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A new generation, open-source graphics plugin for N64 emulators.
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Sergey Lipskiy f7e0aa6e10 Refactor: correct texture CRC calculation.
Texture parameters are added to calculated crc, and thus the crc must
define the texture completely.
Assertion added to check that found texture is exactly the one we are looking for.
2015-05-13 10:12:41 +06:00
inc Add necessary include files 2015-05-13 10:10:42 +06:00
.gitignore Update .gitignore 2015-05-13 10:10:17 +06:00
2xSAI.cpp Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
2xSAI.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
3DMath.cpp Fix TransformVectorNormalize(). 2015-05-13 10:11:43 +06:00
3DMath.h Refactor: replace define WIN32 by WIN32_ASM 2015-05-13 10:12:27 +06:00
Android.mk Minor fix in Android.mk 2015-05-13 10:11:49 +06:00
CMakeLists.txt Refactor: replace define WIN32 by WIN32_ASM 2015-05-13 10:12:27 +06:00
Combiner.cpp Refactor: rename InitGLSLCombiner and DestroyGLSLCombiner 2015-05-13 10:12:38 +06:00
Combiner.h Refactor: replace CombinerInfo::get().getCurrent() by inline function currentCombiner() 2015-05-13 10:12:39 +06:00
Config_linux.cpp Support enableLOD config option. 2015-05-13 10:12:16 +06:00
Config_mupen.cpp Support enableLOD config option. 2015-05-13 10:12:16 +06:00
Config.cpp Code cleanup: fix idents in Config.cpp and Combiner.cpp 2015-05-13 10:12:33 +06:00
Config.h Support enableLOD config option. 2015-05-13 10:12:16 +06:00
convert.h Refactor: replace define WIN32 by WIN32_ASM 2015-05-13 10:12:27 +06:00
CRC.cpp Code cleanup: cleanup CRC.h and CRC.cpp 2015-05-13 10:12:40 +06:00
CRC.h Code cleanup: cleanup CRC.h and CRC.cpp 2015-05-13 10:12:40 +06:00
Debug_linux.cpp Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
Debug.cpp (R): Replace !defined(__LINUX__) by defined(_WINDOWS) in Debug.cpp 2015-05-13 10:10:49 +06:00
Debug.h Fix #include dependences. 2015-05-13 10:10:47 +06:00
DepthBuffer.cpp Fix DepthBuffer_ClearBuffer() broken in commit fd478866. 2015-05-13 10:12:10 +06:00
DepthBuffer.h Move frame buffer emulation options to Config. 2015-05-13 10:11:30 +06:00
F3D.cpp Correct Tri1 function in ucodes 2015-05-13 10:11:16 +06:00
F3D.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
F3DDKR.cpp Project renamed to GLideN64 2015-05-13 10:09:22 +06:00
F3DDKR.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
F3DEX.cpp Correct Tri1 function in ucodes 2015-05-13 10:11:16 +06:00
F3DEX.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
F3DEX2.cpp Fix compilation with optimization *_OPT options enabled. 2015-05-13 10:11:34 +06:00
F3DEX2.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
F3DPD.cpp Project renamed to GLideN64 2015-05-13 10:09:22 +06:00
F3DPD.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
F3DWRUS.cpp Correct Tri1 function in ucodes 2015-05-13 10:11:16 +06:00
F3DWRUS.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
FrameBuffer.cpp Refactor: replace CombinerInfo::get().getCurrent() by inline function currentCombiner() 2015-05-13 10:12:39 +06:00
FrameBuffer.h Move frame buffer emulation options to Config. 2015-05-13 10:11:30 +06:00
FrameBufferEmulationIssues.txt Add list of frame buffer emulation issues. 2015-05-13 10:10:01 +06:00
GBI.cpp Correct GBI_DetectMicrocode 2015-05-13 10:11:18 +06:00
GBI.h Define G_RDPNOOP 2015-05-13 10:11:18 +06:00
gDP.cpp Code cleaup: fix idents, replace spaces by tabs. 2015-05-13 10:12:31 +06:00
gDP.h Correct condition for calling Combiner_UpdateAlphaTestInfo(). 2015-05-13 10:12:08 +06:00
glext.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
GLideN64_vs2010.sln VS 2010 mupenplus project 2015-05-13 10:12:13 +06:00
GLideN64.cpp Fix MupenPlus port: Use MupenPlus style Video initialization. 2015-05-13 10:12:14 +06:00
GLideN64.h Fix windows compilation for Mupen64Plus 2.0 2015-05-13 10:12:11 +06:00
GLideN64.sln Add MupenPlus profile for VS 2005 project 2015-05-13 10:12:12 +06:00
GLideN64.vcproj Add MupenPlus profile for VS 2005 project 2015-05-13 10:12:12 +06:00
GLideN64.vcxproj Replace MS __try by standard try. 2015-05-13 10:12:29 +06:00
GLideN64.vcxproj.filters Refactor: replace define WIN32 by WIN32_ASM 2015-05-13 10:12:27 +06:00
GLSLCombiner.cpp Refactor: use std::string instead of allocated buffer of chars for fragment shader code. 2015-05-13 10:12:39 +06:00
GLSLCombiner.h Refactor: rename InitGLSLCombiner and DestroyGLSLCombiner 2015-05-13 10:12:38 +06:00
gSP.cpp Code cleaup: fix idents, replace spaces by tabs. 2015-05-13 10:12:31 +06:00
gSP.h Restore wrongly removed triangle clipping. 2015-05-13 10:12:17 +06:00
L3D.cpp Project renamed to GLideN64 2015-05-13 10:09:22 +06:00
L3D.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
L3DEX.cpp Project renamed to GLideN64 2015-05-13 10:09:22 +06:00
L3DEX.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
L3DEX2.cpp Project renamed to GLideN64 2015-05-13 10:09:22 +06:00
L3DEX2.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
LICENCE Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
Log.h Correct tag in LOG. 2015-05-13 10:11:57 +06:00
Makefile Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
N64.cpp (R): Remove unused includes from N64.cpp 2015-05-13 10:10:51 +06:00
N64.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
Noise_shader.h Correct alpha compare and alpha/color dither with noise. 2015-05-13 10:12:01 +06:00
OpenGL.cpp Refactor: replace CombinerInfo::get().getCurrent() by inline function currentCombiner() 2015-05-13 10:12:39 +06:00
OpenGL.h Explicitly specify that constants are unsigned int in OpenGL.h 2015-05-13 10:12:29 +06:00
RDP.cpp Fix #include dependences. 2015-05-13 10:10:47 +06:00
RDP.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
README.md Initial commit 2014-10-01 17:31:41 +07:00
Resource.aps Remove PolygonStipple related code and its control from the GUI. 2015-05-13 10:10:33 +06:00
resource.h Remove PolygonStipple related code and its control from the GUI. 2015-05-13 10:10:33 +06:00
Resource.rc Remove PolygonStipple related code and its control from the GUI. 2015-05-13 10:10:33 +06:00
RSP.cpp Code cleaup: fix idents, replace spaces by tabs. 2015-05-13 10:12:31 +06:00
RSP.h Fix #include dependences. 2015-05-13 10:10:47 +06:00
S2DEX.cpp Don't clear gSP.geometryMode on sprite microcodes initialization. 2015-05-13 10:11:09 +06:00
S2DEX.h Correct gSPBgRect* functions. 2015-05-13 10:09:38 +06:00
S2DEX2.cpp Don't clear gSP.geometryMode on sprite microcodes initialization. 2015-05-13 10:11:09 +06:00
S2DEX2.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
sdl2_compat.h Add sdl_compat.h 2015-05-13 10:11:48 +06:00
Shaders.h Disable HW light calculation for RECTs. 2015-05-13 10:12:21 +06:00
Textures.cpp Refactor: correct texture CRC calculation. 2015-05-13 10:12:41 +06:00
Textures.h Fix #include <GL/gl.h> 2015-05-13 10:11:02 +06:00
Types.h Fix compilation errors when MUPENPLUSAPI enabled 2015-05-13 10:10:43 +06:00
VI.cpp Move frame buffer emulation options to Config. 2015-05-13 10:11:30 +06:00
VI.h Add reverse width and height to VIInfo. 2015-05-13 10:11:15 +06:00
video_api_export.ver Add Android build files. 2015-05-13 10:11:00 +06:00
winlnxdefs.h Fix compilation errors when MUPENPLUSAPI enabled 2015-05-13 10:10:43 +06:00
ZilmarGFX_1_3.h Fix compilation errors when MUPENPLUSAPI enabled 2015-05-13 10:10:43 +06:00

GLideN64

A new generation, open-source graphics plugin for N64 emulators.