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mirror of https://github.com/blawar/GLideN64.git synced 2024-07-07 03:13:49 +00:00
Commit Graph

3142 Commits

Author SHA1 Message Date
Aquatakat
7785e305d4 New aliasing tooltip 2019-09-27 19:33:17 +07:00
Aquatakat
6946f730b4 UI refresh: _init() behaviour fixes
Changing profiles/toggling the use game settings checkbox works a bit better.
2019-09-27 19:33:17 +07:00
Aquatakat
c18037b92d Support for file_tex_storage branch 2019-09-27 19:33:17 +07:00
Aquatakat
43bec023e4 UI refresh: option to save settings to profile while per-game settings enabled
Also letting Qt decide how tall the window should be.
2019-09-27 19:33:17 +07:00
Aquatakat
c77214f0a7 UI refresh: AA radio button behaviour changes 2019-09-27 19:33:17 +07:00
Aquatakat
95cee96d15 UI refresh: emulation tab condensed vertically 2019-09-27 19:33:17 +07:00
Aquatakat
54b825d957 UI refresh fixes
Whoops, it looks like I was working with an old UI and missed some options. I've added them all to the emulation tab.

I think I should find a way to tidy the emulation tab a little in the future.
2019-09-27 19:33:17 +07:00
Aquatakat
03f0fe78c9 UI refresh 2019-09-27 19:33:16 +07:00
Sergey Lipskiy
2fa076c1df Support new settings in Mupen64plus config 2019-09-27 19:33:16 +07:00
Sergey Lipskiy
b697393cab File stream implementation of TxCache. 2019-09-27 19:33:16 +07:00
Sergey Lipskiy
dee7065982 Memory cache implementation of TxCache 2019-09-27 19:33:16 +07:00
Sergey Lipskiy
a1a443ca47 TxCache refactor 2019-09-27 19:33:16 +07:00
Sergey Lipskiy
0068a0066b Fix Debugger::_addTriangles for TRIANGLE_STRIP mode 2019-09-18 15:38:25 +07:00
Sergey Lipskiy
fea37ab6d5 Fix elements cast in Debugger::_addTrianglesByElements 2019-09-18 15:38:22 +07:00
Sergey Lipskiy
34c6cae364 Fix compile errors in opengl_ColorBufferReaderWithEGLImage.cpp
Fixed #2083
2019-09-05 18:53:38 +07:00
Sergey Lipskiy
4808179691 Fixed crash in case of wrong FrameBuffer::m_scale initialization. 2019-09-05 18:47:45 +07:00
Sergey Lipskiy
10ec517fe9 Code refactor in GLInfo::init() 2019-08-31 11:05:44 +07:00
Sergey Lipskiy
5c5c218e41 Correct tile size calculation.
Fixed text in Zelda debug rom. See bug reported by AriaHiro64 in #1885
2019-08-21 12:39:53 +07:00
Sergey Lipskiy
c28ea61b8f Fix for texture issues in Stunt Racer, reported by DonelBueno in #1885
Stunt Racer uses combiner with two textures for track polygons, but actually loads only T0.
T1 replaced by T0 because of LOD flags in othermode.
This situation was not checked in the main code and ClampWrapMirror shader got wrong parameters,
which lead to the glitches.
2019-08-16 19:10:09 +07:00
Sergey Lipskiy
947fedcbb5 Code cleanup: remove unused getMirrorClamp function. 2019-08-16 17:47:20 +07:00
Sergey Lipskiy
fa2ce3f6e7 Debugger: correct mupen64plus window caption to find in debug mode. 2019-08-16 17:46:34 +07:00
Sergey Lipskiy
258e51d44d Code cleanup: remove unused CombinerInfo::getCombinersNumber() 2019-06-23 17:32:28 +07:00
Sergey Lipskiy
83dde99f6b Fix TextureCache::_loadHiresTexture: use correct tile when gSP.texture.tile != 0 2019-06-19 19:02:57 +07:00
Sergey Lipskiy
2d712f2ae0 Rewrite textures loading and mapping:
- use RiceVideo method for texture size calculation.
  RiceVideo uses the same method for texture dumping.
- rewrite texture mapping.
  Texture Clamp-Wrap-Mirror implemented in shaders.

Problem explanation:
https://github.com/gonetz/GLideN64/issues/1885#issuecomment-485136358

Fixed various glitches with HD textures, #1885
2019-06-19 19:02:52 +07:00
Sergey Lipskiy
993960f9ea Do not attempt to copy image to RDRAM when copyToRDRAM option set to "Disabled".
Fixed crash when open sub-screen in Zelda MM with copyToRDRAM disabled.
2019-05-22 20:16:10 +07:00
Francisco Zurita
cd76b93000 Fixes crashing in project 64 graphics plugin dialog with release build 2019-04-24 10:49:14 +07:00
Sergey Lipskiy
2d15d2d20a Fix CMakeLists.txt for Raspberry Pi
Patched by 5schatten.

Fixed #1978 [RPi3 | cross compile]
2019-04-23 17:17:34 +07:00
Francisco Zurita
c06c593eba Improve logging information 2019-04-23 11:15:41 +07:00
Sergey Lipskiy
8debfdb81c Correct GLES2 version of mip-map shader. 2019-04-22 21:45:11 +07:00
Francisco Zurita
8f26645407 Fix crash with GL_DEBUG enabled with mupen64plus API
Also, fix compiler warning
2019-04-15 09:09:39 +07:00
Sergey Lipskiy
a221db45cd Switch Travis from Trusty to Xenial. 2019-04-12 17:01:10 +07:00
Francisco Zurita
92bcbe5981 Fix issues with threaded OpenGL when debug is enabled 2019-04-10 12:55:09 +07:00
Sergey Lipskiy
c6deb8f7e1 Add _SCL_SECURE_NO_WARNINGS to PreprocessorDefinitions.
Fixed warnings about std::copy_n.
2019-04-09 17:58:22 +07:00
fzurita
5df3f9dbac Threaded GLideN64 calls 2019-04-08 10:51:18 +07:00
Sergey Lipskiy
ae025e10ea Update link to WIP builds in README.md 2019-04-07 17:15:47 +07:00
Sergey Lipskiy
3d74542d24 Correct geometry mode update for Turbo3D.
Fixed glitches in Dark Rift, #2033
2019-04-03 21:32:50 +07:00
Sergey Lipskiy
1eea6d4452 Update "About:Contributors" 2019-04-01 17:09:49 +07:00
Sergey Lipskiy
2b95e56db4 Remove info about blur shader from "About:Credits" form since the shader is not used anymore. 2019-04-01 16:53:18 +07:00
Sergey Lipskiy
7f5f6256f3 Apply gamma correction to text drawer textures.
Fixed #2030 : Font rasteriser doesn't perform gamma correction

Thanks Clownacy for the idea.
2019-04-01 16:30:36 +07:00
Sergey Lipskiy
c57909e2e9 Reset gSP.geometryMode at display list load and display list end.
Fixed culling issue in Triple Play 2000.
2019-04-01 15:21:08 +07:00
Sergey Lipskiy
07f3e2a16b Add custom setting for Turok - Dinosaur Hunter. 2019-03-30 19:05:57 +07:00
Sergey Lipskiy
777a5fbcdf Add custom setting for Top Gear Rally 2 2019-03-30 17:32:07 +07:00
Sergey Lipskiy
ef5907bbb9 Add custom setting for Rush 2 - Extreme Racing. 2019-03-30 11:54:21 +07:00
Sergey Lipskiy
abf7a7ae63 Add custom setting for Olympic Hockey Nagano '98, #2028 2019-03-26 20:53:30 +07:00
Sergey Lipskiy
3e552f4214 GUI: set max MSAA level to 16x. 2019-03-26 16:27:32 +07:00
Sergey Lipskiy
e91a767b82 GUI: add tooltips for anti-aliasing controls. 2019-03-26 16:24:25 +07:00
Sergey Lipskiy
36078a0501 Add custom setting for Jikkyou World Soccer 3 (J). 2019-03-24 12:21:07 +07:00
Sergey Lipskiy
1d3077f972 Add custom setting for Human Grand Prix - New Generation (J). 2019-03-23 19:05:23 +07:00
Sergey Lipskiy
af63737012 Avoid division by zero in ObjCoordinates ctor due to wrong data in _pObjSprite.
Fixed crash in Glover 2 intro.
2019-03-23 18:11:07 +07:00
Sergey Lipskiy
fc96b78542 Fix load of 4bit CI textures when TLUT mode is off. Correction for commit 98960950
Fixed color of the glove in Doubutsu no Mori sub-screen.
2019-03-23 12:37:38 +07:00