Sergey Lipskiy
|
bc1a5a1f1f
|
Fix frame buffer allocation again.
Check for all possible intersections of frame buffers address space,
remove all buffers, intersected with the new one.
|
2015-05-13 10:14:18 +06:00 |
|
Sergey Lipskiy
|
fa5d2ce544
|
Correct auxiliary buffers height in gDPSetColorImage.
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2015-05-13 10:14:18 +06:00 |
|
Sergey Lipskiy
|
cdf168e469
|
Correct gDP.colorImage.height calculation again.
Fixed frame buffers overflow in V-Rally 99.
|
2015-05-13 10:14:17 +06:00 |
|
Sergey Lipskiy
|
0f14cd57f4
|
Correct combiners when cycleType == G_CYC_1CYCLE
but second stage of combiner is not the same as the first one.
Potentially dangerous!!!
|
2015-05-13 10:14:16 +06:00 |
|
Sergey Lipskiy
|
b49e3f67fd
|
Implement missing sprite functions. Fix existing ones.
|
2015-05-13 10:14:16 +06:00 |
|
Sergey Lipskiy
|
adca07aabe
|
Fix S2DEX_Obj_MoveMem: move viewport added.
|
2015-05-13 10:14:15 +06:00 |
|
Sergey Lipskiy
|
1952e1b882
|
Code cleanup: fix idents in S2DEX.h and S2DEX2.h
|
2015-05-13 10:14:14 +06:00 |
|
Sergey Lipskiy
|
e28904874d
|
Init gSP.objMatrix with default values in RSP_Init().
|
2015-05-13 10:14:14 +06:00 |
|
Sergey Lipskiy
|
0205902df1
|
Don't set video multisampling when frameBufferEmulation enabled.
|
2015-05-13 10:14:13 +06:00 |
|
Sergey Lipskiy
|
3e65749241
|
Don't fix zero VI.width and VI.height
If these values are zero, it is for purpose.
Fixed depth buffer write in PD intro.
|
2015-05-13 10:14:12 +06:00 |
|
Sergey Lipskiy
|
ea713f8e0c
|
Remove assync depth copy functionality.
It is important to copy current depth buffer to RDRAM.
Otherwise coronas in PD does not work when in movement.
|
2015-05-13 10:14:12 +06:00 |
|
Sergey Lipskiy
|
a3d702a4dd
|
Fix detection of frame buffers address space intersection.
Fixed problem of growing frame buffers number.
|
2015-05-13 10:14:11 +06:00 |
|
Sergey Lipskiy
|
62f5d8cf4e
|
Rewrite texturedRectDepthBufferCopy.
Fixed coronas in PD.
|
2015-05-13 10:14:10 +06:00 |
|
Sergey Lipskiy
|
6bfe8f35f2
|
Correct texturedRectSpecial functions.
|
2015-05-13 10:14:10 +06:00 |
|
Sergey Lipskiy
|
efdfa31eda
|
Make FrameBuffer_CopyDepthBuffer() return bool.
|
2015-05-13 10:14:09 +06:00 |
|
Sergey Lipskiy
|
c3a8148d0e
|
Fix DepthBufferToRDRAM::CopyToRDRAM - limit max value by 0xfffc.
|
2015-05-13 10:14:08 +06:00 |
|
Sergey Lipskiy
|
d515c5ac34
|
Add RDP_RepeatLastLoadBlock() function.
Needed for correct emulation of depth buffer to RDRAM copy in PD and CBFD.
|
2015-05-13 10:14:08 +06:00 |
|
Sergey Lipskiy
|
39cbd870ff
|
Add check for NULL pointers in FrameBuffer_ActivateBufferTexture.
|
2015-05-13 10:14:07 +06:00 |
|
Sergey Lipskiy
|
cdcffd9077
|
Force updateFBInfo in OGLRender::_updateStates().
Fixed black textures on Conker.
|
2015-05-13 10:14:06 +06:00 |
|
Sergey Lipskiy
|
3eb40fd30a
|
Fix texturedRectTextureCopy. Renamed it to texturedRectDepthBufferCopy.
|
2015-05-13 10:14:06 +06:00 |
|
Sergey Lipskiy
|
a6a8d810fb
|
Fix CopyToRDRAM.
Need to set scissor off before using glBlitFramebuffer.
|
2015-05-13 10:14:05 +06:00 |
|
Sergey Lipskiy
|
b66f18b07f
|
Rename Config.cpp to Config_[platform].cpp
Rename MicrocodeDialog.cpp to MicrocodeDialog_[platform].cpp
Correct project files.
|
2015-05-13 10:14:04 +06:00 |
|
Sergey Lipskiy
|
18437d829d
|
Introduce texturedRectSpecial hack for special texrect modes.
Implement texturedRectShadowMap() for BAR and
texturedRectTextureCopy() for CBFD.
The late causes weird camera rotation, thus disabled.
|
2015-05-13 10:14:04 +06:00 |
|
Sergey Lipskiy
|
9cda50c677
|
Add RSP.romname
|
2015-05-13 10:14:03 +06:00 |
|
Sergey Lipskiy
|
c847ec9091
|
Don't send light data to shader if ucode does not support HWL.
|
2015-05-13 10:14:02 +06:00 |
|
Sergey Lipskiy
|
7835cfb180
|
Fix color image height detection for height = 1.
|
2015-05-13 10:14:02 +06:00 |
|
Sergey Lipskiy
|
3a27056759
|
Don't write buffer address to RDRAM for CFB buffers.
|
2015-05-13 10:14:01 +06:00 |
|
Sergey Lipskiy
|
3db3e02cab
|
Implement CBFD microcode.
|
2015-05-13 10:14:00 +06:00 |
|
Sergey Lipskiy
|
11381ad369
|
Fix shader_compile errors.
|
2015-05-13 10:13:59 +06:00 |
|
Sergey Lipskiy
|
e4911a1bc9
|
Fix screen shot capture for fullscreen mode.
|
2015-05-13 10:13:59 +06:00 |
|
Sergey Lipskiy
|
0200cd7db1
|
Fix resources for Zilmar build for Windows.
|
2015-05-13 10:13:58 +06:00 |
|
Sergey Lipskiy
|
0d2b762198
|
Implement point lighting.
|
2015-05-13 10:13:57 +06:00 |
|
Sergey Lipskiy
|
e491ee8ed4
|
Replace define GLES2 by SHADER_PRECISION in Shaders.h
Correct precisions for shaders variables.
|
2015-05-13 10:13:57 +06:00 |
|
Sergey Lipskiy
|
929fafa7a1
|
Fix Mac OS X compilation errors.
|
2015-05-13 10:13:56 +06:00 |
|
Sergey Lipskiy
|
09eea95270
|
Add separate define for ImageTextures.
Set it on for platforms, which support this functionality.
|
2015-05-13 10:13:55 +06:00 |
|
Sergey Lipskiy
|
94c381f734
|
Fix code duplication in FrameBuffer.cpp
|
2015-05-13 10:13:54 +06:00 |
|
Sergey Lipskiy
|
72ce00157b
|
Code cleanup: Fix class members initialization order in ctors.
|
2015-05-13 10:13:54 +06:00 |
|
Sergey Lipskiy
|
cfd09e2c83
|
Fix typo in OpenGL.h
|
2015-05-13 10:13:53 +06:00 |
|
Sergey Lipskiy
|
135f22d52b
|
Code cleanup: remove unused code from Combiner.cpp
|
2015-05-13 10:13:52 +06:00 |
|
Sergey Lipskiy
|
93d03d0e1a
|
Correct OS names in code and project files.
|
2015-05-13 10:13:52 +06:00 |
|
Sergey Lipskiy
|
41da318afa
|
Remove min and mix defines from winlnxdefs.h
|
2015-05-13 10:13:51 +06:00 |
|
Sergey Lipskiy
|
569e318068
|
Fix lighting for *Vertex4 functions.
|
2015-05-13 10:13:50 +06:00 |
|
Sergey Lipskiy
|
59d19c647d
|
Implement LookAt functionality.
|
2015-05-13 10:13:50 +06:00 |
|
Sergey Lipskiy
|
81c15fde15
|
Fix Debug enabling.
|
2015-05-13 10:13:49 +06:00 |
|
Sergey Lipskiy
|
268278a6b0
|
Implement load texture by dma offset.
Fixed menu in JFG.
|
2015-05-13 10:13:48 +06:00 |
|
Sergey Lipskiy
|
a22483bc2f
|
Implement non-standard fog modes.
|
2015-05-13 10:13:47 +06:00 |
|
Sergey Lipskiy
|
17479ccbe4
|
Rewrite FrameBufferList::renderBuffer
Use new method for destination coordinates calculation.
|
2015-05-13 10:13:47 +06:00 |
|
Sergey Lipskiy
|
0d35f461df
|
Fix integer-float mismatch in FrameBuffer.cpp
|
2015-05-13 10:13:46 +06:00 |
|
Sergey Lipskiy
|
a95b7166e9
|
Include updateFBInfo into ShaderCombiner::update().
Fixed monochrome textures in JFG.
|
2015-05-13 10:13:45 +06:00 |
|
Sergey Lipskiy
|
070f914583
|
Separate JFG microcode from DKR one because Vertex commands differ a bit.
|
2015-05-13 10:13:45 +06:00 |
|