadres creation/deletion in ShaderCombiner. 2015-05-13 10:12:55 +06:00
Sergey Lipskiy
604d290fec Fix FrameBufferList::attachDepthBuffer() :
fixed GL_INVALID_ENUM error in glDrawBuffers call.
2015-05-13 10:12:54 +06:00
Sergey Lipskiy
347e69007b Add GLCriticalSection class. Make PluginAPI descendant of GLCriticalSection. 2015-05-13 10:12:53 +06:00
Sergey Lipskiy
43a148b72c Add Log.h to MSVS project. 2015-05-13 10:12:53 +06:00
Sergey Lipskiy
e737cb80fa Code cleanup: remove unused isExtensionSupported() function. 2015-05-13 10:12:52 +06:00
Sergey Lipskiy
c2e3ea6d63 remove unused GLES related code 2015-05-13 10:12:51 +06:00
Sergey Lipskiy
f6ebb311a1 Massive refactoring: move API or OS dependent code to separate files.
Include/enable necessary source files in project files.
2015-05-13 10:12:51 +06:00
Sergey Lipskiy
8afec13cb9 Code cleanup in GBI.h:
fix idents and remove unused field "text"
2015-05-13 10:12:50 +06:00
Sergey Lipskiy
557874f896 Add HWND parameter to Config_DoConfig(). 2015-05-13 10:12:49 +06:00
Sergey Lipskiy
3352193632 Depth buffer refactor 2015-05-13 10:12:48 +06:00
Sergey Lipskiy
fbf660d4ec Refactor: Make DepthBufferList singleton. 2015-05-13 10:12:48 +06:00
Sergey Lipskiy
4f8c3f691d Switch to Visual Studio 2013 2015-05-13 10:12:47 +06:00
Sergey Lipskiy
d7f4e44674 Frame buffer refactor.
Use std::list as container for frame buffers.
2015-05-13 10:12:46 +06:00
Sergey Lipskiy
bd8b73d5b5 Refactor: Make frame buffer singleton 2015-05-13 10:12:45 +06:00
Sergey Lipskiy
954d5c3552 Correct combiners init/destroy. 2015-05-13 10:12:44 +06:00
Sergey Lipskiy
7f6d7e2772 Refactor: rewrite TextureCache.
Store normal textures and frame buffer textures in separate maps.
Replace TextureCache_* functions by methods of TextureCache.
2015-05-13 10:12:44 +06:00
Sergey Lipskiy
9e5cab6852 Remove Noise textures. 2015-05-13 10:12:43 +06:00
Sergey Lipskiy
c33b6056cb Code cleanup: fix idents in CMakeList.txt 2015-05-13 10:12:42 +06:00
Sergey Lipskiy
21b40c7a6c Remove 2xSAI support. 2015-05-13 10:12:42 +06:00
Sergey Lipskiy
f7e0aa6e10 Refactor: correct texture CRC calculation.
Texture parameters are added to calculated crc, and thus the crc must
define the texture completely.
Assertion added to check that found texture is exactly the one we are looking for.
2015-05-13 10:12:41 +06:00
Sergey Lipskiy
1a43c89db3 Code cleanup: cleanup CRC.h and CRC.cpp 2015-05-13 10:12:40 +06:00
Sergey Lipskiy
23f7f24d35 Refactor: replace CombinerInfo::get().getCurrent() by inline function currentCombiner() 2015-05-13 10:12:39 +06:00
Sergey Lipskiy
4b4a328795 Refactor: use std::string instead of allocated buffer of chars for fragment shader code. 2015-05-13 10:12:39 +06:00
Sergey Lipskiy
b537b985ab Refactor: rename InitGLSLCombiner and DestroyGLSLCombiner
to InitShaderCombiner and DestroyShaderCombiner().
2015-05-13 10:12:38 +06:00
Sergey Lipskiy
0f176dcc4c Refactor: rename ShaderCombiner methods - name starts from lower case letter. 2015-05-13 10:12:37 +06:00
Sergey Lipskiy
4843c0ffdd Code cleanup: remove unused function Combiner_EncodeCombineMode(). 2015-05-13 10:12:36 +06:00
Sergey Lipskiy
3de0809322 Refactor: remove usesT0 usesT1 usesShadeColor from CombinerInfo class and make them
methods of ShaderCombiner.
2015-05-13 10:12:36 +06:00
Sergey Lipskiy
7b3423d7de Code cleanup: fix idents for FrameBuffer.cpp 2015-05-13 10:12:35 +06:00
Sergey Lipskiy
2e5ad21ddd Refactor: remove combiner update methods from CombinerInfo and call them
directly for ShaderCombiner object.
2015-05-13 10:12:34 +06:00
Sergey Lipskiy
9d692cc7ae Refactor: replace custom binary tree implementation by std::map in Combiner.cpp
Removed many auxilary structs. Code is simplified.
2015-05-13 10:12:34 +06:00
Sergey Lipskiy
bfc3d6c758 Code cleanup: fix idents in Config.cpp and Combiner.cpp 2015-05-13 10:12:33 +06:00