DaMarkov
d15bd043ad
Fixed Goron Sword icon in pause menu ( #186 )
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* Fixed Goron sword icon.
* Removed a linebreak
Co-authored-by: DaMarkov <DaMarkovZED@gmail.com>
2022-02-27 13:37:33 -05:00
frizzle101101
c58b1fc3b6
FIZZLE_CAM - second stick cam control frizzle style ( #184 )
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* FIZZLE_CAM:
changes for camera on a second stick(xbox controller tested) with a timer for allowing the default behaviour to persist after not using the right stick
* updates to improve the FIZZLE cam control with added support for the swimming,ladder,jump,epona cameras
* removing FIZZLE_CAM define
* fix comments
2022-02-24 23:13:03 -05:00
DaMarkov
e27a9a29df
Documentation ( #180 )
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* Some documentation for horse riding and swimming.
* Added more documentation.
Co-authored-by: DaMarkov <DaMarkovZED@gmail.com>
2022-02-23 02:25:07 -05:00
DaMarkov
fd368f425c
Added cheat to make the guards in Gerudo's fortress blind. ( #181 )
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Co-authored-by: DaMarkov <DaMarkovZED@gmail.com>
2022-02-21 23:03:27 -05:00
DaMarkov
cfb7c151e3
Fixed forest temple doors again.
2022-02-21 03:01:28 +01:00
DaMarkov
85bc69cfe5
Switch RNG to Twister ( #177 )
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* Added Twister as a PRNG.
* typo
Co-authored-by: DaMarkov <DaMarkovZED@gmail.com>
2022-02-20 20:05:48 -05:00
DaMarkov
7249cb9045
Updated github actions workflow file
2022-02-21 00:13:52 +01:00
Blake Warner
e7f868af06
fixed #121 (again)
2022-02-20 17:43:54 -05:00
Blake Warner
3be9e0e35a
Revert "Increased the memory so that the one room in the forest temple where tohe ceiling is coming down doesn't cause an assertion. ( #166 )"
2022-02-20 17:14:24 -05:00
Blake Warner
1f1651d6ba
fixed some more retail XMLs
2022-02-20 16:08:01 -05:00
DaMarkov
a701932f6a
Increased the memory so that the one room in the forest temple where tohe ceiling is coming down doesn't cause an assertion. ( #166 )
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Co-authored-by: DaMarkov <DaMarkovZED@gmail.com>
2022-02-20 12:17:31 -05:00
DaMarkov
15aa150fa5
Forest Temple Door Fix ( #173 )
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* Fixed the doors of the forest temple.
* Surrounded the change by N64_VERSION ifdef
Co-authored-by: DaMarkov <DaMarkovZED@gmail.com>
2022-02-20 12:16:58 -05:00
DaMarkov
5e5d5d64dd
A button fix ( #175 )
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* Fixed the A button texture problem by introducing an empty texture.
* Added a global empty texture to improve the previous commit.
Co-authored-by: DaMarkov <DaMarkovZED@gmail.com>
2022-02-20 12:15:07 -05:00
Blake Warner
7b8364472f
fixed some more retail XMLs #167
2022-02-20 12:12:16 -05:00
Blake Warner
eac41fb45a
bf
2022-02-20 10:27:53 -05:00
Blake Warner
ad7777246f
fixed gliden repo ref
2022-02-20 09:43:52 -05:00
Blake Warner
40967b0537
updated gliden
2022-02-20 09:24:18 -05:00
Blake Warner
88004c5b49
retail rom xml fixes
2022-02-20 09:03:16 -05:00
Blake Warner
ca419a7934
bf wrong framerate constant #171 #169
2022-02-20 08:08:19 -05:00
Blake Warner
12163e9663
fixed pause menu memory corruption #126
2022-02-20 08:00:06 -05:00
DaMarkov
a26610b864
Merge branch 'master' of github.com:blawar/ooot
2022-02-20 05:39:30 +01:00
Bryan Kirk
18dffe21f2
Removed code that was setting the bit depth before GlideN64 ( #174 )
2022-02-19 23:38:45 -05:00
DaMarkov
501f9f2f75
Increased the minimum decay of rumble.
2022-02-20 05:35:18 +01:00
DaMarkov
f1736802e7
Disabled rumble when playing back a TAS.
2022-02-19 21:30:15 +01:00
DaMarkov
7955a093d4
Merge branch 'master' of github.com:blawar/ooot
2022-02-19 20:09:31 +01:00
DaMarkov
0c58d5d4d7
Added build icon to readme
2022-02-19 20:08:54 +01:00
DaMarkov
d8ccb56192
Added github actions for building ( #161 )
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* Added workflow file for github actions that clones and builds the repo for every push on `master`.
* Updated workflow file.
Co-authored-by: DaMarkov <DaMarkovZED@gmail.com>
2022-02-19 11:20:52 -05:00
DaMarkov
0d14e3efc5
Fixed Fullscreen Effects ( #165 )
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* Fixed fullscreen effects: circular fade, Saria's Song Effect and Epona's Song Effect.
* typo
* Improved the code. Added #include "gfx_align.h", removed the N64_VERSION flag
Co-authored-by: DaMarkov <DaMarkovZED@gmail.com>
Co-authored-by: DaMarkov <damarkov@gmail.com>
2022-02-19 10:54:55 -05:00
Blake Warner
2e837de83e
stack overflow fix
2022-02-19 08:53:36 -05:00
Blake Warner
525d226ca6
stack overflow fix
2022-02-19 08:37:22 -05:00
Blake Warner
41bd8fe0d1
added gfx_ar call
2022-02-18 20:34:20 -05:00
Blake Warner
5d48166b07
fps tweaks
2022-02-18 20:24:29 -05:00
Blake Warner
d9d8ae2fd6
bf
2022-02-18 18:20:06 -05:00
Blake Warner
7fdb2f2217
fixed widescreen items equip animation
2022-02-18 18:17:03 -05:00
Uwabami Wabberz
8c4243c54c
Fix crash when entering the third room in Jabu-Jabu. Thanks to @Zelllll ( #164 )
2022-02-18 16:26:40 -05:00
Blake Warner
379e64df67
bf debug main exiting
2022-02-18 16:07:15 -05:00
Blake Warner
9a6c098a68
remove old memory alloc code
2022-02-18 12:13:35 -05:00
Blake Warner
937fd3e6e6
vs proj cleanup (retail build works now)
2022-02-18 12:13:27 -05:00
DaMarkov
7c20a4bf14
Changed Color_RGBA8_u32 struct ( #163 )
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* Changed `Color_RGBA8_u32` struct.
* Removed one color class and a replaced it with the correct one.
* Fixed the color issue in GfxPrint
Co-authored-by: DaMarkov <DaMarkovZED@gmail.com>
2022-02-18 11:02:08 -05:00
Zelllll
9a6359521c
Fix crash on entering the castle garden during the day.
2022-02-18 07:46:33 -05:00
Blake Warner
97ecd0fc72
fixed bug with bad includes paths
2022-02-18 00:52:18 -05:00
Blake Warner
21fa4bacc6
bf
2022-02-18 00:09:37 -05:00
Zelllll
14d5c2c0fa
zel's pal 1.0 retail support
2022-02-17 23:47:57 -05:00
Blake Warner
db1c218db6
refactored build system to support multiple roms
2022-02-17 22:03:25 -05:00
DaMarkov
aa63ccd57d
Fixed compilation issue.
2022-02-17 15:55:21 +01:00
Blake Warner
f86a00802c
Merge pull request #160 from DaMarkov/rumble3
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Add Rumble Support
2022-02-17 09:36:59 -05:00
Blake Warner
9cbff992d2
Merge branch 'master' into rumble3
2022-02-17 09:35:16 -05:00
Blake Warner
dbac66a040
fixed json button mapping loader
2022-02-17 09:12:25 -05:00
DaMarkov
25b04b02ca
This commit contains all changes made in the rumble
branch.
2022-02-17 14:40:45 +01:00
Blake Warner
e1def7bddd
z_bg_spot16_bombstone documentation
2022-02-17 08:10:20 -05:00