1
0
mirror of https://github.com/blawar/GLideN64.git synced 2024-07-04 10:03:36 +00:00
A new generation, open-source graphics plugin for N64 emulators.
Go to file
Sergey Lipskiy 8f9584440e Fix stupid typo in _setFV2Uniform and _setIV2Uniform.
The typo caused write out of array bounds, which lead to wrong work of shaders.
2015-05-13 10:12:19 +06:00
inc Add necessary include files 2015-05-13 10:10:42 +06:00
.gitignore Update .gitignore 2015-05-13 10:10:17 +06:00
2xSAI.cpp Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
2xSAI.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
3DMath.cpp Fix TransformVectorNormalize(). 2015-05-13 10:11:43 +06:00
3DMath.h Code cleanup in Normalize() 2015-05-13 10:11:42 +06:00
Android.mk Minor fix in Android.mk 2015-05-13 10:11:49 +06:00
CMakeLists.txt Fix compilation with optimization *_OPT options enabled. 2015-05-13 10:11:34 +06:00
Combiner.cpp Fixed Combiner_UpdateCombineFBInfo() call. 2015-05-13 10:12:03 +06:00
Combiner.h Fix hardware lighting. 2015-05-13 10:11:41 +06:00
Config_linux.cpp Support enableLOD config option. 2015-05-13 10:12:16 +06:00
Config_mupen.cpp Support enableLOD config option. 2015-05-13 10:12:16 +06:00
Config.cpp Support enableLOD config option. 2015-05-13 10:12:16 +06:00
Config.h Support enableLOD config option. 2015-05-13 10:12:16 +06:00
convert.h Fix int-long types usage in convert.h. 2015-05-13 10:10:58 +06:00
CRC.cpp Refactor: use Types instead of Windows types in CRC 2015-05-13 10:10:45 +06:00
CRC.h Refactor: use Types instead of Windows types in CRC 2015-05-13 10:10:45 +06:00
Debug_linux.cpp Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
Debug.cpp (R): Replace !defined(__LINUX__) by defined(_WINDOWS) in Debug.cpp 2015-05-13 10:10:49 +06:00
Debug.h Fix #include dependences. 2015-05-13 10:10:47 +06:00
DepthBuffer.cpp Fix DepthBuffer_ClearBuffer() broken in commit fd478866. 2015-05-13 10:12:10 +06:00
DepthBuffer.h Move frame buffer emulation options to Config. 2015-05-13 10:11:30 +06:00
F3D.cpp Correct Tri1 function in ucodes 2015-05-13 10:11:16 +06:00
F3D.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
F3DDKR.cpp Project renamed to GLideN64 2015-05-13 10:09:22 +06:00
F3DDKR.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
F3DEX.cpp Correct Tri1 function in ucodes 2015-05-13 10:11:16 +06:00
F3DEX.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
F3DEX2.cpp Fix compilation with optimization *_OPT options enabled. 2015-05-13 10:11:34 +06:00
F3DEX2.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
F3DPD.cpp Project renamed to GLideN64 2015-05-13 10:09:22 +06:00
F3DPD.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
F3DWRUS.cpp Correct Tri1 function in ucodes 2015-05-13 10:11:16 +06:00
F3DWRUS.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
FrameBuffer.cpp Disable scissor in FrameBuffer_RenderBuffer(). 2015-05-13 10:12:09 +06:00
FrameBuffer.h Move frame buffer emulation options to Config. 2015-05-13 10:11:30 +06:00
FrameBufferEmulationIssues.txt Add list of frame buffer emulation issues. 2015-05-13 10:10:01 +06:00
GBI.cpp Correct GBI_DetectMicrocode 2015-05-13 10:11:18 +06:00
GBI.h Define G_RDPNOOP 2015-05-13 10:11:18 +06:00
gDP.cpp Fix adress correction condition in gDPSetTile. 2015-05-13 10:12:19 +06:00
gDP.h Correct condition for calling Combiner_UpdateAlphaTestInfo(). 2015-05-13 10:12:08 +06:00
glext.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
GLideN64_vs2010.sln VS 2010 mupenplus project 2015-05-13 10:12:13 +06:00
GLideN64.cpp Fix MupenPlus port: Use MupenPlus style Video initialization. 2015-05-13 10:12:14 +06:00
GLideN64.h Fix windows compilation for Mupen64Plus 2.0 2015-05-13 10:12:11 +06:00
GLideN64.sln Add MupenPlus profile for VS 2005 project 2015-05-13 10:12:12 +06:00
GLideN64.vcproj Add MupenPlus profile for VS 2005 project 2015-05-13 10:12:12 +06:00
GLideN64.vcxproj VS 2010 mupenplus project 2015-05-13 10:12:13 +06:00
GLideN64.vcxproj.filters VS 2010 mupenplus project 2015-05-13 10:12:13 +06:00
GLSLCombiner.cpp Support enableLOD config option. 2015-05-13 10:12:16 +06:00
GLSLCombiner.h Fix stupid typo in _setFV2Uniform and _setIV2Uniform. 2015-05-13 10:12:19 +06:00
gSP.cpp Fix gSPCullVertices. 2015-05-13 10:12:18 +06:00
gSP.h Restore wrongly removed triangle clipping. 2015-05-13 10:12:17 +06:00
L3D.cpp Project renamed to GLideN64 2015-05-13 10:09:22 +06:00
L3D.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
L3DEX.cpp Project renamed to GLideN64 2015-05-13 10:09:22 +06:00
L3DEX.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
L3DEX2.cpp Project renamed to GLideN64 2015-05-13 10:09:22 +06:00
L3DEX2.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
LICENCE Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
Log.h Correct tag in LOG. 2015-05-13 10:11:57 +06:00
Makefile Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
N64.cpp (R): Remove unused includes from N64.cpp 2015-05-13 10:10:51 +06:00
N64.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
Noise_shader.h Correct alpha compare and alpha/color dither with noise. 2015-05-13 10:12:01 +06:00
OpenGL.cpp Fix blend mode for cycleType == G_CYC_FILL 2015-05-13 10:12:14 +06:00
OpenGL.h Add Windows declaration for glDepthRangef and glClearDepthf. 2015-05-13 10:11:58 +06:00
RDP.cpp Fix #include dependences. 2015-05-13 10:10:47 +06:00
RDP.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
README.md Initial commit 2014-10-01 17:31:41 +07:00
Resource.aps Remove PolygonStipple related code and its control from the GUI. 2015-05-13 10:10:33 +06:00
resource.h Remove PolygonStipple related code and its control from the GUI. 2015-05-13 10:10:33 +06:00
Resource.rc Remove PolygonStipple related code and its control from the GUI. 2015-05-13 10:10:33 +06:00
RSP.cpp Fix crash on loadstate. 2015-05-13 10:11:42 +06:00
RSP.h Fix #include dependences. 2015-05-13 10:10:47 +06:00
S2DEX.cpp Don't clear gSP.geometryMode on sprite microcodes initialization. 2015-05-13 10:11:09 +06:00
S2DEX.h Correct gSPBgRect* functions. 2015-05-13 10:09:38 +06:00
S2DEX2.cpp Don't clear gSP.geometryMode on sprite microcodes initialization. 2015-05-13 10:11:09 +06:00
S2DEX2.h Initial project version. Based on glN64-0.4.1-rc2 2015-05-13 10:09:12 +06:00
sdl2_compat.h Add sdl_compat.h 2015-05-13 10:11:48 +06:00
Shaders.h Correct color and alpha dithering. 2015-05-13 10:12:10 +06:00
Textures.cpp Use GLES2 compatible texture types. 2015-05-13 10:11:51 +06:00
Textures.h Fix #include <GL/gl.h> 2015-05-13 10:11:02 +06:00
Types.h Fix compilation errors when MUPENPLUSAPI enabled 2015-05-13 10:10:43 +06:00
VI.cpp Move frame buffer emulation options to Config. 2015-05-13 10:11:30 +06:00
VI.h Add reverse width and height to VIInfo. 2015-05-13 10:11:15 +06:00
video_api_export.ver Add Android build files. 2015-05-13 10:11:00 +06:00
winlnxdefs.h Fix compilation errors when MUPENPLUSAPI enabled 2015-05-13 10:10:43 +06:00
ZilmarGFX_1_3.h Fix compilation errors when MUPENPLUSAPI enabled 2015-05-13 10:10:43 +06:00

GLideN64

A new generation, open-source graphics plugin for N64 emulators.