inc
Add necessary include files
2015-05-13 10:10:42 +06:00
.gitignore
Update .gitignore
2015-05-13 10:10:17 +06:00
2xSAI.cpp
Initial project version. Based on glN64-0.4.1-rc2
2015-05-13 10:09:12 +06:00
2xSAI.h
Initial project version. Based on glN64-0.4.1-rc2
2015-05-13 10:09:12 +06:00
3DMath.cpp
Fix TransformVectorNormalize().
2015-05-13 10:11:43 +06:00
3DMath.h
Refactor: replace define WIN32 by WIN32_ASM
2015-05-13 10:12:27 +06:00
Android.mk
Minor fix in Android.mk
2015-05-13 10:11:49 +06:00
CMakeLists.txt
Refactor: replace define WIN32 by WIN32_ASM
2015-05-13 10:12:27 +06:00
Combiner.cpp
Refactor: rename InitGLSLCombiner and DestroyGLSLCombiner
2015-05-13 10:12:38 +06:00
Combiner.h
Refactor: replace CombinerInfo::get().getCurrent() by inline function currentCombiner()
2015-05-13 10:12:39 +06:00
Config_linux.cpp
Support enableLOD config option.
2015-05-13 10:12:16 +06:00
Config_mupen.cpp
Support enableLOD config option.
2015-05-13 10:12:16 +06:00
Config.cpp
Code cleanup: fix idents in Config.cpp and Combiner.cpp
2015-05-13 10:12:33 +06:00
Config.h
Support enableLOD config option.
2015-05-13 10:12:16 +06:00
convert.h
Refactor: replace define WIN32 by WIN32_ASM
2015-05-13 10:12:27 +06:00
CRC.cpp
Code cleanup: cleanup CRC.h and CRC.cpp
2015-05-13 10:12:40 +06:00
CRC.h
Code cleanup: cleanup CRC.h and CRC.cpp
2015-05-13 10:12:40 +06:00
Debug_linux.cpp
Initial project version. Based on glN64-0.4.1-rc2
2015-05-13 10:09:12 +06:00
Debug.cpp
(R): Replace !defined(__LINUX__) by defined(_WINDOWS) in Debug.cpp
2015-05-13 10:10:49 +06:00
Debug.h
Fix #include dependences.
2015-05-13 10:10:47 +06:00
DepthBuffer.cpp
Fix DepthBuffer_ClearBuffer() broken in commit fd478866.
2015-05-13 10:12:10 +06:00
DepthBuffer.h
Move frame buffer emulation options to Config.
2015-05-13 10:11:30 +06:00
F3D.cpp
Correct Tri1 function in ucodes
2015-05-13 10:11:16 +06:00
F3D.h
Initial project version. Based on glN64-0.4.1-rc2
2015-05-13 10:09:12 +06:00
F3DDKR.cpp
Project renamed to GLideN64
2015-05-13 10:09:22 +06:00
F3DDKR.h
Initial project version. Based on glN64-0.4.1-rc2
2015-05-13 10:09:12 +06:00
F3DEX.cpp
Correct Tri1 function in ucodes
2015-05-13 10:11:16 +06:00
F3DEX.h
Initial project version. Based on glN64-0.4.1-rc2
2015-05-13 10:09:12 +06:00
F3DEX2.cpp
Fix compilation with optimization *_OPT options enabled.
2015-05-13 10:11:34 +06:00
F3DEX2.h
Initial project version. Based on glN64-0.4.1-rc2
2015-05-13 10:09:12 +06:00
F3DPD.cpp
Project renamed to GLideN64
2015-05-13 10:09:22 +06:00
F3DPD.h
Initial project version. Based on glN64-0.4.1-rc2
2015-05-13 10:09:12 +06:00
F3DWRUS.cpp
Correct Tri1 function in ucodes
2015-05-13 10:11:16 +06:00
F3DWRUS.h
Initial project version. Based on glN64-0.4.1-rc2
2015-05-13 10:09:12 +06:00
FrameBuffer.cpp
Refactor: replace CombinerInfo::get().getCurrent() by inline function currentCombiner()
2015-05-13 10:12:39 +06:00
FrameBuffer.h
Move frame buffer emulation options to Config.
2015-05-13 10:11:30 +06:00
FrameBufferEmulationIssues.txt
Add list of frame buffer emulation issues.
2015-05-13 10:10:01 +06:00
GBI.cpp
Correct GBI_DetectMicrocode
2015-05-13 10:11:18 +06:00
GBI.h
Define G_RDPNOOP
2015-05-13 10:11:18 +06:00
gDP.cpp
Code cleaup: fix idents, replace spaces by tabs.
2015-05-13 10:12:31 +06:00
gDP.h
Correct condition for calling Combiner_UpdateAlphaTestInfo().
2015-05-13 10:12:08 +06:00
glext.h
Initial project version. Based on glN64-0.4.1-rc2
2015-05-13 10:09:12 +06:00
GLideN64_vs2010.sln
VS 2010 mupenplus project
2015-05-13 10:12:13 +06:00
GLideN64.cpp
Fix MupenPlus port: Use MupenPlus style Video initialization.
2015-05-13 10:12:14 +06:00
GLideN64.h
Fix windows compilation for Mupen64Plus 2.0
2015-05-13 10:12:11 +06:00
GLideN64.sln
Add MupenPlus profile for VS 2005 project
2015-05-13 10:12:12 +06:00
GLideN64.vcproj
Add MupenPlus profile for VS 2005 project
2015-05-13 10:12:12 +06:00
GLideN64.vcxproj
Replace MS __try by standard try.
2015-05-13 10:12:29 +06:00
GLideN64.vcxproj.filters
Refactor: replace define WIN32 by WIN32_ASM
2015-05-13 10:12:27 +06:00
GLSLCombiner.cpp
Refactor: use std::string instead of allocated buffer of chars for fragment shader code.
2015-05-13 10:12:39 +06:00
GLSLCombiner.h
Refactor: rename InitGLSLCombiner and DestroyGLSLCombiner
2015-05-13 10:12:38 +06:00
gSP.cpp
Code cleaup: fix idents, replace spaces by tabs.
2015-05-13 10:12:31 +06:00
gSP.h
Restore wrongly removed triangle clipping.
2015-05-13 10:12:17 +06:00
L3D.cpp
Project renamed to GLideN64
2015-05-13 10:09:22 +06:00
L3D.h
Initial project version. Based on glN64-0.4.1-rc2
2015-05-13 10:09:12 +06:00
L3DEX.cpp
Project renamed to GLideN64
2015-05-13 10:09:22 +06:00
L3DEX.h
Initial project version. Based on glN64-0.4.1-rc2
2015-05-13 10:09:12 +06:00
L3DEX2.cpp
Project renamed to GLideN64
2015-05-13 10:09:22 +06:00
L3DEX2.h
Initial project version. Based on glN64-0.4.1-rc2
2015-05-13 10:09:12 +06:00
LICENCE
Initial project version. Based on glN64-0.4.1-rc2
2015-05-13 10:09:12 +06:00
Log.h
Correct tag in LOG.
2015-05-13 10:11:57 +06:00
Makefile
Initial project version. Based on glN64-0.4.1-rc2
2015-05-13 10:09:12 +06:00
N64.cpp
(R): Remove unused includes from N64.cpp
2015-05-13 10:10:51 +06:00
N64.h
Initial project version. Based on glN64-0.4.1-rc2
2015-05-13 10:09:12 +06:00
Noise_shader.h
Correct alpha compare and alpha/color dither with noise.
2015-05-13 10:12:01 +06:00
OpenGL.cpp
Refactor: replace CombinerInfo::get().getCurrent() by inline function currentCombiner()
2015-05-13 10:12:39 +06:00
OpenGL.h
Explicitly specify that constants are unsigned int in OpenGL.h
2015-05-13 10:12:29 +06:00
RDP.cpp
Fix #include dependences.
2015-05-13 10:10:47 +06:00
RDP.h
Initial project version. Based on glN64-0.4.1-rc2
2015-05-13 10:09:12 +06:00
README.md
Initial commit
2014-10-01 17:31:41 +07:00
Resource.aps
Remove PolygonStipple related code and its control from the GUI.
2015-05-13 10:10:33 +06:00
resource.h
Remove PolygonStipple related code and its control from the GUI.
2015-05-13 10:10:33 +06:00
Resource.rc
Remove PolygonStipple related code and its control from the GUI.
2015-05-13 10:10:33 +06:00
RSP.cpp
Code cleaup: fix idents, replace spaces by tabs.
2015-05-13 10:12:31 +06:00
RSP.h
Fix #include dependences.
2015-05-13 10:10:47 +06:00
S2DEX.cpp
Don't clear gSP.geometryMode on sprite microcodes initialization.
2015-05-13 10:11:09 +06:00
S2DEX.h
Correct gSPBgRect* functions.
2015-05-13 10:09:38 +06:00
S2DEX2.cpp
Don't clear gSP.geometryMode on sprite microcodes initialization.
2015-05-13 10:11:09 +06:00
S2DEX2.h
Initial project version. Based on glN64-0.4.1-rc2
2015-05-13 10:09:12 +06:00
sdl2_compat.h
Add sdl_compat.h
2015-05-13 10:11:48 +06:00
Shaders.h
Disable HW light calculation for RECTs.
2015-05-13 10:12:21 +06:00
Textures.cpp
Refactor: correct texture CRC calculation.
2015-05-13 10:12:41 +06:00
Textures.h
Fix #include <GL/gl.h>
2015-05-13 10:11:02 +06:00
Types.h
Fix compilation errors when MUPENPLUSAPI enabled
2015-05-13 10:10:43 +06:00
VI.cpp
Move frame buffer emulation options to Config.
2015-05-13 10:11:30 +06:00
VI.h
Add reverse width and height to VIInfo.
2015-05-13 10:11:15 +06:00
video_api_export.ver
Add Android build files.
2015-05-13 10:11:00 +06:00
winlnxdefs.h
Fix compilation errors when MUPENPLUSAPI enabled
2015-05-13 10:10:43 +06:00
ZilmarGFX_1_3.h
Fix compilation errors when MUPENPLUSAPI enabled
2015-05-13 10:10:43 +06:00